Jump to content

SmukY

Members
  • Posts

    227
  • Joined

  • Last visited

Everything posted by SmukY

  1. If it helps you, UH-1W doesn't exists.
  2. UB-32A? Likely, as it is used on ANA Mi-8 on video. UB-32A-24? Very unlikely, since it's made for Mi-24 gunship, as the affix '-24' stands for. Well I admit I know that Peruvian Mi-17 is able to be carrying UB-32A-24 but those one are modernised Mi-8 helicopters afaik. EDIT: Nevermind, just saw on video that it uses the housing of -24 rocket launchers too.
  3. Well I don't see any differences but well, let's say, I do have some problems while using the ... GUV-8700 gunpods :D When I summon the steel hailstorm on the poor convoy, fps can be drasticaly low because of huge amount of bullets in the air and CPU can't calculate the physics for every bullet at once and the results are of course low FPS. Hope that will somehow mitigate without impacts on the number of visible bullet tracers because the effect is awesome! :D http://shrani.najdi.si/?1H/pt/2RFEJEC6/screen130907122602.jpg (Well in the motion it looks better.)
  4. Well I'm missing the rotor animations - they were a nice addition for UH-1H and it little bothers me that there's no animation on tail rotor when you push one of pedals. Also, a big +1 for fan, of course :D It's simply a must have :D
  5. Well my second flight with UN's UH-1H -Fe6iv-jVxA
  6. Well I couldn't find a BS2 video thread, so I'll just leave this here: cEpWO_UsnvY#!
  7. Yeah that seems to be a logical solution for this BS1>BS2 dancing (and also perhaps for a LOMAC:FC1>FC3 too?), but like as before, the final decision about that lies on ED devs.
  8. Sorry for offtopic, but how the h*ll did you people already got UH-1H addon? :) Can anyone give me a hint?
  9. I was editing the controls in the BS2 options menu, then I saved them as a let's say MyProfile.lua. When I load them, they're just screwed? This is what I mean: Default settings: After loading my profile: Whole Keyboard category is empty or just replaced with those X52 inputs and this really annoys me. And of course, it even didn't saved the changed X52 scheme? It's same as a default setting. Seriously, what the heck is this? Or I'm just doing it wrong, or what? Anyway the behavior of controls options is very strange to me. It just doesn't works as it should! In that way I'm forced to fly with first POV for camera slew view which is useless for me because I've got the TrackIR and I want to change it for shkval slewing. Thanks in forward for any help. :joystick:
  10. Testing out the BS2. AI Mi-8MT flying at the sunset which is partialy covered by dynamic cloud. Lovely. :)
  11. Yeah, I understand. Like as FC1 and FC2 then. Much appreciated.
  12. I have 2 questions. Is the installer in torrent already updated for the steam installation? And when I install the BS2, can I delete the Steam version? Can this thereafter affect on any future updates?
  13. On the steam it could be released like as a DLC if you ask me. When you'll be downloading the blackshark the Steam could ask you if you want the game with upgrade for playing with DCS:W users or nonupgraded for playing with FC2 users. my 2c tho
  14. Made by myself: the original:
  15. Thanks but it didn't helped me very much ... well nobody can think of anything then?
  16. How can I make cockpit camera jiggle on by default? In that way I don't need it to enable it everytime when I launch the game? Personally I like this jiggle because I'm using the TrackIR and consecutive I can't have those stronger camera shake (because of rotor) effects like with natural head movement (LCTRL + F1) view mode. Well, it's this possible with changing some values in .lua files or not? Thanks in advance for answer.
  17. Yeah ... I can confirm it that the Steam has already updated 1.02 version, no patch is needed. Do what KillaALF said.
  18. Open beta? I wouldn't say that, because you will need the ArmA: Operation Arrowhead game for running that demo module as far as I understand it.
  19. Are you sure that you're looking in Axis Commands suboption?
  20. Problem is solved. I had to buy new PSU, because the previous one was apparently ageing and it wasn't producing full wattage and that's why the 3D games were rebooting after some minutes. I've bought Corsair's modular 750w PSU (I've found one relativelly cheap, for around 130€) and it'll be good even for the new computer when I'll be building one. I'm very appreciated and I want to say thanks for all of you who took some time to help me.
  21. Nope, believe me, it's not the overheating, the CPU temperature levels are below average (i checked them right after rebooting). Memtest was fine, and I hardly believe that the reinstalling of drivers could help anything. Now I'm installing the BS and I will report if I'll encounter any reboots.
  22. Ok, the Black Shark now is not the only game which reboots randomly - The TDU2 causes same spontaneous reboots after starting the game and I still don't know why those reboots are happening and what's their main cause. It's very posible that's a PSU, but currently my wallet is thick like as a plain paper. Anyway The Windows event viewer has same error log named Kernel-Power (Event ID 41) and they're logged in times when the both games crashed. I've tried to change the audio drivers (I had High Definition Audio, now I have Realtek High Definition Audio), disabled all USB devices except mouse and keyboard and yet errors are still happening. But I'm surprised why I don't have any problems in DCS: Warthog? It can run like all the day and there won't be any reboots/errors. If that helps, my motherboard is an Asus P5K. Forgot to mention that. Now I'm downloading the SP1 for Windows 7 but I somehow doubt that will significantly help. It's posible that the dust (which is very hard to reach with vacuum cleaner) in PSU can somehow interfere with computer's working? EDIT: Well it does looks that the SP1 actually helped me. I will reinstall the Black Shark back to see if there are improvements too.
  23. Oh ... well, I'm kinda disappointed. But thanks for your time anyway!
  24. Only one activation? Well, I got this quote from somewhere on the Internet: As far as I understand, if you manage to use up all activations, then they should come one by one every 31 days until they reach the maximum number of activations?
  25. I have a question about StarForce activations for key - do they restore one by one after every 31 days? Or I'll have to contact ED for resetting the activations for my key or even request the new key? And yes, I'm asking for Steam version.
×
×
  • Create New...