

GuntiNDDS
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Everything posted by GuntiNDDS
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just wondering, i remember nhancer has an option to force hdr lighting. does this actually work with blackshark ?
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Questions regarding Hover-Check / Takeoff
GuntiNDDS replied to GuntiNDDS's topic in DCS: Ka-50 Black Shark
hi, thanks for your answeres. Brach: how do you notice that the tower has granted you auto clearance for takeoff ? -
Printed Black Shark Manual Purchase, Europe
GuntiNDDS replied to Wags's topic in DCS: Ka-50 Black Shark
it have printed myself out the manual on a laser printer. i might still buy an "official" printed manual considering: - german issue - some additional (usefull) information inside it - well printed / manufactured , good overall quality if it were to adress theese points, i'd propably spent around 30 euro for it. -
aso. danke :)
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Hallo, ich dachte bislang immer es wäre mit beiden Begriffen dasselbe gemeint. Als ich dann heute im Missions-Editor die Zuladung eingestellt habe, viel mir auf dass man eine Anzahl für Düppel UND eine Anzahl für IR-Täuschkörper einstellen kann. Wo liegt da jetzt der Unterschied ? Danke.
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Got four questions regarding hover-check and takeoff: A. is it legitimate to use the AP Altitute-Hold for doing the hover-check ? B. on page 10-5 in the manual "Vertical takeoff using ground effect" it sais: 1. do a hover-flight in about 2-3 meters 2. request takeoff from the tower. i am unable to perform that. i can only get a reply for a takeoff request from the tower, when i am on the ground. when i am in a hover-flight, and request takeoff, i get no response from the tower. what should i do ? C. on the same page it sais "what you should do during a hover-check", last point: "in a height of 4 meters balance the helicopter and trim it. then engage the auto hover mode". when i engage auto-hover in a 4 meters height, the auto-hover deactivates all off the AP's except Altitute-Hold and the helicopter goes crazy. what should i do ? D. on the same page it sais that for both, the vertical-takeoff's, its adviced to use full engine-power. does that mean, that for doing the takeoffs, i should increase the throttle-levers from the AUTO-position, to the maximum position ? thanks.
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ich binn ganz froh, das es kein kopierschutz/überprüfung durch die dvd selbst gibt. die war schon direkt nach dem auspacken nicht lesbar. ich konnte das spiel erst nach 10 minuten reinigen mit glaßreiniger überhaupt installieren. Wenn jetzt bei jedem Start die DVD überprüft würde, wäre mit sicherheit bald schluß.
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thanks :) very handy :P
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could it be that there is actually only car traffic in the caucasus region ? because in the routes folder there is a file called "routes_cauc.r", but no other .r file except a "trainrout.r" file.
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yes, i have the mod applied allready. do you mean that there is allways only traffic on one road, and once all cars reach the end of the road, they go to a new road ? that kinda sound odd. [edit] is there a map that shows the roads with traffic, or the ones without traffic ? [/edit]
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ok, after some testing today i found out that either: - there is no, or really almost no traffic around the area (including cities) of Sochi-Adler airport. - for traffic to compute, you need to enable the checkbox and explicitly set it to true in the mission editor, even if you allready have it set on in the options. Maybe doing some more testing today to see which one it is.
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i dont completly get the curve-settings in the trackir software. is it possible to limit or slow down the motion when looking down, without changing looking up ? thx.
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hi mitch, any news about making this publicly available ? i'd really like to fly this skin. thanks :D
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I run @ Athlon 64 X2 4200+ and i get between 5 and ~40 fps. i get the low fps specially when i look to the right, at the sign with the adf-channels. if i keep looking forward, i get pretty good fps. i guess you'll be fine the 6000'er.
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does the stick physcially stick there, or does only the input-signal stick ?
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i kinda find tripple monitors set up an unatural field of view. maybe if you had 3 and then 3 ontop of thoose.
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just gave it a try. meet two trains :D - was pretty fun. but no cars yet tho. been flying alongside roads for about 40 minutes. maybe i need to tweak it further. gotta test tommorow again.
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woha. thats soo cool. thanks !
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hi, i have enabled civil traffic in the options, but i never see any when i fly around. do i need to manually put the civil units on the map in the editor, and that option would only stop them appear when turned off ? in that case, is there maybe a mod or something or a way to get automated/dynamic civil traffic going on ? thanks :P
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Hab mir mal zum besseren studieren der Instrumente eine Übersicht gebastelt. Vielleicht hilfts noch jemand. http://www.ready3.net/k50-instrumente.jpg
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Startup procedure, some things unclear.
GuntiNDDS replied to GuntiNDDS's topic in DCS: Ka-50 Black Shark
hi, that is certainly interesting, but it still doesnt explain why the signal was comming in on adf channel 4, but the whiteboard showed the channel were 5. as for the channel being dictated by the mission, all i did was going into mission editor and place helicopter in parking position on the sochi-adler airfield and press fly. -
Sehr schön :) Noch ein forum mehr zum durchgucken. :) Naja, noch nicht viel drin bislang :P
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Thrustmaster HOTAS Cougar Vs. CH Fighterstick
GuntiNDDS replied to GuntiNDDS's topic in PC Hardware and Related Software
hi, in comparsion to the x52-pro (in case you had/have it), would you say the CH stick feels: - as "toyish" as the x52 pro - more "toyish" then the x52 pro - less "toyish" then the x52 pro, (but more toyish than cougar) ? -
Thrustmaster HOTAS Cougar Vs. CH Fighterstick
GuntiNDDS replied to GuntiNDDS's topic in PC Hardware and Related Software
what you mean ? they sell stock cougar for 5-10 usd ?:huh: -
WynnTTr, would you say that the trackclip offers a slightly better tracking compared to the vector ? i think i read that from some people.