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Everything posted by Werewolf_fs
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Alt+Enter does not enter full screen; stuck in windowed
Werewolf_fs replied to Nealius's topic in 2D Video Bugs
I tried this, two things: 1- No matter what I do with V sinyc, on / off / full screen in DCS or NCP, my mirror is always black and doesn't cover everything on the screen even though I press ALT+ENT (2560x1440 screen resolution, 12900k, 3090 and Reverb G2) 2- I gain about 1 - 1.2 ms in GPU time, but you have to activate something in DX11 compatibility mode?, because the visual quality of the scenery/land drops a lot, especially in the distance, it seems that MSAAx2 does not apply Conclusion for me... gaining 1ms GPU and losing image quality... no thanks. -
I think I don't agree. After my experiences with Quest 2 and Pico 4 and despite the advantages of pankage lenses in Quest pro and pico, video compression/decompresion in cable or Wi-Fi transmission, it generates less image quality, latency, performance and other problems over G1/G2, such as turning it into a device less suitable for simulation than native diplayport or HDMI heatset. Pico 4 has more resolution than Quest pro and a good pancake lens, (definition in the entire lens practically), and still looks less image quality than G2 in its sweet spot. And about the price of Quest Pro, what to say....
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Is it going to be worth going 3090 to 4090?
Werewolf_fs replied to Digitalvole's topic in Virtual Reality
I would say, the CPU and the GPU are waiting for DCS ... ED, Multithreading now!! -
Is it going to be worth going 3090 to 4090?
Werewolf_fs replied to Digitalvole's topic in Virtual Reality
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Is it going to be worth going 3090 to 4090?
Werewolf_fs replied to Digitalvole's topic in Virtual Reality
Al configuration and settings are the same in both tests. If you have more than 16GB of RAM, increasing that value helps to reduce the suttering associated with loading objects and scenery. If you have 32gb or more, better take it to max value, it does not affect performance. -
Is it going to be worth going 3090 to 4090?
Werewolf_fs replied to Digitalvole's topic in Virtual Reality
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Is it going to be worth going 3090 to 4090?
Werewolf_fs replied to Digitalvole's topic in Virtual Reality
About Ismael Jorda test with the 4090, I already talked to him about the fact that the instant action of the chosen, Apache in Syria, is a bit limiting due to the CPU time, he has already told me that he will continue to do tests in more appropriate instant action missions to really see what brings this new 4090. I personally have been surprised by the improvement about 3090Ti in a mission limited by the CPU, also improving the time of the cpu!! -
Is it going to be worth going 3090 to 4090?
Werewolf_fs replied to Digitalvole's topic in Virtual Reality
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With the stuttering problems, with Win11 22H2, I have this problems with Reverb G2... I suffer from them and t it you have to disable the HolographicShell and it is totally solved. I don't think it will work for the Varjo, but.... to see More data here: https://forums.flightsimulator.com/t/poor-vr-performance-on-windows-11-22h2/525280 Since it has to be stopped every time it restarts, I make a .bat file that I execute when I restart: @echo off logman stop HolographicShell -ets About the 4090, I personally will wait a few months until we have more data, I am quite happy with the performance of my 3090 (with 12900k) with OpenXR right now
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Right now the only way to get the ALT+ENT effect is to check this option in the DCS VR options, (Attached image) So you can maximize the mirror
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+1
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OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Werewolf_fs replied to nikoel's topic in Virtual Reality
A hotfix has been released for openXR tools for WMR, v 112.2209.2003, they have been solved for the most part of the problems i had, including improved performance, although the Reprojection, in my opinion, continues to give more "ghosting" than 111 -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Werewolf_fs replied to nikoel's topic in Virtual Reality
sorry a mistake -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Werewolf_fs replied to nikoel's topic in Virtual Reality
Today I updated the openXR tools for WMR to version 112.2209.1004 and what a mess... with reprojection you get "gosthing" all the time, massive artifacts and poor performance, if you don't use the latest preview it fixes the problem. (version 111.2208.18003). I hope they fix it quickly -
+1 I use lead motion with all DCS compatible modules and it's a "WIN, WIN" VR + Lead motion combination to operate both ICPs, MDF and all frontal cockpit, even side consoles (but with issues). It would be great if HB modules were fully compatible
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OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Werewolf_fs replied to nikoel's topic in Virtual Reality
Problem detected!!, a windows update today activated HAGS, it seems that it doesn't get along very well with MR -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Werewolf_fs replied to nikoel's topic in Virtual Reality
I always delete them after updating -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Werewolf_fs replied to nikoel's topic in Virtual Reality
After today's patch, I have a loss of performance with the MR unlocked in openXR... I could keep 30 fps minimal with 3170x3100 (G2) with MR.. now, badly 20 fps in the same location and same options. Anyone else with this problem after today's patch? -
OpenXR Toolkit Tuning Guide (updated 21/02/23)
Werewolf_fs replied to edmuss's topic in Virtual Reality
I was just coming to comment on this. I usually keep it ALWAYS ON activated in the OpenXR Developer Tools for Windows Mixed Reality, so I can use the "all steps" of MR in DCS (90/45/30/20). But this morning I decided to turn it off in the app and activate it in UNLOCKED mode in openxr tools 1.1.0 and the MR is much better, much, much, much better!... as it says "SoH"... So good!!.- 688 replies
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OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Werewolf_fs replied to nikoel's topic in Virtual Reality
sorry This is the point, motion smoothing / reprojection habe more levels in OXR over SVR... i have hope.... multicore + vulcan support = improve the DCS VR experience in the future -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Werewolf_fs replied to nikoel's topic in Virtual Reality
With the reprojection in the development api of wmr for openXR in always active and WITHOUT LIMITING it in openxr tools you will have a better result -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
Werewolf_fs replied to nikoel's topic in Virtual Reality
60hz, at it says, depends on the tolerance of each one, in particular on how sensitive your eyes are to that rate of hz, for me it is hopeless... I see every flicker of the screen and lose my head. in openXR I would recommend that you leave the development option always active so that the reprojection is automatic and in the openXR tools do not limit it