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Everything posted by Blackjack_UK
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The unofficial "2025 and Beyond" video hype / speculation & discussion thread
Blackjack_UK replied to Lace's topic in DCS 2.9
I'd like to see: Rockets that actually have blast and fragmentation implemented properly Updated standard buildings (the houses, barracks, bunkers, factories etc haven't changed since BS1 and it shows) plus making them destructable That's it actually. But it won't generate money so happy for whatever other modules ED decide are commercially viable. And it looks like the dust modelling is massively improved so my Shark doesn't generate a HUGE cloud, regardless of terrain, any more. I appreciate that a lot. You can imagine the political sensibilities around that, right? It would be brilliant but I'm fairly sure that there's been a hard "No" on Crimea before. -
Thanks. I think that's what I do now, but I'll revisit and check.
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Hi, simple question really. We can look at assets in the encyclopedia, which is useful. Is there a way of browsing the maps, though? At least being able to see the extent, but ideally being able to do a flyover. At the moment I have to create a dummy mission from scratch, faff about with coalitions and then go from there, which is a pain. Cheers
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DML - Mission Creation Toolbox [no Lua required]
Blackjack_UK replied to cfrag's topic in Scripting Tips, Tricks & Issues
(Blush) Not doing something daft. But also not doing something really frickin' obvious... Thanks -
DML - Mission Creation Toolbox [no Lua required]
Blackjack_UK replied to cfrag's topic in Scripting Tips, Tricks & Issues
This looks awesome. But I think I must be stupid - can't work out how to download from Gitlab... Am I doing something daft? -
Checked - they work fine in Photoshop. Sorry it took nearly 2 years to spot this post...
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OK, try these (not had a chance to validate them yet but will try later and replace them if necessary) SA342_Camou_ADT_4.psd SA342_Camou_ADT_9.psd SA342_Camou_ADT_Addons.psd And the last one (because of filesize limit) SA342_Camou_ADT_Addons_3.psd
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Update failed with virus alert
Blackjack_UK replied to Blackjack_UK's topic in Installation Problems
Thanks chaps - whatever happened I ran the updater again this morning and it went through fine. Everything works. -
Update failed with virus alert
Blackjack_UK replied to Blackjack_UK's topic in Installation Problems
Thanks. But why would this happen now after God knows how many years of DCS and AVG living together (since DCS was a thing anyway). I appreciate the "It's not a virus" comment but you'll understand that I need someone from ED to tell me that (and be prepared to stand behind it) -
I've added DCSUpdater to my exceptions, and have never had a problem until... Now of course DCS Harrier doesn't work. Which is annoying because tonight I have time to actually get into it. Suggestions welcome.
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Damage Model moreso Time To Disable/Destroy
Blackjack_UK replied to StreakerSix's topic in DCS: Ka-50 Black Shark 3
We will take over eventually And by the way I absolutely agree with the rest of your argument in that post. -
Damage Model moreso Time To Disable/Destroy
Blackjack_UK replied to StreakerSix's topic in DCS: Ka-50 Black Shark 3
While not germane to the argument my inner pedant can't leave this. Not strictly true. The Mi-24 has the powertrain arrangement that it does because it's based on the Mi-8 which had the same arrangement. The reason for this was simple - The Mi-8 was a natural development of the Mi-2 which had the same engine/gearbox arrangement because in the early 60's that was the way to go. Actually for a utility chopper it still is... Before that you had the Chicktaw/Wessex arrangement with engine(s) below and ahead of the cockpit and a complicated and heavy shaft arrangement to drive the gearbox above the cockpit. -
That's my approach as well. Seems to give the best of both worlds. (Plus being firewalled and AV'd up to the gills of course)
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Update original buildings and vehicles
Blackjack_UK replied to Blackjack_UK's topic in DCS Core Wish List
The actual car? Or the model? -
Hi Devs, Pretty sure some of the civilian vehicles and basic buildings haven't been updated since the original Black Shark, and, um, it shows... Any chance of giving them some love?
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That could work...but can I link to a trigger zone instead (because it's actually a moving trigger zone I want to use)
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Turning invisible could solve my problem. How do you do that, please?
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Hi, I've got a moving trigger attached to a train, and want to simulate using the train's radar return to mask a helicopter if it's inside that trigger zone. Is that possible? And is it possible to just make it radar invisible but still allow visual and IR aquisition? Ideally both of those would be a little degraded, partly because of the train and partly because of the WTF factor. Thanks
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Royal International Air Tattoo 2023
Blackjack_UK replied to Hawke001's topic in Military and Aviation
Mine was a 300mm f2.8 with a 1.7 teleconverter... -
Royal International Air Tattoo 2023
Blackjack_UK replied to Hawke001's topic in Military and Aviation
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Ah. I hadn't looked there. Colour me sheepish...
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RAF Manston on North Foreland - super important throughout the war and it even gives something for the artillery to take a pop at from Northern France... RAF Lympne near Hythe RAF Hawkinge, also, um, near Hythe - very busy throught the war RAF Lashenden (Headcorn) neat Tenterden - operational from 1943 onwards RAF(RNAS) Eastchurch on the Isle of Sheppey Plus Leeds castle near Maidstone and Dover castle as navigation points.
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The RAF repurposed Croydon Airport (the UK's first, and at the outbreak of war, only international airport) as a fighter base and then as a transport hub. Very close to Kenley, it's true, but ever so important.
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Absolutely - can't understand why it's not there...