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whisky.actual

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Everything posted by whisky.actual

  1. Hi all, v.1.2.2 has been shared on GitHub which includes: Add the LCP Add a new Day-Night button Add HMD to the cockpit Add SPEAR-3 ARM missiles Fix UCP Backlights Fix SBD GBU-39 Bug Fix font material for kneeboards Fix the HUD horizon offset issue Regards, Whisky
  2. Hi all, v.1.2.2 has been shared on GitHub which includes: Add the LCP Add a new Day-Night button Add HMD to the cockpit Add SPEAR-3 ARM missiles Fix UCP Backlights Fix SBD GBU-39 Bug Fix font material for kneeboards Fix the HUD horizon offset issue Regards, Whisky
  3. For the TGP you will need to follow the procedure that I posted on my YouTube channel, the GBU-39 bug will be fixed in my next patch Regards, Whisky
  4. I've checked several tutorials and I came to the same conclusion; they did not exist the only indication is via the HSD
  5. No, all custom weapons are part of the base install, enjoy!
  6. v1.2.1 Added new weapon configuration Added GBU-24 Added GBU-54 Added GBU-38 Added DWS39 Added SB71HD and SB71LD Added ASQ-228 Added AAQ-33 Fixed several weapons Removed old custom weapon files, now reads ED default weapons https://github.com/whisky-actual/JAS-39-C-by-Whisky-Acutal/commit/6017a880ac5babe4e7e4c4e464565832ce5e1813
  7. v1.2.1 Added new weapon configuration Added GBU-24 Added GBU-54 Added GBU-38 Added DWS39 Added SB71HD and SB71LD Added ASQ-228 Added AAQ-33 Fixed several weapons Removed old custom weapon files, now reads ED default weapons https://github.com/whisky-actual/JAS-39-C-by-Whisky-Acutal/commit/6017a880ac5babe4e7e4c4e464565832ce5e1813
  8. I would suggest ensuring that you don't have any conflicting mods and have d/l the files from the release. -->https://github.com/whisky-actual/JAS-39-C-by-Whisky-Acutal/releases/tag/v1.2.0 You still need the AI to have the Gripen model. AI = Exterior model + weapons Player = Cockpit + new functions Whisky
  9. Most weapons are using the scheme of the JF17, I would suggest sticking to Chuck's Guide : https://chucksguides.com/aircraft/dcs/jf-17
  10. AI goes in the core mods and is the exterior stuff, use this if you don't own the Jeff, player is the cockpit and will require a valid version of the JF17
  11. Beside deleting all the custom weapons there is not much you can do, weapons are very volatile since ED is charging the backend code constantly That being said, once I am done with the Gripen I will work on this mod Whisky
  12. Tan screens is via the red part of the button,the black vs. white text will be the green part of the button I would suggest the Discord to get answer to questions I am more active there
  13. I haven't touched this mod for a while so it needs some updating, I am also looking for people to help me out since I would want to update the 3D model and some animations, Whisky
  14. Already there, use the configuration file to use it
  15. It replaces the JF17, unfortunately Deka does not allow their DLLs to be used by another plane, thus I suggest using OVGME to manage the mod
  16. Lol yes, I copied the old release note header!
  17. Those are only the Lua files, had to be done to avoid conflicts since the entry file reads that folder
  18. v1.2.0 - April 2025 Release I will post it here also, since I would love to see more people trying to mod the JF17. This module has a ton of potential, and I am sure the community could create some pretty cool stuff with it. It has its quicks, but over the last year it's been my main jet since it offers something different from all the F-s... jets we have. Hope you guys enjoy it! This release brings fixes, new weapons, and more immersion by replacing the JF-17 HUD with the JAS-39 one and the iconic tan MFCDs. Note that some weapons are still lacking some functions (ED is still updating their weapon schemes) and may need to be selected via missile_config.lua or the Payload.lua in the \CoreMods\aircraft\ChinaAssetPack\JF-39 folder. Check the repo for changes, since I will try to patch them as updates tend to break them. Also, assets and carriers should be OK, just don't load the jf39_dws39.lua or jf39_agm_154.lua (they are commented out currently). Please take a look at the full list of changes below. To install, delete your old version, and you can follow this video: Link Regards, Whisky Developer Whisky Actual Liveries 313_Paegas, 59th_Jack, Isak Khysing, Megalax, Whisky Actual Special Thanks Breadmaker91, Currenthill, FatSpacePanda, FrM|Shaft, Gripen Viking, Roughmaster, Ulvar40, VSN Team (Cdpkobra and Razor+) Added New JAS39 HUD New tan MFCDs (background colors and OBS colors) Radar page moved to the right MFCD and the moving map to the center New RWR, SA and Radar icons to match the ones in the JAS39 WIP LCP GBU-54 GBU-24 GBU-38 New sounds New default view for VR and 2D New kneeboards for the pilot model New pilot glove textures (thanks to Fredrik [Breadmaker]) New SAAB DL and EAJP pods Weapons selection (see missile_config.lua) Changed New file structure (most files will be in the JF-39 folder Fixed Radios Brightness on night MFCDs Brimstones MAR-1 ARAKM70 Airbrake indicator AAR Probe (thanks to Currenthill) Canopy not ripping off Removed Old textures and animations from cockpit files LINK: https://github.com/whisky-actual/JAS-39-C-by-Whisky-Acutal/releases
  19. v1.2.0 - April 2025 Release This release brings fixes, new weapons, and more immersion by replacing the JF-17 HUD with the JAS-39 one and the iconic tan MFCDs. Note that some weapons are still lacking some functions (ED is still updating their weapon schemes) and may need to be selected via missile_config.lua or the Payload.lua in the \CoreMods\aircraft\ChinaAssetPack\JF-39 folder. Check the repo for changes, since I will try to patch them as updates tend to break them. Also, assets and carriers should be OK, just don't load the jf39_dws39.lua or jf39_agm_154.lua (they are commented out currently). Please take a look at the full list of changes below. To install, delete your old version, and you can follow this video: Link Regards, Whisky Developer Whisky Actual Liveries 313_Paegas, 59th_Jack, Isak Khysing, Megalax, Whisky Actual Special Thanks Breadmaker91, Currenthill, FatSpacePanda, FrM|Shaft, Gripen Viking, Roughmaster, Ulvar40, VSN Team (Cdpkobra and Razor+) Added New JAS39 HUD New tan MFCDs (background colors and OBS colors) The radar page moved to the right MFCD, and the moving map to the center New RWR, SA and Radar icons to match the ones in the JAS39 WIP LCP GBU-54 GBU-24 GBU-38 New sounds New default view for VR and 2D New kneeboards for the pilot model New pilot glove textures (thanks to Fredrik [Breadmaker]) New SAAB DL and EAJP pods Weapons selection (see missile_config.lua) Changed New file structure (most files will be in the JF-39 folder Fixed Radios Brightness on night MFCDs Brimstones MAR-1 ARAKM70 Airbrake indicator AAR Probe (thanks to Currenthill) Canopy not ripping off Removed Old textures and animations from cockpit files LINK: https://github.com/whisky-actual/JAS-39-C-by-Whisky-Acutal/releases nullnullnull null
  20. Will the LS-6 100 ever get its GPS/INS implemented like the GBU-54 or GBU-24? Currently, you can't have it in PP mode, just TOO like you would with all the LGBs null I can see that ED has it ready to go, but the JF-17 does not have the proper SMS pages for it
  21. ED just released a patch I would suggest testing it, as stated above the mod is still ongoing, our Discord is a better place to follow updates and bugs Regards, Whisky
  22. Yes, there is, like in the JF-17. On the CDU you will see the NWS light when you have pressed the button. v1.1.3 - Alpha @everyone I've committed an alpha version of the 1.1.3 release to GitHub. As the name suggests, this is a test for early adopters. In addition to several bug fixes, it also includes: Added new JAS39 HUD Added WIP LCP Added WIP HMD Added new day MFCDs (background colors and OBS colors) Fixed brightness on night MFCDs Fixed Brimstones Fixed AAR Probe Removed old textures and animations from cockpit files Replaced ARAKM70AP with RKT_90_UG (they need to be fixed) New file structure (most files will be in the JF-39 folder) Thanks to @currenthill for the AAR Probe fix. You can find the link here: https://github.com/whisky-actual/JAS-39-C-by-Whisky-Acutal Regards, Whisky
  23. You need to manually setup the code in the loadout page using the yellow tab in the top left corner
  24. ## v1.1.2 - Alpha @everyone I've committed an alpha version of the 1.1.2 release to GitHub. As the name suggests, this is a test for early adopters. In addition to several bug fixes, it also includes new cockpit textures, code for selecting different missile types (JF-39_AI\CoreMods\aircraft\ChinaAssetPack\entry), new Tan MFCDs (top left yellow button on the left MFCD), new radios, and a pilot model with kneeboards (use shift+s). The Fox 2 and Fox 3 fixes are also included, thanks to @currenthill. You can find the link here: https://github.com/whisky-actual/JAS-39-C-by-Whisky-Acutal Regards, Whisky
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