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FoxAlfa

ED Beta Testers
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About FoxAlfa

  • Birthday 07/16/1983

Personal Information

  • Flight Simulators
    DCS, P3D, FSX, FS9....
  • Location
    Everywhere
  • Interests
    Model Making, 3d Modelling, Programming
  • Occupation
    Game Producer
  • Website
    https://www.deviantart.com/alfafox

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  1. I could be misremembering this but on the real jet, it blinks when you are near the limit, so the pilot can correct... and not when you pass it and lost the missile.
  2. Manuals data, pilot testimony, and we still get guys trying to prove it can't carry it...
  3. Most the differences I came across, weren't downgrade in performance, but number of available channels for concurrent use of the radar, both standard and war-only channels. Not a big deal for a smaller air force. Of course, different IFF and GCI equipment based on the country, and a worser weapons type ofc. One would argue that 9.12 was a just a stop gap for 9.13 and latter 9.15m for the soviets, but the end of USSR changed those plans. Also, Iraqis didn't get a 'better' MiG-23MLA, but a 'worser' MiG-23MLD that the soviets. Timeline and phrasing matters.
  4. It has been stated that lethal radius of the SA-2 at higher altitudes is up to 250 m (~800ft). Big kill radius was a requitement due to lower accuracy.
  5. All including WP could use ER and ET both based on the Pilot testimony and flight manual data.
  6. All the discussion I see on P and wild uses cases. It is a straight forward missile and there is a single use case it makes sense and a gap it covered not covered by R and T. R being noisy RWR triggering all aspect and requiring STT, T being silent rear aspect and no support needed, so only silent front aspect support free is missing. And there P comes in, it is basically counter STT/CW from front aspect. Take it as anti Aim-7 HARM. Guidance there is not a problem if it can guide one way it can do it the other way as well. and Aim-7 was know to the soviets. Basically if you can do something that makes the target drop the lock/missile is quite useful in the late 80's time frame, if it kills it is a bonus if it happens. until Fox 3s and TWS launchers few years latter made it obsolete... thus no wide adoption or real world use latter... So if you are going to add it... make it guide toward AIM-7 CW and that is all.
  7. I think he was asking more as hotkey? It is there in the menu, but a key shortcut since it is used in the more 'fast' part of the flight.
  8. He didn't, you would get PR at black, but the missile would hit at red since the target is moving away
  9. Can we get this for fighter speed 900 kmh and target speed 700 kmh... since know ТР charts are for those speeds? And 1100 kmh and 900 kmh target?
  10. Can some one check tavarish palkovnik R-27ER vs DCS one? Unfortunately due a personal dipper wearing issue crawling around the house, I am not able
  11. Unfortunately, helmets can not be banned, since even dough not initial set, players can always ask ground crew to load them...
  12. АП Mark should remain when jamming target is locked in stt, currently it is there in search mode if there is active jamming but disappears when you lock the target. It is important for it to remain since it gives clear indication if you can employ R-27Rs in HOJ mode. You should be able to receive jamming angles even when radar is not emitting, for the same employment
  13. For the Multiplayer environment ability to have preferance "Highest priority" target by closing speed and distance over just nearest would be more beneficial. Per example a 1.5 mach closing speed at 40 km target is way more important than 1.5 mach cold target at 35 km
  14. Are we even sure R-27P is for Air targets primary? It may just be anti-SAM self-protection modification of the A to A missile... a kin to the AGM-122 or in a way AGM-45
  15. I do, since along weapon integration a platform usually gets a lot of other changes and workflows, so here by adding new weapons you are basically making a Frankenstein without any RL equivalent and reducing the quality of the simulation by making a fantasy platform.
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