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Everything posted by Naquaii
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Link 4A was very much two-way, the datalink controller sent commands and surveillance tracks to the F-14 but the F-14 also answered with own location, own sensor tracks and replies to commands etc. This however has no application in DCS as there's no human controller on the other side. In regards to Link 16 I've never seen anything mentioning it being present in F-14A or B, just F-14D.
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To be honest I'm not sure but I'd have to refer you to @IronMike. I'm not really part of the testing group.
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Incompatible without additional work. Like mentioned we do know the version we have was an intermediary version and that all LANTIRN birds later had PTID because it was way easier to integrate it. We wanted a LANTIRN and preferred having it in a realistic if rare version over not having it. The choice here wasn't between a LANTIRN with TID and a LANTIRN with PTID, it was between LANTIRN with TID or no LANTIRN.
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Attacking ship with phoenix Aim-54 no longer works ?
Naquaii replied to winghunter's topic in DCS: F-14A & B
Not really, no. -
This is actually not a bug, the DDD display is not azimuth vs elevation, it's still azimuth vs range. Only the two tickmarks show the elevation, the rest of the display still works as normal. This is part of what I originally meant by this display being un-intuitive, it was seldom used IRL. This means that you should not aim to have the target inside the two tickmarks, that will in most cases result in you loosing it. You should use the tickmarks to position the elevation correctly and then as soon as you see a target you go full-action regardless of where it is relative the marks.
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Attacking ship with phoenix Aim-54 no longer works ?
Naquaii replied to winghunter's topic in DCS: F-14A & B
This was an intended change as it is not realistic to lock ships with PD. This is not a supported use of the AIM-54. -
The HUD in the F-14 can only show one diamond and one reticle, if you're in a mode that uses those for other things there will be no indication for the ACM-lock modes.
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No this is currently what we have in game. I'm talking about the fact that we can launch the missile in SARH in PD-STT and ARH in TWS. And that we can set at which range the missile goes active in TWS.
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Yeah. Originally we couldn't do this at all but ED graciously helped us by adding the functionality to use the same missile in both SARH and ARH as well as controlling when to activate the seeker so things are progressing at least!
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Yup. Sidelobes maybe not that far away but in the mainlobe, definitely.
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Ah no, I misunderstood your question, you were asking for P-STT. As for PD-STT ACT that's still not possible in its entirety and I don't really have a timeline for that.
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Just to clarify, this is not the missile not going active, it's the missile seeker itself not picking up a target until at 10Nm and an RWR not seeing it until then. The only thing that could change if ED changes this is that the RWR should be seeing the missile at longer range and that the missile itself might pick up the target further out. But that would depend on RCS and it wouldn't be much farther. The missile can still grab a target further out as it is and it would do the same if this changed.
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It doesn't want to tell you anything, it's simply an effect of how it works.
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This is a known DCS limitation. The detection range for an active missile can't be more than this even if active and an RWR won't show it as active either outside of this distance.
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The RDROT flashes in PD due to how the radar operates. In pulse it is solid. @Nazgul 1-2 -Kjell-if you don't have a track while in STT that's likely a bug and needs to be reported as such.
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ACM up will not affect AIM-54 launch in PD-STT
Naquaii replied to Noctrach's topic in Bugs and Problems
Yeah, that's still on the todo list. I can't comment as to Jester as that's not my area but the reason that he sometimes looses track when switching is that the WCS uses last know position and uses that to do a new lock using the other mode. In effect the WCS drops the lock and tries to lockon in the other mode. Just as with TWS -> STT this isn't perfect and sometimes fail, esp if you're not straight and level. -
It's not an amplifier and it's not in the MLC. I mistakenly said gain when I really meant thresholds and those can be set independently for the regions above (clutter) and below (clear) the MLC. As above I said gain when I really meant thresholds. The doppler filter banks used to determine what rate a return has have two threshold settings, one for the region above MLC on the DDD (Clutter) and one for the region below MLC (Clear). All you see on the DDD is really synthetic returns representing the doppler filter banks having a detected return, that's why the PD returns are small squares unlike pulse. So the threshold knobs are really the level at which the filter is regarded as having a return detected. This isn't really possible to model in DCS in any realistic fashion as this depends on a lot of factors not present. IRL they were recommended to be left in the detent where the computer controlled them.
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RWS Full-action target selection not working
Naquaii replied to dongwhi1213's topic in DCS: F-14A & B
Technically you're still locking from the RWS-mode. You're always in a transitional mode as soon as you go half-action with the HCU in radar mode so it's not more or less locking from RWS than it is from normal PD-Search if you use that. -
No, the PD CLUTTER and PD CLEAR knobs were settings for gain for the clutter and clear regions, i.e. the hot and cold sides of the MLC. The doppler filters in the AWG-9 were not controllable in this way.
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RWS Full-action target selection not working
Naquaii replied to dongwhi1213's topic in DCS: F-14A & B
As RWS doesn't build any trackfiles there's no way for autotransition to STT. That's TWS only. -
Well, I can't answer his intention with the statement but if you have the filter on you will never get a radar lock or return but if you turn it off you might. Having a lock or not makes a difference for weapons employment.
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Yes. Beaming targets are usually hidden by the MLC filter. Turning it off can work if there's not enough clutter.
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It can allow you to see a target if there's not enough clutter to hide it as that would otherwise be hidden by the filter. The last question I answered was if turning it off could make the radar see something in the clutter if present which it will not.
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No. Slaved to TCS does not magically make the radar see something it couldn't otherwise.
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When you have the TCS directing the radar without a radar lock you have no range/rate information so the missile engagement capability is degraded. If you have a TCS lock and a radar lock you can fire the missiles with full capability.