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Everything posted by JG54_NF2
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任务简介 尤利西斯之剑行动中,Joker-1 机队的三人被敌机击落,跳伞于叙利亚境内其中两人在跳伞后成功在附近的一处隐蔽位置躲藏了起来并与指挥部取得联系 根据他们提供的信息以及综合其他情报,上级研判认为另一名飞行员可能被俘,并暂时关押在附近一处叙军军营内。 情报同时还指出叙军可能在近期就要转移俘虏至纵深地带(由于过于靠近边境)我们必须抓紧机会将三人营救出来。一支营救分队已经被部署到了土耳其 - 叙利亚边境机场而因吉尔利克(F16)和航母打击群(FA18)的战术飞机则需要支援这次行动。 任务气象 开始时间:1月18日 当地,0200 时、深夜 阴 云底高约 11000 英尺,地面风 220 度 6 米 / 秒 湍流:34 % 能见度:良好 己方资产 斯坦尼斯号航母打击群(STN CSG)的 F/A-18C 机队分为四个战术小组,分别为: 呼号 Snake 1(机号 101、102):从南侧敌军防空投放空射诱饵(TALD) 呼号 Snake 2(机号 103、104):从西侧敌军防空投放空射诱饵(TALD) 呼号 Sting 3(机号 201 - 206):对敌军防空阵地进行防区外打击(JSOW) 三个小组的共同目标是压制敌军新部署在阿布阿杜胡尔机场的 SA-10C 阵地; 呼号 Springfield 4(机号 301 - 304 ):任务区空中战术巡逻和制空阻隔并保证任务区的空中优势和空域安全。 土耳其因吉尔利克空军基地 F-16C 机队分为两个战术小组,分别为: 呼号 Panther 1(机号 601 - 604):执行任务区防空巡逻和战区阻隔(SEAD、BAI) 呼号 Panther 2(机号 605 - 608):执行战区阻隔和对地支援(BAI、CAS) 两个机队的任务是在任务区内进行对地监视与支援,为营救行动单位提供一切必要支援; 部署在哈塔伊机场陆航营救行动小组,包括: AH-64D,呼号 Saber 5(机号 641 - 644) UH-60L,呼号 Colt 6(机号 681、682) 将负责直接对目标基地发起攻击,解除目标区敌对武装,投放 CAG 小组执行武力搜索与营救任务。 两架攻击无人机,呼号 Tusk 1(UAV A-10C II 指代)部署在哈塔伊机场提供额外的战术支持。 斯坦尼斯打击群(STN CSG)部署塞浦路斯以北海域,两个前置打击分遣队(TF70、TF106)正在封锁叙利亚沿海,并为行动提供战斧巡航导弹打击 E-3A,呼号 Darkstar,位于因吉尔利克西南沿海上空提供 AWACS 支持 KC-135,呼号 Texaco,位于伊斯肯德伦湾上空提供硬管空中加油支持(TCN 1X) S-3B,呼号 Arco 与 Shell,为 STN CSG 提供软管空中加油(应急)支持(TCN 2X / 3X) 任务目标 1)保护和支援 Colt 6 小队的营救任务。 2)压制或摧毁 SA-10C 防空阵地。 威胁情报 空中威胁 叙利亚在塔布卡基地部署有 Mig-25 战斗机以及在 T4 基地部署有 Mig-29 战斗机(经过现代化改造,情报部门认为叙空军没有足够的执行全天候作战能力的飞行员和飞机,绝大部分第二代战斗机也执行夜间任务。虽然如此,但可以预见一旦遭遇大规模的袭击,叙军依旧可能采取适当的回应行动。 叙前线部队的一部分直升机被部署在了塔夫塔纳兹,作为其北部边境的支持基地,其中包括 Ka50/50M、Mi-24、UH1 等型号并且也无法执行大规模的夜间任务,但有监测到夜间曾有过零星活动的记录。 防空威胁 阿布阿杜胡尔基地,SA-10C 发射营,加强配属了 SA-22 警戒连,此外还在基地周边部署了各式高炮,塔夫塔纳兹基地及其周边,存在有 SA-8/8B 野战防空系统,位置不明,同样也部署有各式高炮。萨菲拉基地部署有一个 SA-17 防空连,用于保护阿勒颇机场和库维利斯基地。一部分叙正规军被部署在了边境地带的定居点和城镇附近,这些单位同样携带有 SA-8/8B、SA-19 等型号野战短程防空系统、MANPADs 或高炮. 地面威胁 我们可以肯定叙军正在搜索另两名幸存的飞行员,这些巡逻对主要在边境地带活动,但根据幸存飞行员的联络信息,也有少量巡逻队在内陆地区和行动区域南部活动。这些巡逻队主要装备了轮式机动载具,比如武装皮卡、轮式装甲车等。情报部门还认为,如果塔夫塔纳兹基地遭到攻击并发出警报,周边地区部署的叙军将会对此做出反应。 在近期例行侦察和监测中我们发现叙军在夜间的活动频繁程度较低、警戒程度相对较低,由于多重原因,叙军在夜间几乎没有例行空中巡逻任务。 参与人员 任务报名 机型 小队呼号 机号 机组角色 单位角色 资质要求 任务结果 Topworker 悍马 Charlie 1 99 任务指挥官 JQ-27/say F/A-18C Snake 1-1 101 PLT 编队长机 null 存活 Longbow F/A-18C Snake 1-2 102 PLT 僚机 null 被敌机击落 ISSEN F/A-18C Snake 2-1 103 PLT 僚机 null 存活 F/A-18C Snake 2-2 104 PLT 僚机 null CBYZ F/A-18C Sting 3-1 201 PLT 小队长机 任意战术资质 存活 031 F/A-18C Sting 3-2 202 PLT 僚机 null 存活 长门 F/A-18C Sting 3-3 203 PLT 僚机 null 存活 hammer F/A-18C Sting 3-4 204 PLT 小队长机 任意战术资质 存活 F/A-18C Sting 3-5 205 PLT 僚机 null F/A-18C Sting 3-6 206 PLT 僚机 null 3f F/A-18C Springfield 4-1 301 PLT 僚机 任意战术资质 存活 F/A-18C Springfield 4-2 302 PLT 僚机 null F/A-18C Springfield 4-3 303 PLT 僚机 null F/A-18C Springfield 4-4 304 PLT 僚机 null tdk F-16C Panther 1-1 601 PLT 编队长机 FWIC 存活 卷卷 F-16C Panther 1-2 602 PLT 僚机 FWIC 存活 FlankerNG F-16C Panther 1-3 603 PLT 僚机 FWIC 被防空击落 xt F-16C Panther 1-4 604 PLT 僚机 FWIC 被防空击落 铁驭 F-16C Panther 2-1 605 PLT 小队长机 null 存活 JQ15 F-16C Panther 2-2 606 PLT 僚机 null 存活 蓝光 F-16C Panther 2-3 607 PLT 僚机 null 存活 HB F-16C Panther 2-4 608 PLT 僚机 null 存活 DD1 AH-64D Saber 5-1 641 PLT 编队长机 FAC/红队 AH-64D 基础飞行资质 存活 453 CPG AH-64D 基础飞行资质 存活 Lith AH-64D Saber 5-2 642 PLT 僚机 红队 AH-64D 基础飞行资质 存活 happy CPG AH-64D 基础飞行资质 存活 645 AH-64D Saber 5-3 643 PLT 僚机 蓝队 null 存活 老油条 CPG null 存活 AH-64D Saber 5-4 644 PLT 僚机 蓝队 null (可选择AI炮手) CPG null 1944|Ivanovich UH-60L Colt 6-1 681 PLT 编队长机 null 存活 UH-60L Colt 6-2 682 PLT 僚机 null 飞毛833 A-10C II Tusk 1-1 111 UAV 代 UAV null 不计入战损 A-10C II Tusk 1-2 112 UAV 代 UAV null 任务结果 BLUFOR 总结: 2x F-16 遭防空武器攻击被击落 1x FA-18 遭敌机空战击落 任务目标 SA-10C 阵地被压制(√) 任务目标 营救任务中途放弃,未完成(×) 在第一阶段任务中,FA18 各机队利用 TALD 阻塞了位于阿布阿杜胡尔机场上的 SA-10C 阵地火控通道,并使用 JSOW 对目标阵地进行了饱和打击,成功摧毁了 SA-10C 的阵地的三套火控雷达,使 SA-10C 在行动期间丧失了作战能力,成功达成压制目标。 随后的第二阶段,F16 Panther 1 机队在执行区域防空压制(SEAD CAP)任务时遭到了红方 SA-8/8B 防空系统的攻击,因 RWR 告警系统不稳定工作以及过于靠近潜在防空威胁范围出现了两机战损,虽然一度摧毁了一部分 SA-8,但始终未能有效压制任务区内的防空威胁,致使 AH64 Saber 机队与 UH60 Colt 机队迟迟无法投入第三阶段的营救行动。F16 Panther 2 机队按计划对塔夫塔纳兹的敌军防御进行了攻击,但也未能阻挡红方地面快速反应单位抵达增援。最终由于机队剩余弹药不足、任务时间窗口错过而放弃营救任务。 存在的问题: 负责 SEAD 的机队未能压制区域内的防空是任务失败的主要因素,由于飞行员过于依赖 RWR 的告警而并未严格遵守对高危防空目标保持安全距离和防范其可能攻击的行动而是自身陷入了额外的风险而造成战损。—— 执行对高风险防空单位的猎杀任务中除了对 SAM 的射击包线要有充分了解,不要完全将反制手段寄希望于航电设备上。 另外整体认为规划中,旋翼单位的进场时间过于保守,致使无法在目标基地遭打击的第一时间展开攻击,使得红方的快速反应单位能够在半小时内抵达目标并加强了目标周边的防御,从而导致后续任务无法按计划展开。—— 对于敌方存在快速反应能力的任务中,对于时间窗口的把握不能仅考虑本方机队的油料和滞空能力,而需要将对手可能增强提升防御导致敌军数量超出己方既有攻击能力有所考虑。 在指挥层面,虽然划分了单独的 FAC,但 MC 同时兼任 GCI 职责与 J-FAC 职责导致超压,未能完全掌控整个战局,所有的对地打击组指挥链流程冗长,攻击效率较低、未能对关键目标进行有效打击,因此有必要在类似任务中,将 J-FAC 等职责更细化是十分有必要的,尤其是在多机型大型协调任务中。 导演层面有必要对 SAM MODs 以及网络状况对于 RWR 的影响进行测试以及有所考虑,但这问题并没有很好的解决方法和重现方法。总之对于 SAM MODs 可能需要更谨慎的使用以及在策划战术上更重视。
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我的女飞呢?
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I restored your environment in OB ver & Test ver, but still can't reproduce this situation. Do you have more detailed information or TRK? I want to check your SMS configuration. Tacview-20230121-022325-DCS.zip.acmi
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Mission 2 Automatic air refueling fails
JG54_NF2 replied to Arkwright's topic in F/A-18C Rising Squall Campaign
Hi, I checked the latest version and this problem has been fixed. Please update your DCS to the latest version of Openbate (2.8.1.34437) to get the latest patch. -
Mission 2 Automatic air refueling fails
JG54_NF2 replied to Arkwright's topic in F/A-18C Rising Squall Campaign
I confirmed that the AAR had been repaired before the last OpenBate, but if the aerodynamic parameters of F18 have been changed in the new version for ED, it may need to be repaired again, and I will complete it as soon as possible. -
Mission 2 Automatic air refueling fails
JG54_NF2 replied to Arkwright's topic in F/A-18C Rising Squall Campaign
I checked the latest ED internal test client, and the new update has been uploaded by ED, so I think that the next time the OB client is updated, the relevant repair can be released. With regard to the AIM120, ED has recently made frequent changes to the missile guidance logic, so it's not clear what the final result will be. If necessary, we will adjust the difficulty and behavior of AI in a task after the update of AIM120 is stable. -
I Hope to have a more realistic option of war fog After using this option F10 map information needs to be refreshed at a lower rate The name, call sign and task of the unit icon are no longer displayed Only one of the two specific unit icons that are too close will be displayed The camp and state that no longer displays the unit icon GCI is allowed to manually enter the name, call sign, task, camp and other information of these icons (without checking the correctness, that is, it is allowed to enter incorrect information display), Used for manual marking by GCI players It is used to simulate more realistic GCI and air control functions. In this way, the command and control functions can be relatively close without relying on external programs (such as LOTATC).
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Bao Mi Gan Shi(苞米赶尸)is Anger
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At present, I think you can manually LOFT in PAS mode, that is, deliberately raise the nose before launch, which can produce a very wonderful effect. Of course, this problem itself exists. It can only be said that before the code changes, manually LOFT is used to increase the end angle of LD10 to obtain a better hit rate.
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I have compared the TV effects of WMD7 in different time periods. I don't think there is a completely suitable "default parameter" at present. Even on F-18, TV lacks contrast in some time periods. This still requires the pilot to manually adjust the G value and Level value as required. The following is the TV effect of WMD7 with the same parameter at the same position under different sun angles. (10°/45°/70°)It can be seen that some times are better than others. In fact, in a more detailed test, if there are large white clouds in the lens, it will also seriously interfere with the imaging effect, which is similar to the HDR effect in IR, Especially, the change is very obvious when switching the wide and narrow field of view. Another problem with WMD7 is that the brightness and contrast buttons on the screen are invalid. For the time being, the same effect can only be achieved by adjusting the G value and the Level value in the WMD7 interface. I'm not sure whether this is in conflict with the reality or the reality of WMD7. At least if you can't see the object clearly, you can try to use these two buttons to adjust, but you must be careful not to use the brightness button of the screen itself to adjust. This is contrary to the operation logic of F18 (18 is not adjusted inside the screen under TV, only outside the screen). This requires DIS to study or confirm how they ultimately work. At present, parameters suitable for one time period or field of view cannot be suitable for another time period or different field of view. What do you think?
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Yet, I compared HARM and LD10 again, and found that there is indeed the same problem: when the incidence angle of the missile is close to the horizontal, the deviation will increase. Since the terminal angle of HARM is larger than that of LD 10, this problem is not very serious, but it does have the same characteristics. I think this should be the code problems of ED, Maybe it can be adjusted
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[FIXED] Campaign mission 1 contradictory message text
JG54_NF2 replied to N1vram's topic in Fixed Bugs
Thanks for your feedback. It's probably a translation problem. I will fix it. In actual mission, the speed is only a reference, and you don't need to follow it.- 1 reply
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Yes But ED has forgotten to release our updated log.
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In the last version, I adjusted the interception possibility of M10. You can try the effect in the latest OB version.
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M11 Owl flight dies after completing their mission
JG54_NF2 replied to Dragon1-1's topic in Bugs and Problems
Ok Understand. I'll adjust it to see if I can improve the situation. Thank you for your feedback -
M11 Owl flight dies after completing their mission
JG54_NF2 replied to Dragon1-1's topic in Bugs and Problems
Hi @Dragon1-1 Can you upload an ACMI (TACVIEW) file so that I can analyze your problems. -
Hi, Everyone I expect that the Next DCS Openbate upgrade will include RS updates, which have been submitted to ED. Let guys know it. 1)Fixed AAR animation of M02 and M08. 2)Fixed incorrect carrier deck position in M04。 3)Based on ED's AI's air combat capability is improved, so the number of chaffs carried by enemy aircraft in M09 is reduced, thus reducing the difficulty of players' air combat. 4)The possibility of intercepting missiles at M10 enemy ports is reduced, and KS-19 AAA is added as a scene embellishment. 5)The combat difficulty of some Missions is appropriately reduced. Because the DCS Test Version has non-stop minor upgrade patches, there may be other bugs. If you find them, please report them to me in a timely manner. I will fix them as soon as possible.
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[Report Thread] Bugs of China Asset Pack
JG54_NF2 replied to RocketmanAL's topic in Chinese Asset Pack
This problem has been confirmed and submitted to the programmer. -
Viacom not Working with Rising Squall
JG54_NF2 replied to Rubber Biscuit's topic in F/A-18C Rising Squall Campaign
Hi @Rubber Biscuit I don't have a VR device, so I can't verify your question. I will ask some feedback from other VR users, and can I reproduce this situation. Can you tell me the hardware specifications of your computer? Such as how much memory, CPU and video memory. -
Can't complete Mission 10
JG54_NF2 replied to GLUTIUS MAXIMUS's topic in F/A-18C Rising Squall Campaign
Hi This problem has received feedback from many players. My suggestion is to launch missiles at the same time as the other F/A-18 to reduce the probability of being intercepted. If it is convenient, please upload an ACMI file so that I can analyze the behavior. In addition, I have updated the mission, which will reduce the success rate of AI interceptor missiles in the next openbate update. -
Mission 2 Automatic air refueling fails
JG54_NF2 replied to Arkwright's topic in F/A-18C Rising Squall Campaign
Ok Thank you for your feedback I will upload an updated AAR again -
hi sublimeswll Can you upload a Trk file containing your usage method and process? I tested a series of possible situations internally, but failed to reproduce the problems mentioned in your description. thx~
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Mission 10, all slams are intercepted by air defence
JG54_NF2 replied to Jenson's topic in Bugs and Problems
Hi, please upload ACMI file (tacview) or Trk file. Log I can't see any useful information. According to your description, my current suggestion is to shoot with your teammates (or slightly later than your teammates), so that their missiles will attract the attention of air defense firepower and facilitate your missiles to hit the target. -
Mission 0 Mission Failing before JSOW hits target
JG54_NF2 replied to PD919's topic in Bugs and Problems
OK, Received this question. Can you provide your ACMI file? I want to know your operation mode so that I can adjust the corresponding logic.