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M0nkey

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Everything posted by M0nkey

  1. first of all, thanks you for the mod. I don't know if anyone else have the same issues, but in my game, dcs is trying to apply a roughtmet causing a missing texture to be display throught the liveries.
  2. hi, i've just got into blender and tried to exporte a Project with the exporter but nothing show up once loaded into the modelviewer. i've also tried with but with the same result. I an important step to make the object rander?
  3. I think they are active on a german forum. https://www.lockonforum.de/community...jas-39-gripen/ you could try contacting them that way.
  4. i have the same issue, my log says: 2020-09-23 22:30:28.689 ERROR Lua::Config: Call error MarkPanel.show:[string "./dxgui/bind/Widget.lua"]:69: Invalid arguments!. 2020-09-23 22:30:28.837 WARNING LOG: 8 duplicate message(s) skipped. 2020-09-23 22:30:28.837 ALERT DCS: Unhandled exception: Descriptor not found weapons.shells.M2_12_7_T dcs.log
  5. The F16 use the laser code 1687 on the TTI server, so you need to set the TGP to 1687 to use GBU on the TTI server. Makempay, the GBU use what ever code is set in the Mission editor and not always 1688 if changed inside the mission editor
  6. It's a skin i made for fun sometimes ago, i can send it to you if you want
  7. I don't know why it's not available yet as i manage to get the tpod on the cheek station, by changing 2 line of code in of the lua files.
  8. When inside the cockpit the Rio Helmet display the Pilot helmet texture. The textures loads properly when in external view
  9. You need to press the master reset switch and make sur the yellow handle is down
  10. You need to use the intel dds plugin : https://software.intel.com/en-us/articles/intel-texture-works-plugin
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