Jump to content

C6_Hellfrog

Members
  • Posts

    388
  • Joined

  • Last visited

Everything posted by C6_Hellfrog

  1. touchpal help doc : some more about KEYS I post here a complement to my previous post n° 109 : help about touchhpal.xml syntax http://forums.eagle.ru/showpost.php?p=780359&postcount=109 this one is about sending keys with KD and KU : what about the correct syntax ? Gadroc himself answered : KD and KU support any of the following in surrounded by {} BACKSPACE, TAB, CLEAR, RETURN, LSHIFT, RSHIFT, LCONTROL, RCONTROL, LALT, RALT, PAUSE, CAPSLOCK, ESCAPE, SPACE, PAGEUP, PAGEDOWN, END, HOME, LEFT, UP, RIGHT, DOWN, PRINTSCREEN, INSERT, DELETE, LWIN, RWIN, APPS, NUMPAD0, NUMPAD1, NUMPAD2, NUMPAD3, NUMPAD4, NUMPAD5, NUMPAD6, NUMPAD7, NUMPAD8, NUMPAD9, MULTIPLY, ADD, SEPARATOR, SUBTRACT, DECIMAL, DIVIDE, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24, NUMLOCK, SCROLLLOCK So to emulate left control - r key combination the following should work: [font=Arial][size=3][color=Blue]<PushedAction>KD:{LCONTROL}r</PushedAction> <ReleaseAction>KU:r{LCONTROL}</ReleaseAction>[/color][/size][/font]
  2. exe updated by ddahlstrom : readme traduction in french pour les frenchies : j'ai enfin traduit le readme de ce package : dispo sur ce lien http://www.checksix-forums.com/showpost.php?p=987307&postcount=19 @Gadroc : feel free to copy paste and include this one in future release for french support
  3. export.lua debugging and optimising ... continuing some more results from frog eaters country tNext = tNext + 0.1 give him 20 fps tNext = tNext + 0.2 give him 36 fps tNext = tNext + 0.3 give him 40 fps, for delta tNext = 0.2 and 0.3, response time after first clic is very long, but after that it is ok, therefore 0.2 seems to be a good compromise on a rig with not the best CPU @ Gadroc : the comment / uncommented lines for debug output don't interfere with fps. And Happy Christmas to all the people here : switch off your PC, forgot your pit and codes, and go to your families for some times... the web will stay there while you are out lol... that is what I will do...
  4. hi man, see game controlers \ cockpits section and search for touchPAL : best software with feedback from BS that touchbuddy does not have
  5. french user made some more testing : he gave feedback, as he is not easy with english writing, I post for him : touchPAL + SIOC : - export.lua mix for touchPAL and SIOC : 20 fps - with modification he made post above : export.lua mod + touchpal + sioc : 35 FPS - ProcessInput() function stays in function LuaExportBeforeNextFrame() and only the rest of code go in function LuaExportActivityNextEvent(t) result : 26 FPS - function ProcessInput() is deleted and the rest of code go in LuaExportActivityNextEvent(t) result : 35 FPS - last one : ProcessInput() is completely deleted and rest of code go in LuaExportBeforeNextFrame() like it was originaly in Oakes 's export.lua without touchPAL 's processinput() : result : 27 fps and if SIOC is OFF while playing then result is maximized at 40 fps. he concludes : on notebook, touchpal + sioc is less FPS hurting if export.lua is moded like in the post above, touchpal is not the only one consuming fps notebook is Core 2 Duo 2 ghz CPU
  6. Gadroc, have a look at here http://forums.eagle.ru/showpost.php?p=803897&postcount=166
  7. Oakes lua optimization a french user and simpiter discovered he could gain many fps by editing the multi BSVP SIOC TouchPAL options.lua he gained 14 FPS on a notebook he placed the instructions from function LuaExportBeforeNextFrame() in the function LuaExportActivityNextEvent(t) when it is in LuaExportBeforeNextFrame() he gained 22 fps whereas in LuaExportActivityNextEvent(t) he maximized at 37 fps he didn't test it in his pit (have to wait this Week end after Christmas) but all seems OK in IOCP console in blue below is the part of code he moved : I'm waiting for validation and comments
  8. the more info is on opencockpit site and in their manuals for sioc code you have many exemples in Oakes pit thread by exemple and some others... explore and search in THIS forum... An other way may be only directX with leoboldnar BU cards as made by BadCrC. I can't help you more in english because of my poor english langage, but, only if you understand french you may visit our french forum for more info (see my sig)
  9. hi guys ! multiplayer IS the way to fly BS, because of limitations of eny IA and bad abilities form your IA wingmen in solo game. in france we have many generic sim-aviation forums who recense links to sim squadrons : don't you have the same in USA ? "googling" for it ? / I don't think french users will fly with US speaking guys, no because of protectionism of sectarism, but because they speak french, and only a very basic "frenglish" in general... yes it's a pity... I know... but on the other hand, only few americans speak foreign langage... not better than froggies... LOL I'm already out, leave before being pushed out... EDIT : @ Gadroc : if you need some mods on my help post about touchPAL, please send MP, because I will be on hollidays and will have a very few time to work on it and moreover will be less assidue on the web in next 2 weeks.
  10. LOSIOC is only for LO. It seems (not certain of that but no answer form dev team to questions for BS since 1 year, nevertheless they are still at work for LOFC) that french team who developped it don't work on BS for the moment. They will perhaps adapt it to the future A10 from DCS when released, but nothing before. The only interest in LOSIOC is the server function. but why do you ask for that ? have you a question without answer reading previous other threads about opencockpit cards programming ?
  11. I send a link to an answer in the Oakes pit thread about momentary on button : http://forums.eagle.ru/showpost.php?p=801448&postcount=162
  12. Up : what about the HUD switch, for which values are -1.0, 0.0, and 1.0 : does anyone understand how it work ?
  13. 1st, check these two ones : you have to be in realistic mode not in easy mode to have it work properly. and with Seven you have to write portect your options.lua file before launching BS
  14. joli boulot Kpaw ! continue !
  15. hi, look at here for some explanations about TouchPAL (0.4) ... (multilingal french/english) before we do something much more... clean, complete and so on... http://forums.eagle.ru/showpost.php?p=780359&postcount=109
  16. bravo ! nice job with server / network and keystrokes !!! :thumbup:
  17. alors là on est d'accord...:) pour memoire sur E8400@3.8GHz 4 Go RAM chipset P45 nvidia 9600 GT XP32 : 35 FPS avec 2 x CRT 19" 1280x1024 sous 7 RC x64 : 45 FPS puis passage OVC @4GHz : +10 FPS passage à ati4890 :+ 5 FPS passage àLCD23" 1980x1024 + CRT 1280x1024 : chute 5 FPS donc impact CPU : enorme ; GPU : faible sauf multiecran >3500x1024 le mieux sous XP32 avec P4 et 2GoRAM en 1024x768 : 20 à 30 FPS avec réglages faibles à moyen et systeme très optimisé
  18. pour infos / FPS les tests ont été faits il y a presque un an sur ce topic : http://www.checksix-forums.com/showthread.php?p=927445#post927445 lors de la sortie de DCSMax pour comparer 1 coeur / 2 coeurs avec la version 1.0.0 les discussions sur le multiécran sur forum DCS US et sur c6 sont unanimes : sous XP les FPS s'effondrent, c'est unanimement reconnu chez tout les cockpit builders à cause de la gestion en mode fenetré et non plein ecran. Ce phénomène est nettement moins marqué sous XP. Evidememment les confiugraitons memoire CPU GPU sont aussi à prendre en compte. un bon système est un système homogène. mais à moins d'avoir une vieille config qui pennerait avec Seven, je ne vois pas pourquoi ne pas passer à 7. Je signale que j'ai eu tous les windows depuis le 3.11 (et meme le DOS avant) et aussi du Linux. J'ai testé BS en mono et avec jusqu'à 3 écrans, et sous tous les OS, et sur plusieurs machines... il n'y a pas photo : sauf si on descend à 2 Go de RAM et CPU pentium 4, tout ce qui est au-dessus donne un meilleur résultat avec 7. je ne fait que relater un constat.
  19. in the config options you only have to assign a axis to the command, the same way you do for TrackIR or Joystick.
  20. quad core + 4 Gb RAM => OS 64 bits comme son XP est 32 bits, gain à passer sous 7 64 bits en FPS...
  21. sure... but indeed you need a white wall on which to project... I can't... so big TV could be financial interesting / triplehead... I'm just curious about some tester feedback for that soluce... before to go...
  22. first one is for BS configuration lua files : size of ABRIS screen on monitor as displayed by BS second one is in touchpal xml configuration file : size of a group of buttons named ABRIS on the touchpal interface. nothing common between these two ones
  23. Have read multiple times performClikableAction is working Have read multiple times SetCommand is not working and that you should use performClikableAction (evolution of code between LO and BS if I remember correctly) may be I said something false, but I'm pretty sure of that
  24. en plus il faut que PERSONNE n'ai aucun mod si bien compris... pas évident à vérifier...
  25. about performance Report of performance test and multiscreen with BS : GillesDrone results : I7 940 6x Go RAM 2x GTX 295, 1 Go each BS : 1 screen: 170 fps 2 screen: 70 fps 3 screen: 30 fps 4 screen: 20-40 fps FSX : constant FPS whatever is the number of screens LOFC : 3 screens ( main + TV + pit) almost same FPS than with only one screen : 70 min to 180 fps max EDIT : awaiting results with 5800 ATI series and Eyefinity... ? someone ? BadCrc 2x5850 ???
×
×
  • Create New...