-
Posts
1016 -
Joined
-
Last visited
-
Days Won
1
About coolts
- Birthday 05/27/1972
Personal Information
-
Flight Simulators
DCS A-10c2, hornet & Black shark. Msfs
-
Location
Bristol, (ex pat. Geordie), England
-
Interests
Returning to base with my plane in one piece occasionally.
-
Occupation
pooters
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
Hi,. My mistake. I meant mission 5 "AL-Tanf"
-
..and I'm not even 1/2 way through. After playing a few campaigns in the Hornet and the Apache with broken triggers, nonsensical plots and useless, locked loadouts, this is a breath of fresh air. As someone who can miss designers mission triggers if they are location or time based because I'm "doing something important man", usually fiddling with countermeasures settings or the FLIR, and end up in a dead mission, This hasn't happened to me once yet, even when i took probably 4 x the intended time to refuel, the mission and the AI waited for me to finish fannying around! It's incredibly frustrating in a campaign to end up circling, hunting the F10 menu, trying to get a mission going if some trigger has been missed. This hasn't happened to me once yet, and I'm really enjoying the campaign! This, Rising Squall and the Apache 4 horseman campaign among others, show what can be done within the limitations of the DCS engine. Great work devs. Looking forward to your next one.
-
Hi. There is no option to re-arm at the start of this mission. Is this because its a FARP? I have 4 x Radar hellfire's with no RADAR. George AI gunner may as well be throwing axes at a spinning target. Blindfolded. This leaves me with 4 x laser hellfire's, the gun, and the "spray and pray" rockets, whist expected to take on armour, AAA, manpads and APC's.
-
Thanks for the reply. I will use guns closer to river next time and stick closer to flight lead to make sure his triggers work. By the way, AH64-D F10 menu definitely has options to RTB to re-arm or MAYDAY.
-
coolts started following DCS MT: ***Improve Frame Times Consistently*** with Process Lasso , Mission 3 problems , Syria: Low-level Bush Pop-In and 2 others
-
Hi. I've tried this Misson 5 times and have hit a few problems. 1. 6 missiles for 3 outposts? Flight lead doesn't help out apart from the boats. Am I supposed to cross the river and use guns / rockets? I've been told to stay 1 mile away from river. 2. Flight lead stays circling the takeoff base preventing the mission from progressing. This has happened twice. 5. Re-arming ends mission. I land. Re-arm, and am told to shut down engines. I'd like to proceed, but have already had to skip the previous Misson due to the destroyer landing nets not working. Skipping 2 missions seems pointless.
-
Say i have a target point from a JTAC or a campaign mission and then i have "friendlies 2 miles southwest". I have the target point on my TSD. How best to create new point to represent the friendlies relative to that?
-
How to increase the rendering distance of grass and bushes?
coolts replied to unmar's topic in Texture/Map Mods for DCS World
I've not tested on Germany / other sand maps, as the Apache campaigns I'm playing are set in Syria, so they may be worse/better/same. Helos are not ED's priority clearly and its not an issue for fixed wing flyers who view terrain as something you take off from, land on or drop metal things on. To be fair, MSFS2020/2024 both look awful low down in some areas. Close up photogrammetry is a nightmare of mashed textures. Try NY central park in a Helo. Its Lile Jurassic Park made in Minecraft. Every MSFS demo is someone flying round NYC in a cessna from 2000ft+ where it looks lovely. You cant see the helo flyers puking in their VR headsets. -
I don't know. I'd not played for a few years then got everything working, learned the apache, got vr working, flew a few missions and then noticed the weird bush bubble around 50ft around the helo. It looks bloody awful. Ruins the Immersion. What's the point of detailed clouds and terrain if you have minecraft scenery effects. Actually, minecraft renders clutter further. Rename that file and they're gone. Maybe it's worst in Syria.
-
Thanks. This made it playable for me, The magic growing and shrinking mushroom / bush / rock effect was ruining it.
-
How to increase the rendering distance of grass and bushes?
coolts replied to unmar's topic in Texture/Map Mods for DCS World
Temporary fix here. This makes a world of difference at low level where the "magic mushroom" bubble cant be unseen once you notice it. Doesn't affect grass and trees. -
Strike eagle customers look on, arms folded, unimpressed.
-
This is for ED to patch, not Meta. I'm no Zuk fan, but there is a workaround. Use the Quest as god intended, wirelessly. Honestly, you wont go back to having a cable dangling over your shoulder*. *(once you've spent a month faffing with bit rates, researching codecs and routers and wishing you'd bought a pimax).
-
It's on ED to fix their openxr implementation. With the move away from open beta to predictable, slower releases, there probably won't be a hotfix. What we lose in agility, we hopefully gain in stable patches going forward. In the meantime, ditch the cable or use the janky steam runtime.
-
DCS MT: ***Improve Frame Times Consistently*** with Process Lasso
coolts replied to Flextremes's topic in Virtual Reality
See my post here for how to fix this until ED patch it. -
Now there's no beta, there are no hotfixes. Stable updates mean predictable dev cycles. Let's just use vr desktop till its fixed. My WiFi is crap so I bought a d-link vr bridge usb adaptor. It's decent.
