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FoxAlfa

ED Beta Testers
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About FoxAlfa

  • Birthday 07/16/1983

Personal Information

  • Flight Simulators
    DCS, P3D, FSX, FS9....
  • Location
    Everywhere
  • Interests
    Model Making, 3d Modelling, Programming
  • Occupation
    Game Producer
  • Website
    https://www.deviantart.com/alfafox

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  1. For the documents, there are books that give information per example: https://www.amazon.com/MIG-29-Flight-Schiffer-Military-History/dp/0764313894 and others... ISBN number and Library of Congress number and all... so you make MiG-29ED according to that book, and not any document. I don't think virtual pilots would be disappointed
  2. What is lacking and needs improvement in DCS, isn't that you can destroy the plane by over G, Its that plane should give way more feedback both visual, tactile and audio that you are doing that.
  3. Have ALL F-15 or large amount done 12.5g and survived? No, because Good pilots Don't do that because people who actually DESIGNED the plane told them not to do that since it will DAMAGE the plane! And there are plenty exemples of planes being damaged from over G. Pushing any aircraft beyond its design limits that far no matter the reason, is BAD airmanship and having surived is just as much luck as anything else. As such represent a very small set of case that can't be used as rule. All in all in DCS you CAN do 12G, under almost all circumstances. You literally have to full Drop tanks and go very fast, and pull 10-11+ G to brake your wings in Eagle C, and sorry but that is on 100% on the pilot.
  4. I can clear mind say people die in car crashes, and it is exactly and equally correct as statement people survive car crashes until later you factor in all other factors and conditions, and that was exact point. Eagle C in DCS can do 12.5G all day if you don't try it with stupid weights. Weights like of 100% fuel and 4 120 4 aim7 have no issue at 13g in DCS. Also you can't make a DM model based on one time events with lot of pulp and apply it to ALL scenarios. But you can guesstimate based on the aircraft manual and limitations... and DCS F-15c can do 12.5g on any weight it is rated at 9g in the manual. On higher weights were its rated, lower, per exemple 7.5g or so, it can't and I find that quite fair.
  5. Its like saying you can survive a car crash cause a people survived it ... yes, you can, but there are way more other determining factors that don't allow for making such a blanket statement.
  6. If I am not mistaking burn times seam to correspond to the ones, we are having in DCS currently, not sure about the impulse and weight. @Маэстрo or @Chizh,maybe can give input.
  7. Mi-8 "Getto Gunship" upgrade plz.... ATGMs, Bomb sight, Nose NSV, 3d cockpit update.... or Mi-2 Light helo to offset Light Blue helos.
  8. And you are basing this on what source?
  9. The picture is of a MiG-29M 9.15 prototype.... thus, digital FCS and new wing and another pylon off-picture so a different pylon arrangement a bit.... all in all, you are absolutely correct
  10. 13. HPRF and MPRF (PPS and ZPS) switch animation. At lower ranges then 30km it is more beneficial to use MPRF, but if you are in STT there is no way to tell which one is currently used. The animation for the switch is already in the game but not connected with the code. 14. Instrument brightness and floodlight control or tweak. Namely instrument backlighting\floodlight is it is now too bright and it can be turned off or controlled separately
  11. It would be interesting to see how this values compere to the ones in DCS
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