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GAJ52

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Everything posted by GAJ52

  1. I raised a Support Ticket on this issue and had an interesting reply today. They acknowledge there is a problem with AI behaviour and confirm t will be fixed at some point in the future, but he couldn't say when. Apparently when an attack order is given to the AI Wingman it removes his Datalink point, this then makes them only see the target using their Mk 1 Eyeball. I only hope ED will see this is a fairly significant problem for us Single Player simmers and move it up their to-do list. The frustrating thing is at one point this was working perfectly, but seems to have been broken during one of the past updates. Glen
  2. Nate I have just made another Fast Mission and this time my Wingman was is 'Spread' formation out to my right, well clear of my aircraft. I again used Datalink to assign him a target, the result is in the track. I'm sure you can understand my frustration at the outcome. If you can see anything else I'm doing wrong please let me know. Glen EDIT : I must admit I have had a lot more success in getting my wingman to attack targets using a 'Spread' formation, I'm still getting Rejoins but fewer than before. Failed Attack2.trk
  3. Thanks Nate I'll try a different formation, that's something I don't normally worry about as he is normally at the side anyway. Can you tell us what else you noticed ? Glen
  4. Nate, AlphaOneSix, I have created a Quick Mission, Airborne to save time and the Wingman has been set to Excellent. I locked up a target and Datalinked it to my wingman. The result was as usual Copy then Rejoin Glen Failed Attack.trk
  5. Thanks, I'll try again and send a track.
  6. One theory appears to be they will not fly into danger as they used to in previous versions. I created a small mission with a few tanks and a Sam and he did what I told him to do. I have since created some Fast Missions where I have taken care of all the Air Defences and asked him to attack 'docile' Datalink targets, he says Copy heads towards the target then says Rejoin, so it can't be a danger thing, if so its not working correctly. When I assign him an order to attack a target why does he always dive to the ground do a few dance moves before saying rejoin. As we are both in range when I give the order, why can't he just stay put and deploy his missiles from there at a safe range ?? I have now given up on this subject, I have tried many times in various posts to point this problem out without success - if its not investigated or fixed, then so be it.
  7. You are doing nothing wrong. Unfortunately when DCS World creates Fast Missions it doesn't place the JTAC unit very intelligently and very often puts it behind a building or in the middle of a forest. You can check this once the mission starts press F7 until you see your JTAC (normally 2 Humvees). The only way to fix this is when the mission Generates go straight to the Mission Editor, locate the JTAC on the map and drag it nearer to the enemy and on the side of a hill overlooking the battle area, then start the mission from within the ME. You will then get JTAC targets, I have to do this every time, it only takes seconds once you get used to it.
  8. Not sure if this is a bug or I'm doing something wrong. After pressing F10, I select a KA-50 flight and order them to attack a target and it works fine. However if I select a route and they reach the end of the route they start orbiting at that end waypoint as it says in the manual, but then it won't allow me to assign a target.
  9. Thanks Tony That's basically what I am doing, not very successfully but its a start. You mention the green circle, when I do this its yellow - what does that mean ?
  10. Ian Thanks for your help :) I have read the manual it says so in the second line of my post. I have also jumped into a Humvee as a JTAC and marked a target with smoke. My problem is that's where the manual ends, how do I tell an aircraft to attack the target I've just marked ?
  11. The targeting sights for the various weapons look very elaborate but the manual doesn't really explain how to use them i.e. what do all the different graduations mean.
  12. As the title says can I act as a JTAC in single player mode - if so how ? The manual describes the 'binocular' view but not how to act as a JTAC.
  13. Interesting, I have created a small mission with 4 tanks and a SA-9 as a deterrent and asked my wingman to attack my target, locking up one of the tanks. To my surprise he took out the tank :( I then tried the mission again using the Datalink for target practice and that worked as well :doh: I can't seem to get it to work when using the 'Create Quick Missions' - maybe because there are too many air defences - I'll have to take a closer look at this.
  14. Thanks for your support Maddog :thumbup: I really can't understand why more people aren't jumping up and down about these wingman issues. It is wrecking the Single Player gameplay, I can only assume most people fly online or don't bother using their wingman during SP sessions.
  15. Does posting a track really help. I did this once before with a similar problem on the A-10C and the person looking at the track said the aircraft did attack the target, but when I made the track it didn't - it may have even been you. It was then pointed out a track can play differently each time its played, so you or anyone else may get a different result.
  16. I was hoping for a bit more support on this one. If we don't all cry out that Blackshark still has big problems then I'm sure ED will concentrate their resources on the new stuff like FC3 and just let the dust build up on this great simulation of the Blackshark. I know there is the 'Bugs and Glitches' thread but that now contains 80 posts and some of these problems may be missed.
  17. I have just been trying the Clear Tkvarcheli mission again. I positioned myself and my wingman at a safe distance from the enemy, but within range of our missiles and ordered my wingman to attack a target I had locked up. I then remained in a hover and watched him fly around in circles behind a hill dispensing chaff. I then ignored him and took out as many air defences as I could until I ran out of missiles, he was still flying around behind the hill :cry: I then asked him to rejoin and this time told him to attack ground targets. He then flew back behind the same hill throwing out more chaff. I went back to the FARP to rearm, and when I returned he was still flying around behind the hill not having fired a shot. I know ED have to keep new additions coming to DCS World to keep the money coming in but I wish they would spend some man power fixing these ridiculous AI bugs and make Blackshark SP fun again. I have just bought Blackshark for the third time (BS1, BS2 Upgrade now BS2 Full) so if you can detect any annoyance in my post then your right. Please ED take a serious look at the Wingman attack programming, at the moment its a joke. All I want is for my wingman to do what I tell him to via these seemingly useless radio commands.
  18. Thanks for your help guys, much appreciated :thumbup:
  19. I currently have Blackshark version 1 and the Version 2 Update. I intend to take advantage of the Spring Sale and purchase the Full version of Blackshark 2 so I don't have to install Version 1. So I don't have to remap my Saitek X52 again... which is a pain, which file or files do I need to save to keep this profile. Thanks, Glen
  20. AS the title says can Marker Points be deleted and if so how ? The reason I ask this is....if I create lots of Marker Points to show target locations in a battle area, it would be nice to remove Markers that so longer apply i.e. the target is destroyed, to de-clutter the TAD. Thanks
  21. I don't think you read my question properly ???
  22. I have just been watching the excellent CDU Offset video by Chrisakky, I know its been out sometime but I somehow missed it - great stuff thanks. Brings me to my question....I normally use 'Create Fast Mission' and notice when my wingman calls out a target its normally in the 'clock' format i.e. "Target at 4 O/Clock for 8 miles". Is there any way to use the CDU Offset or the TAD to accurately locate the target he is talking about ? Alternatively can I force the wingman to use 'Bullseye' when reporting targets. Thanks, Glen
  23. When my wingman calls out enemy locations he has detected, is there any way this can be displayed on my TAD ?
  24. Its unfortunately been like this forever. If while flying a mission you keep pressing F7 to look at all the Ground vehicles until you find the JTAC which is normally a Humvee, He is invariably parked in the middle of a forest or right behind a building and can't see the enemy. The Quick Mission builder is just not intelligent enough to position him properly. You can do this yourself using the Edit Mission option, just drag the two Humvee's closer to the enemy and on the side of a high hill.
  25. Thanks
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