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grim_reaper68

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Everything posted by grim_reaper68

  1. Hi Just tested the Gazelle after new OB update, and the autopilot modes aren't fixed yet. Is it WIP? Hope it will be fixed soon.
  2. Ok my bad, i've certainly overseen it.
  3. Hi I noticed that the LD bombs are trembling in the weapon view since latest OB update. Tested MK82, GBU, CBU, SAMP etc. I don't know if it's related to the weapon or not as far as an AI F1 has the same problem while refuelling on a tanker.
  4. Hi I've just tested the F1EE and noticed a bug in the right mirror. The left mirror works perfectly but the right one seems to reflect the pilot or the pilot seat. I will make some other tests on the CE and BE version to compare Edit: tested on BE and CE, no problem on them. here is another screenshot with open canopy from the EE, where you can see the difference between the 2 mirror reflection.
  5. Hi just send a post for this bug. In fact video tutorials from 2019 shows the correct procedure with SEQ. Why was it changed? As far as the dobber SEQ is the correct one?
  6. Hi Chuck guide refers that you have to use SEQ to switch between both modes, but in DCS you have to use M-SEL to make it. I believe that Chuck's guide that was wroten in 01/2022 was up to date. has it been changed in DCS after the edition of the guide? Just looked at a video from 2019 and the switching was working with the dobber SEQ action.
  7. Holy cow! can't wait for such a wonderfull skin!
  8. Never tested it with the MFCD off. Strangely only the CPG is affected by the bug.
  9. Just made a new test in the OB non MT, it appears that this circles appears only when you have the sun in front of you and a front sun reflection on the TEDAC and the EUFD. As far as the screens are in the shadow, no ghost circles are present on the screens. In my mind it's like a projection from the IHADSS generated by the sun an reflected by some virtual mirror (or maybe the glass of the CPG helmet), but affecting only the TEDAC and EUFD screens, as i can see both MFCD are not affected. And none of this bug is visible on the pilot cockpit (neither MFCD nor EUFD). As Floyd1212 tells, it's effectively visible in the CPG boresight. You can see that the position of the CPG head affects the position of the circles. DCS AH64D ghost image 2.trk
  10. Hi, here are my graphic setting ELEVÉ means HIGH (sorry all in french). You can see in the track that the ghost image appears only after a couple of minutes. I even tried to modify the signal and flood light to see if there are any changes, as well as the LEV, GAIN, SYM and CON, no changes at all. It seems that the circles appears after the TEDAC warmed up. Hope the track can help you. DCS AH64D ghost image.trk
  11. I thought hellfire maximum range was at 8 km, it seems that the L is given at that range, but the K have 11km range, depending of the trajectory.
  12. Done the same with the AGM114L at same distance, i wondered that it kills the target at such a distance.
  13. Strangely, i'm unable to reproduce it now... Flying the same mission to the same point, now all hellfire start to the left and kill them...
  14. And when the Pilot Georges stop the Apache and goes to the ground... How many crashes does he need to learn going to stationary without slamming down
  15. FS2020 is worse than DCS, i have some zone that are in cache memory on NVME that have a serious drop of FPS, and the CPU/GPU charge are wide under 50%. Bad management of CPU/GPU resource. In fact Syria need a lot of RAM/VRAM, same for the AH64. The mirage F1 couldn't be in my sight the reason of the problem... I have the F1, the AH64 and many other, the AH64 is the worst, and if you have many traffic on your map (either air or ground) the FPS drop down. Maybe can you make a test track on the Syria map and share it, so other people can test it on their PC, to see if there is a difference. Another information that could be important : on what kind of HDD are you? HDD, SSD or Nvme? Maybe the lack of FPS comes from the hard drive or globaly from your PC. Can you give us the type of graphic card you have? it could be a good point to know.
  16. Your CPU is normally a 4 core/8 thread, but in your log there are only 2 core/ 4 thread. I check in my log i have 8 core/16 thread. As Antiguedad say, 16GB RAM is too low to run the Syria map. 32GB is a minimum, and it get full too on Syria map, with full/ultra, but with medium graphics it's better.
  17. Hi first of all, it would be interesting to know what's your PC configuration. edit: just maid a solo test flight with an F1EE, 30 to 100 FPS, from heavy loaded city Beyruth in low flight 450 kts to desert zone at 10000ft. My setup: Ryzen 7 3700X, RTX 2070 Super XLR8 (8Go memory), 32Go RAM DDR4 3200 MHz. 32" screen 1920*1080. Syria is a heavy map, all RAM and VRAM are used.
  18. Hi I just noticed this visual bug, it's like the IHADSS centering circle. When you move the POV it will follow.
  19. As I was in missile view the second time, the hellfire hits the gun barrel. Of both tanks. Then I move to be sure to hit the tank from the side, and effectively they have been destroyed.
  20. Maybe the Hellfire hit the gun barrel, and so make no damage to the rest of the tank
  21. For correction at higher speed, I use small and fast inputs on the brakes to maintain the aircraft on the runway. I always deactivate NWS at the takeoff.
  22. Hi Multiple shoot in front of T72B results with no damage on the tank with hellfire L and K. Is it normal?
  23. Hi Would it be possible to have a aerial reco photo function include to DCS. For example: it would be interesting to make some reco flight to have some pictures from a zone to identify enemy vehicles, troops or other threats, to plan some bombing run or sead. Like the Mirage F1CR with it's integrated omera camera or reco pods .
  24. Is it a screen from DCS or real? Because if it's DCS, where did you get the ASTAC pod?
  25. I even noticed that the "start from ground" is only available if you fly solo in SP, if you have a wingman, it disappear. I discovered it while trying to start the F1 in a french shelter (static object)
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