Jump to content

HC_Official

Members
  • Posts

    1941
  • Joined

  • Last visited

Everything posted by HC_Official

  1. this pic is for the out of the box 5 way mode modifier profile with no POV enabled on it ?
  2. I take it these are the logical button numbers ? Might want to put a not on the pic that physical button 8 controls the throttle lock detection
  3. I do not have any mods, will try a repair
  4. The new Handy wind ship is not working correctly on Persian Gulf map (works ok on Caucaus and Syria) Missing textures error
  5. from todays change log (of the updater) Version 2.10.7: - New code signing certificate. Signer: Eagle Dynamics SA. - Added --quiet option for no-questions-asked updates. Usage: DCS_updater.exe --quiet update - Repair now tries to update the updater first.
  6. unlimited ammo / fuel is a global thing
  7. The WW2 asset pack should have been a free part of the core game Eagle Dynamics should then have sold WW2 Combined Arms module to make money from it This way every one could play together in online multiplayer using these assets and people who want to directly control them could pay to do that This way we would not have issues with MP community being split, when some have it and others do not
  8. Updated this as the User Interface has changed a bit
  9. It is not free because Eagle Dynamics wanted to split the multiplayer community into the haves and have nots
  10. http://www.havoc-company.com/forum/viewtopic.php?f=30&t=1386&p=9221#p9229 this any use ?
  11. sadly the DCS editor does not seem to be clever enough to delete un-used entries in dictionary file, it just seem to grow bigger and bigger on each change
  12. you should really post the mission you guys were playing to see if other people have issues with it
  13. might be useful, I did a tutorial on ths a while ago but the User Interface has changed a bit
  14. check my sig for tutorials on this stuff Virpil does not like gaps in the mapping table
  15. Thanks for replying Big Newy I appreciate your time, Happy new year and stay safe out there I was looking to use this sort of stuff for my helicopter submarine hunting mission ... but if wounded and smoke while submerged it breakes the immersion
  16. quick video of this incase it will speed things up
  17. does this mean you can get this logged on the Eagle Dynamics bug tracker ?
  18. See attached mission If a submarine is submerged (under water) and it damaged the fire/smoke still happens This should only happen if the submarine is surfaced ( depth = zero) Most of the time fire does not burn under water underwater_fire.zip
  19. Since there is no way to turn off the big fire objects in DCS you can use the destroy command to get rid of them (when you want the fire to go out) This sadly will only work in single player If you try to do the same thing in DEDICATED MULTIPLAYER SERVER it will not work See attached miz file Instructions to reproduce SP test 1. Load this mission in DCS mission editor 2. run the mission 3. Observe the BTR in F7 view 4. To the north of it is a big fire .... it is burning 5. Wait 20 seconds the fire dissappears (there will be a message) MP DEDICATED SERVER test 1. Load this mission on YOUR DEDICATED MP server - NOT just host your own MP server , there is a difference, make sure you server pauses with no clients connected 2. Connect to the DEDICATED DCS SERVER as a client 3. Observe the BTR in F7 view 4. To the north of it is a big fire .... it is burning 5. Wait 20 seconds the fire does NOT dissappear (there will be a message) You cannot delete the fire object in DCS DEDICATED server but you can when running the mission in the mission editor/SP fire_bug_mp_test.zip
  20. you will need to use joystick gremlin for that
  21. If you are on the same network as the server is hosted on ... you will not see it in the public list, you can use its LAN side IP to connect to it tho and play
×
×
  • Create New...