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darkman222

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  1. ... topic was moved from bugs to wish. Please make the wish come true ED
  2. As @Moonshine pointed out in the mini updates from 10 April 2024: Which means that it should drift no more than 131 ft. So the WPT has to be between the middle house and one of the surrounding houses like so:
  3. So well, thats 400 ft drift with GPS on and 500 ft drift with GPS off. With that amount of drift, even with GPS on, Lockheed Martin could have saved a lot more money just not fitting the F16 with GPS lol. Can one of the moderators comment on this observation please? @BIGNEWY?
  4. I tried the same mission now set to 1980 without GPS available, the drift is comparable. So I would expect that INS correction by GPS is currently bugged. null
  5. How much INS deviation can we expect on a 500nm enroute or 45 mins of flight with GPS on? Situation as follows. Date set to 2016 aka GPS active era. Air spawn, everything already setup correctly. 1. Spawn 10 nm of the target (middle building) no deviation. 2. Spawn 500 nm away. 45 mins flight. Deviation is about 400 ft. ( no copy of the F16 player unit, actually moving it, not touching the waypoint itself) Why? GPS should correct for INS errors continously, or not? The deviation gets worse the longer the flight or the travel to target. Its not too noticeably starting 100nm away, so I chose 500 nm. Can someone explain? Tracks attached. Caucasus_10nm_no_deviation.trk Caucasus_500nm_400ft_deviation.trk
  6. As title says. The Targeting Pod does not want to point track or laser track a moving train. Even worse, the closer you get while trying to get a track the TGP even jumps off by 1000 - 3000 ft. But the jump could also be a separate bug as I think I remember seeing it with "trackable" objects too. See track file attached. Note: This is not a civilian traffic train. This one has been created with the mission editor and is assigned to move along waypoints. So its destruction could be a viable mssion goal. Edit: Uploaded a new trackfile without mods ( Had a mod vehicle to observe the train) tgp does not track train_noMods.trk
  7. Using GMT radar does not detect a moving train. Note: This is not a civilian traffic train. This one has been created with the mission editor and is assigned to move along waypoints. So its destruction could be a viable mssion goal. See track attached. no_train_on_GMT.trk EDIT: I changed the train consist to a loco only. I thought maybe the GMT radar was confused by the length of the train. But it still does not find the train. I even tried EXP mode. EDIT2: Deleted the original track file as it had a mod ( vehicle to observe the train) Uploaded a Track without mods now no_train_on_GMT_noMods.trk
  8. @Spartan111sqn FL 300 is not the FL an F16 is designed to give top performance as far as I know. But I am not the right one to judge. It would not be the first time that the DCS F16 underperforms in certain regimes. If you can prove it with unclassified documents I would be more than thankful if you can send it to the devs at ED that they can take a look at it.
  9. What do you expect from a single engine small wing surface F16? In that configuration and at FL250 you might wanna try an F15 instead
  10. While ED is working on integrating the route tool to the DTC, which is a more complicated thing, I guess, one probably easier request: Could we please have the MFD setup aka what MFD page is displayed on which of the two MFD screen in a certain mode (DGFT; A-A, Nav) to the DTC? The one thing that prevents me from using EDs DTC it in my startup procedure is that this feature is still missing. The default layout of the F16 MFD screens is unpratical in AG and AA mode. So I still need to use the external DTC app instead of EDs built in one for a quick setup in the jet. The MFD setup together with the already available CMS setup via EDs DTC together would make a great first iteration of the DTC for DCS.
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  11. @SignorMagnifico this is the way it works right now for dynamic slots: Note: Your own DTC has to be done in a random mission in mission editor then exported, so you can re-import it from your hard drive with the method described above.
  12. It takes way too long, for quick action servers, or single player missions. I made a mock up menu for how it could be simplified. No reaction of anybody yet though.
  13. Oh well. It actuall is available on dynamic slots too. You have to press Ralt+Rshift+K to bring up the menu. Then you have to go to "file" yes, the white "file" text on top left that does not look like a button, but a label instead. Then import a DTC preset you did in the ME. That workflow is way too complicated and takes way too long.
  14. Yes the process is bothersome. Of course its the initial release. But quick and easy access to the DTC feature is needed. Otherwise people will soon abandon it continue 3rd party external software that has been around and used for quite some time now. I made a mock up how that menu could look like in this thread:
  15. Yes, the option is missing for dynamic spawns. +1
  16. It would be very helpful to have the option to save a "global default" DTC that will be used as default for MP and SP spawns. That could be as simple as a file called "default.DTC" in the saved games folder. Especially for quick action MP servers like dogfight servers that is useful to already spawn with everything setup. For SP missions it for example useful if you want to practice dodging IR SAMS and use different CMS profiles that dont need to be set up every time you air spawn close to the SAM site for quick repetitions. A mock up menu for MP spawns could look like this: Mock up menu for Dynamic Spawns Mock up menu for static spawns: And the apex of awesomeness would be if DCS remembered if these two check boxes have been klicked between spawns, so you dont have to activate them each spawn
  17. This is so 90ies
  18. @Winger About the sharpness of the image. I think I know what you mean. I switched back to the Aero in full resolution. Deactivated spotting dots. The image of the Aero looks sharper than the image of the Meganex. Although it has a higher display resolution. But with the Aero I can see the jets from far away, before I can even spot them in the Meganex. Seem like the pixel are smoothed out or undersampled in some way. Did you do further investigations? Feels pretty much like a downgrade from the aero to me at the moment.
  19. Thanks for sharing. I use the latest Nvida driver, and like described above, I switched to OpenVR. What do you mean, you dont get a sharp image? I have troubles to find the sweetspot with my right eye. I was suspecting that the IPD adjustment motor was off for the right eye. Seems not to be the case. I have a minor astigmatism in my right eye. Probably need lens inserts, which I did not need for the Aero. Whats the issue with your displayed image? What do you mean that image is jagged and not sharp? My issues are 100% optical or mechanical caused. Also I am not able to get a better tracking. I placed both lighthouses now in a room corner in front of me. Even when I look straight ahead in front, the images greys out ever 3-5 minutes losing track and recorvers. If I need a lighthouse perfectly in front of my face, thats no solution. Gonna put it on a tripod in front of me next time, but just for testing purpose.
  20. @Winger Where did you get the construction data for the DAS adapter from? I think I need to print that for me too. The Meganex simply slips too much on my face during dogfights.
  21. FOV comparable to the Aero. Yes. But the Aero has a rectangular shaped FOV. The Meganex has a circular FOV. Thus you lose the image in the corners. The strap is comfortable and a good idea, maybe for racing. But for quick headturns in dogfighting it starts to slip ever so slightly that you have to readjust. The biggest issue I currently have is: I have a lighthouse in the right corner of my room and one far back in the left corner. When I readjust the headset with my right hand, I occasionally block the tracking . I suspect the Meganex to be so small that my head blocks the line of sight to the lighthouse in my back. So blocking the light house in front of me just cuts the Meganex totally from tracking. Most of the time the tracking recovers, sometimes (1 out of 5 probably) it does not. So I have to reboot my PC. Gonna put the lighthouse from my back in front of me for a test. How is the stability of the tracking for you @Winger?
  22. @WingerMy Meganex arrived yesterday. Because I had the Aero before like you, you need to go to the steamVR settings and set OpenXR to SteamVR ( The button does not show anymore for me, because I already set it to)
  23. Wow, awesome. Nice to meet another hot shots fan How do you approach the project? Do you want to create a standalone Mod or will it be based on a existing DCS aircraft?
  24. Then run a repair after excluding ************************************************** *************************************************** And dont forget to run a DCS repair now
  25. What do you want it do display? I think you totally underestimate Open Kneeboard as I did. I refused to use it for too long. In its tabs you can read out almost anything. You can bring your notes from before DCS even started to VR. When I fly with my virtual squadron I take mission notes while briefing when I am in discord, whitout DCS even running. When I fire DCS up I have the notes already in VR. If you do more advanced stuff like 9 lines with a JTAC you will take notes of your attack planning while flying. F16 pilots will not just look at their kneeboards in real life. null
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