

Xtacy
Members-
Posts
56 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Xtacy
-
have you read through this yet? https://forums.eagle.ru/showthread.php?t=62025&highlight=slider+axis
-
i have 2xEyoyo 8" but i use VGA and a DP to vga adapter. i used to run them on a second video card but i took a huge frame hit 60 down to 30fps, put them on the same card as the main monitor and frames went back up to 60 (vsync). if you do get them, avoid frustration and run them at 800x600 as 1024 just makes the mfds of stuff like the a10 just not line up with the TM buttons as well.
-
also, make sure when you make any changes to your graphics settings, close the game and delete the fxo and metashaders2 directory
-
if your settings are maxed, try turning off shadows or at least setting them to flat only. I believe shadows hit the CPU hard.
-
can't you just go to: C:\Program Files\Eagle Dynamics\DCS World OpenBeta\Config\MonitorSetup and edit the monitor config .lua file you are using, and remove the LEFT_MFCD and RIGHT_MFCD sections?
-
have you tried insert key to get to external view?
-
[FIXED INTERNALLY] Static Object <10 mile Visibility Distance
Xtacy replied to SonofEil's topic in General Bugs
It's been almost 7 months since this was reported with NO word that I can find from ED. Can this please get some traction? Thanks. -
https://forums.eagle.ru/showthread.php?t=209771 Been months
-
ya i just got it working...spread the missiles out a bit instead of in a row and faced the track radar directly towards me heh....fun stuff
-
yes, started 30 miles away, 12,000 feet, flew right at and then over the system.
-
so I just created a quick test mession with me in a blue f18, i put 5 SA-2 LN SM90 and one fansong (all red). It will not engage me or even light up my RWR. fansong and all launchers are in the same group. Am I missing something obvious here? Looking forward to dancing with this sam :D
-
What new feature of the Hornet are you most looking forward to?
Xtacy replied to Wags's topic in DCS: F/A-18C
Jdam (gbu31/38) with mgrs or decimal input capability for wpt Harm Tgp Datalink -
Sorry but you're not giving us much to go on except doesn't work..... see what keys on keyboard are bound to the trim open control indicator "right control + enter" use the key binds to set trim, see if indicator moves if not, make a video of your "startup" routine, or, use autostart and see if trim works then.
-
Do you have the trim switch turned on? (page 84 of the manual)
-
I hear ya :) not to presume, but dcs being basically single core bound, have you verified that one core is not in the high 90's % utilized? beyond that, I've no idea sorry.
-
is it possibly related to this? not sure if they fixed it yet (static hornets). https://forums.eagle.ru/showthread.php?t=210086&highlight=static+hornet+fps
-
[FIXED INTERNALLY] Static Object <10 mile Visibility Distance
Xtacy replied to SonofEil's topic in General Bugs
Any word on this? -
Hi GCBraun, 1. with the hardcore server, you must be a "member" of the ddcs discord, but are not required to be in voice channel of discord. You will need to be on SRS and as TheBamse said, its controlled through your in-game cockpit radios. 2 & 3. The server is PVP, but there are ground units at enemy bases that need to be destroyed to capture the airbase so there is very much A2G in this server. Players can also sling their own ground units to add to the bases defenses, or to send them to enemy bases for a ground attack. The jtac is created by players and sent somewhere via Combined arms. if it is within 10km of an enemy unit, you'll receive a message at the top right of your screen giving your coordinates. Once that enemy unit is destroyed it will "lase" a different target if in range.
-
Zilch, my bind by default was left-shift, left-alt, B when i went to single screen mode above the ns430 was a bar to move it. when on multiscreen that bar never showed up. I can still click just above the ns430 and drag it but just something to look out for.
-
lol thanks! Sometimes I just think too much and was looking at lua files haha
-
Just curious is there any way to change the position of the ns-430 popup? Currently it tries to popup too low into my 8 inch mfd monitors and gets cut off. Thanks!
-
Hi, I used google translator, hopefully you can do the same. PHPtacview requires a webserver with PHP installed. the tacview.php file contains the tacview class and is not touched. If you look at debriefing.php, you can see that it looks for .XML files with the line: debriefings/*.xml so the .xml files would be in a subdirectory under your phptacview directory. When in tacview, you can export your flight as .xml and put it in that folder. Then, when you visit the debriefings.php page, it will output the stats of the flight. I hope this helps.
-
Hi, Working on event handling, I noticed on a HIT event, if the weapon is an AGM-65D, it does not show up as WeaponName in MP (but does in SP). Other weapons do work though. Can AGM-65D be added to hit event in MP? (sorry for pasting long lines, just wanted to post it all in case it's needed. Thanks! MP with AGM-65D EVENT00000.onEvent({[1]=S_EVENT_HIT,[2]={[iniGroupName]=A10Group,[TgtCoalition]=1,[initiator]={[id_]=16777474,},[TgtCategory]=2,[iniUnitName]=A10Pilot,[TgtDCSUnit]={[id_]=16777985,},[TgtObjectCategory]=1,[time]=28934.603,[iniDCSGroup]={[id_]=4,},[target]=,[TgtGroupName]=New Vehicle Group #002,[iniObjectCategory]=1,[iniDCSGroupName]=A10Group,[TgtDCSGroupName]=New Vehicle Group #002,[TgtUnit]={[ClassName]=UNIT,[unitName]=tank,},[iniPlayerName]=REAPER 43 | Xtacy,[iniCoalition]=2,[id]=2,[TgtDCSGroup]={[id_]=3,},[iniDCSUnitName]=A10Pilot,[iniTypeName]=A-10C,[iniCategory]=0,[iniUnit]={[ClassName]=UNIT,[unitName]=A10Pilot,},[TgtDCSUnitName]=tank,[TgtUnitName]=tank,[TgtTypeName]=BTR-80,[TgtGroup]={[ClassName]=GROUP,[GroupName]=New Vehicle Group #002,[Takeoff]={[Air]=1,[Hot]=3,[Runway]=2,[Cold]=4,},},[iniDCSUnit]=,[iniGroup]={[ClassName]=GROUP,[GroupName]=A10Group,[Takeoff]={[Air]=1,[Hot]=3,[Runway]=2,[Cold]=4,},},},[3]=A10Pilot,[4]=tank,[5]=1,}) Note: no WeaponName above. MP with GBU-38: 2018-06-28 17:38:12.921 INFO SCRIPTING: 5940( 13)/E: EVENT00000.onEvent({[1]=S_EVENT_HIT,[2]={[iniUnit]={[ClassName]=UNIT,[unitName]=A10Pilot,},[TgtCoalition]=1,[TgtDCSGroupName]=New Vehicle Group #001,[TgtUnit]={[ClassName]=UNIT,[unitName]=tank2,},[target]={[id_]=16777729,},[iniDCSGroupName]=A10Group,[iniCoalition]=2,[WeaponName]=GBU-38,[iniDCSUnitName]=A10Pilot,[TgtTypeName]=BTR-80,[TgtGroup]={[ClassName]=GROUP,[GroupName]=New Vehicle Group #001,[Takeoff]={[Air]=1,[Hot]=3,[Runway]=2,[Cold]=4,},},[Weapon]={[id_]=33554690,},[TgtCategory]=2,[TgtDCSUnit]=,[TgtObjectCategory]=1,[time]=28964.776,[iniGroup]={[ClassName]=GROUP,[GroupName]=A10Group,[Takeoff]={[Air]=1,[Hot]=3,[Runway]=2,[Cold]=4,},},[iniGroupName]=A10Group,[iniPlayerName]=REAPER 43 | Xtacy,[initiator]={[id_]=16777474,},[id]=2,[TgtDCSGroup]={[id_]=2,},[iniObjectCategory]=1,[iniTypeName]=A-10C,[iniCategory]=0,[TgtGroupName]=New Vehicle Group #001,[TgtDCSUnitName]=tank2,[TgtUnitName]=tank2,[iniUnitName]=A10Pilot,[iniDCSGroup]={[id_]=4,},[iniDCSUnit]=,[weapon]=,},[3]=A10Pilot,[4]=tank2,[5]=1,}) WeaponName bolded above. SP with AGM-65D: SCRIPTING: 5940( 13)/E: EVENT00000.onEvent({[1]=S_EVENT_HIT,[2]={[iniUnit]={[ClassName]=UNIT,[unitName]=KevP,},[TgtCoalition]=1,[TgtDCSGroupName]=tank #002,[TgtUnit]={[ClassName]=UNIT,[unitName]=tank3,},[target]={[id_]=16777728,},[iniDCSGroupName]=Kev1,[iniCoalition]=2,[WeaponName]=weapons.missiles.AGM_65D,[iniDCSUnitName]=KevP,[TgtTypeName]=BMD-1,[TgtGroup]={[ClassName]=GROUP,[GroupName]=tank #002,[Takeoff]={[Air]=1,[Hot]=3,[Runway]=2,[Cold]=4,},},[Weapon]={[id_]=16778496,},[TgtCategory]=2,[TgtDCSUnit]=,[TgtObjectCategory]=1,[time]=28894.011,[iniGroup]={[ClassName]=GROUP,[GroupName]=Kev1,[Takeoff]={[Air]=1,[Hot]=3,[Runway]=2,[Cold]=4,},},[iniGroupName]=Kev1,[iniPlayerName]=Xtacy,[initiator]={[id_]=16778240,},[id]=2,[TgtDCSGroup]={[id_]=4,},[iniObjectCategory]=1,[iniTypeName]=A-10C,[iniCategory]=0,[TgtGroupName]=tank #002,[TgtDCSUnitName]=tank3,[TgtUnitName]=tank3,[iniUnitName]=KevP,[iniDCSGroup]={[id_]=6,},[iniDCSUnit]=,[weapon]=,},[3]=KevP,[4]=tank3,[5]=1,}) WeaponName shows up in SP as above.
-
Howdy, EGT is modelled in the Huey...make sure you keep the EGT in the green or it will overheat and die on you. going over the green temporarily is ok for takeoff when heavy...but prolonged use will send you out of the sky like a brick :D
-
Any traction on this? has been happening for over a month with no word. Really killing some fun slinging action.