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Everything posted by HC_Official
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[REPORTED] - dedicated server dying without any apparent cause
HC_Official replied to HC_Official's topic in Multiplayer Bugs
and again, this time I have a client log and the server pooping itself logs this was just after server started was doing some testing (so I was the first client connecting) client.dcs.log dcs.log-20201113-161711.zip -
[REPORTED] - dedicated server dying without any apparent cause
HC_Official replied to HC_Official's topic in Multiplayer Bugs
feel free to post an attempt fixed dcs.exe if you want us to try using it and give you feedback , we (as in us public server hosters) seem to be able to cause crashes pretty easily at the moment -
[REPORTED] - dedicated server dying without any apparent cause
HC_Official replied to HC_Official's topic in Multiplayer Bugs
yeah it looks like just before crash last thing that happens is a new client connects, then DCS poops itself :-( -
[REPORTED] - dedicated server dying without any apparent cause
HC_Official replied to HC_Official's topic in Multiplayer Bugs
more logs dcs.log-20201107-172756.zip -
[REPORTED] - dedicated server dying without any apparent cause
HC_Official replied to HC_Official's topic in Multiplayer Bugs
@thornx in you incomplete log you posted above .......... were the couple of lines above where you started pasting your log a connection by any chance ? -
[REPORTED] - dedicated server dying without any apparent cause
HC_Official replied to HC_Official's topic in Multiplayer Bugs
Various locations on C drive, search for them -
[REPORTED] - dedicated server dying without any apparent cause
HC_Official replied to HC_Official's topic in Multiplayer Bugs
Server Hosters: Note that each time the server craps itself it will create a large *.hdmp file, *.dmp and also some *.mdmp files .... these will take a lot of hard drive space you might want to delete them , it was at 17Gigabytes on my server -
[REPORTED] - dedicated server dying without any apparent cause
HC_Official replied to HC_Official's topic in Multiplayer Bugs
and again dcs.log-20201106-192734.zip -
[REPORTED] - dedicated server dying without any apparent cause
HC_Official replied to HC_Official's topic in Multiplayer Bugs
Yes indeed I have made those changes to my autoexec.cfg config file -
[REPORTED] - dedicated server dying without any apparent cause
HC_Official replied to HC_Official's topic in Multiplayer Bugs
I think the bar for being a DCS open beta tester is pretty high, I applied to be one and didn't even get a reply back. I have been testing software since 1998 as my full time job, so I do know a bit about how to do it I wish the dcs.logs gave out a bit more info that might help ED track this down quickly -
[REPORTED] - dedicated server dying without any apparent cause
HC_Official replied to HC_Official's topic in Multiplayer Bugs
I have fixed the single script that was generating an error in the log, I wonder can ED maybe look at the 1,00s of other error messages generated by DCS in the log file now (even before MP is up and running)? This crash best as I can tell has nothing to do with scripts or mods (as I have removed SLMOD from the server) It is like something is wrong in the net connecting code when a new player joins a server It might be time for ED to start to perform some testing on DCS builds in Multiplayer, even some basic sanity testing might be useful, just a suggestion mind you -
Improved stability and dedicated server - Discussion
HC_Official replied to NineLine's topic in Multiplayer
you are not alone Alpenwolf, last 2 patches do not work in MP properly, I hope ED will maybe start doing MP dedicated server testing before releasing builds -
[REPORTED] - dedicated server dying without any apparent cause
HC_Official replied to HC_Official's topic in Multiplayer Bugs
if there is not a real fix for this soon, it might be time to roll back to 2 patches ago -
[REPORTED] - dedicated server dying without any apparent cause
HC_Official replied to HC_Official's topic in Multiplayer Bugs
No problem, I found the scripting error causing this and fixed it :-) NO mods are being run on the server at the moment and I am using yesterdays new "hot fix" build and server is still crashing :-( -
[REPORTED] - dedicated server dying without any apparent cause
HC_Official replied to HC_Official's topic in Multiplayer Bugs
looks like yesterdays patch is zeroing in on this issue ............ because it is hapening a lot more now dcs.log-20201111-165724.zip -
[REPORTED] - dedicated server dying without any apparent cause
HC_Official replied to HC_Official's topic in Multiplayer Bugs
No problem, the server is falling over more often than a one legged man in a bottom kicking contest so logs are not a problem dcs.zip -
exellent work as always https://www.mudspike.com/wp-content/uploads/guides/DCS%20A-10C%20Warthog%20Guide.pdf
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[REPORTED] - dedicated server dying without any apparent cause
HC_Official replied to HC_Official's topic in Multiplayer Bugs
happened again with yesterdays new patch -
Improved stability and dedicated server - Discussion
HC_Official replied to NineLine's topic in Multiplayer
from your last log , it is the same issue most of use are seeing , client connects server poops itself 2020-11-09 20:52:50.111 INFO NET: accepting connection from 86.246.35.207:50746 2020-11-09 20:52:50.117 INFO NET: adding client[13] 2020-11-09 20:52:50.430 INFO NET: added client[13] name=Eliott addr=86.246.35.207:50746 2020-11-09 20:52:50.431 INFO EDCORE: try to write dump information -
Improved stability and dedicated server - Discussion
HC_Official replied to NineLine's topic in Multiplayer
what are the last "normal" messages in the log before server is kill -
[REPORTED] - dedicated server dying without any apparent cause
HC_Official replied to HC_Official's topic in Multiplayer Bugs
integrity check ON @Dunx what were the lines above the crash you posted ..... was it a player connecting ? -
Improved stability and dedicated server - Discussion
HC_Official replied to NineLine's topic in Multiplayer
I raised a thread about it here https://forums.eagle.ru/forum/english/digital-combat-simulator/dcs-world-2-5/bugs-and-problems-ai/multiplayer-issues-ab/7128592-investigating-dedicated-server-dying-without-any-apparent-cause/page2 It seems to be crapping out on a client connecting ? -
[REPORTED] - dedicated server dying without any apparent cause
HC_Official replied to HC_Official's topic in Multiplayer Bugs
annnnnnnnnnnnnnnnnnnnnnnnnnnd again ...... on connection as usual 2020-11-09 20:13:44.695 INFO NET: accepting connection from 84.210.103.204:50158 2020-11-09 20:13:44.702 INFO NET: adding client[12] 2020-11-09 20:13:45.013 INFO NET: added client[12] name=F.J addr=84.210.103.204:50158 2020-11-09 20:13:45.021 DEBUG NET: ServerInfo json size is: raw = 5103, gzip = 1342. 2 chunks. 2020-11-09 20:13:45.130 INFO EDCORE: try to write dump information 2020-11-09 20:13:45.181 INFO EDCORE: # -------------- 20201109-201345 -------------- 2020-11-09 20:13:45.231 INFO EDCORE: DCS/2.5.6.57264 (x86_64; Windows NT 6.1.7601) 2020-11-09 20:13:45.281 INFO EDCORE: D:\games\DCS_dedi_beta\bin\lua.dll 2020-11-09 20:13:45.331 INFO EDCORE: # C0000005 ACCESS_VIOLATION at F6F2405C 00:00000000 2020-11-09 20:13:45.486 INFO EDCORE: SymInit: Symbol-SearchPath: '.;D:\games\DCS_dedi_beta;D:\games\DCS_dedi_beta\bin;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'marks' 2020-11-09 20:13:50.754 INFO EDCORE: OS-Version: 6.1.7601 (Service Pack 1) 0x110-0x3 thats all the log wrote before it crapped out