-
Posts
84 -
Joined
-
Last visited
-
If I have to choose between on-time and high quality, I'd take high quality. Only one chance to make a first impression!
-
Could it also be Marianas 44 or F4U?
-
People keep saying to "vote with your wallet." I'm voting for more 3rd and 4th gen full fidelity REDFOR modules. That's why I pre-ordered; I want to see the Fulcrum succeed.
- 225 replies
-
- 13
-
-
Happy to see the R-27ET on the list! One frequently asked question that I think needs to be addressed is whether the liveries will be encrypted?
-
Mike Force Team started following OnionSpider13
-
The only modules I don't have are the two deprecated ones (BS1 and Hawk) and the CEII. Technically I don't have all the individual FC3 aircraft (except Su-33), but I purchased the entire FC3 pack together. It kind of annoys me that the store shows the rest as "not owned," but it's fine. I have all the terrains, and almost all the campaigns. I echo what a lot of people on here say: I want to see DCS continue to grow, so it is worth it to me to purchase modules that I may only ever do a quick free flight... except for the CEII, haha. I still don't understand why that plane is in this game.
-
Yes, and it works as it is supposed to. The problem is that the TACAN mode switch starts in the "T/R" position but functions as if it was in the "OFF" position. When you right click on it 3 or 4 times, it rotates to point at nothing, toward the SEAT ADJ switch.
-
On the Nevada map, I placed an MB-339A at several airbases in with the hot parking option. The front seat's TACAN mode switch operates correctly, but the back seat's TACAN mode switch starts in the "T/R" position, but it functions as if it is in the "OFF" position. When I right click on the switch, It can be rotated four times clockwise, eventually pointing to two non-existent positions. The TACAN mode still functions correctly on the HSI, but all the functions on the switch are shifted.
-
Heatblur Iowa-class Temperature Check
OnionSpider13 replied to OnionSpider13's topic in Heatblur Simulations
I'm brainstorming some ideas of how such a mod/module would be designed. At the easiest level, it would not be multicrew and have only a single location to issue orders to the rest of the crew. Obviously the player would be the captain of the ship, but what location would the player be in? Would it be the navigation bridge? The conning tower? The CEC? -
Heatblur Iowa-class Temperature Check
OnionSpider13 replied to OnionSpider13's topic in Heatblur Simulations
So as far as armament is concerned, the only thing missing in-game is the Mk 143 Armored Box Launcher for the BGM-109? -
OnionSpider13 changed their profile photo
-
some things i would like to see on the F-14 A IIAF
OnionSpider13 replied to evanf117's topic in DCS: F-14A & B
Removable glove pylons... is this request specific to Iran? Were they/could they be removed from USN jets? -
Heatblur Iowa-class Temperature Check
OnionSpider13 replied to OnionSpider13's topic in Heatblur Simulations
What was the game? -
Are you guys planning to discuss any of the new features prior to the update, or is it supposed to be a surprise?
-
Yeah I don't know why the roadmap shows only 3 upcoming modules. But HB stated multiple times that there are 4 upcoming modules, 2 of which are unannounced and will come before the A-6. IronMike stated this in the Eurofighter merger thread.
-
Isn't this basically asking them to confirm it? If they don't respond at all, will you assume they ARE making it?
-
Heatblur Iowa-class Temperature Check
OnionSpider13 replied to OnionSpider13's topic in Heatblur Simulations
Very cool, I'm glad to hear that you guys have at least considered it!