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Warlock1606688821

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Everything posted by Warlock1606688821

  1. Thanks for the fix ! :thumbup: Awesome to have the RWR working with sounds, a great surprise
  2. Yep, no lock on moving targets when cold start. No problem when air start
  3. I always had a working point lock with TGP on moving targets before the last update 2.5.2.18307 It still work if you start on air. But won't lock after a cold start.
  4. Moving map is in the open beta version. Be aware open beta is a constant moving version, things get broken while other gets fixed, update after update until is stable for release. In other words you become a beta tester.
  5. Tried to sink FFL1124.4 Grisha ship with a Harrier , needed 4 x GBU16 + 2 x AGM65E laser guided direct hits to sink it , seems too hard? I don't really know, hence my question
  6. True , but i found it way too sensitive then. Don't know if its a problem of the module or the ministick itself
  7. I can confirn that behaviour, laser on , rifle ! , laser off, missile hits the target. Also ask myself if its how it should be
  8. I must say , despite the bugs, im having so much fun flying and learning it, that im not even excited for the FA-18. The harrier cockpit looks great , the plane looks great, and still much more to come that hasn't been yet implemented, please keep up the work on the systems and bug fixes to fully enjoy it Thank you , was worth to pay for it.
  9. Obviously should be scratches, you see them in the video but only when looking directly to the sun. Which is not the case of the pic below
  10. I know , thats why im saying its too much ;)
  11. True, but i think this guy is pretty close to the canopy So if i look right or left in the cockpit and get close to the glass to look outside and below i shouldn't see the scratches (or at least blurry , unfocused) Also , like i explained before, your eyes will focus on the outside far away, where you are trying to find something, and the scratches should be unfocused not that crisp when you zoom in. Depth of field effect Something like this: I dont think is that easy to implement in the cockpit, so at least would like to see them less overdone .
  12. Also just noticed some coalitions has SP-DP as start and finish waypoints (Russia for example) and USA doesn't (starts with waypoint 0) :huh:
  13. Vehicle loop through waypoints only works if "go to waypoint" action (under perform task) is set to waypoint 0. It loops through all waypoint indefinitely. No problem here But other than that will go to the waypoint assigned , lets say 2, once there it goes crazy doing circles and nothing more. Is this how it should work?
  14. No mods enabled, ....the thing is broken :music_whistling: Did you tried these steps? is working for you ? Only sidearm load out, no gunpod or anything else. -Fresh DCS start. -Load test mission, air start. -Select sidearm, go A/G mode, Sidearm fires as expected, no problem. -Press * A/A Mode DOWN: Gun * button , (C in keyboard) -Back to sidearm A/G mode , not firing anymore, even if you load the mission again. Not only that, but it won't fire again until you restart DCS.
  15. In real life, i bet even with a lot of scratches and 'zooming' (lets say put your nose right on the hud) your eyes won't focus on the scratches but the outside where you are looking to, and you barely could see the scratches. When you wear a scratched sunglasses, can you see sharp scratches ? or just a blur?
  16. Forum Search is always available :book: https://forums.eagle.ru/showthread.php?t=196933
  17. Shit happenz guys. Only criticism doesn't help a lot. Lets help where we can , report the bugs and hope the best.
  18. Hahah, i felt quite the same. Bit dissapointed when i saw most of the switches were already on. :hmm:
  19. I found a way to reproduce the fail 100% of the times , at least for me. Only sidearm load out, no gunpod or anything else. -Fresh DCS start. -Load test mission, air start. -Select sidearm, go A/G mode, Sidearm fires as expected, no problem. -Press * A/A Mode DOWN: Gun * button , (C in keyboard) -Back to sidearm A/G mode , not firing anymore, even if you load the mission again. Not only that, but it won't fire again until you restart DCS.
  20. Problem is not selecting it but firing it. It won't get a lock if its not already in A/G mode :no:
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