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Bukkwild

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Everything posted by Bukkwild

  1. a number of them have been closed and deleted
  2. I think you need to stop closing relevant topics to the f16 because there are poignant criticisms of the process and product. You are just alienating people who paid good money and have concerns over it.
  3. Why was this moved to the wish list? This isnt a complicated thing. It should be placeable on the carriers like any other heli. Imagine having to wish to be able to place a unit in the mission editor that you just bought.
  4. as the title says, I am trying to put spawns on carriers and it keeps putting them on the closest land base. Any help would be appreciated but I think this is a bug
  5. +1 for the option
  6. when trying to capture FARPs (single and 4 spots) I get the message that its been captured (via trigger) , but they never change coalition. Aerodrome capture works fine its just the FARP capture FARP Capture Problems.trk
  7. I am having an issue when I try to recage the mav to the VV in VIS mode, every time I hit TMS aft/down it makes it not soi anymore and doesnt return it. Am I missing something?
  8. you could just use the brightness switch on the lower left corner of the mfd
  9. Anyone else having problems with how dark the TGP is and the gain/brightness/contrast only works on the text?
  10. I was making a suggestion for the next patch, not complaining about it. I understand its not done, but I would like to see that part adressed. and I am new to forums becuase the internet is snarky and wants everyone to read the entire forum. I posted in the proper place, a proper post. idc if johnny player is mad about it. I want to make sure its on top of the pile.
  11. here for your reference Frawley, Gerard. The International Directory of Military Aircraft. Manly NSW, Australia: Aerospace Publications Pty Ltd, 2002. ISBN 1-875671-55-2. page 114
  12. well, you can explain more if you like, because I have no idea what EA is supposed to mean. you may have over 2k posts but I just started posting and haven't read the entire forums. a little less smart alec and a little more actual answers and it might feel like a community instead of a bunch of people trying to tell me I am stupid or something like it.
  13. The speed at sea level, clear no weapons or tanks is only about 625 in full burner, that is off. The Wikipedia isn't the end of the research just the beginning, the page references its sources, which I recommend you do, before you comment.
  14. Seems you guys are pretty far off on the actual speed of the viper(falcon) by a lot. From Wikipedia: Performance Maximum speed: 795 kn (915 mph, 1,472 km/h) (Mach 1.2) at sea level 1,147 kn (1,320 mph; 2,124 km/h) (Mach 2.0), clean configuration at altitude they reference the source material on the website. https://en.wikipedia.org/wiki/General_Dynamics_F-16_Fighting_Falcon#Specifications_(F-16C_Block_50) I feel this is needed ASAP especially since you are releasing an update that will add more drag to an already underpowered flight model.
  15. I did buy the airframe on the sale and am extremely disappointed , I cannot use it in the training missions, or multiplayer, and sinlge missions crash after a min or two of flight. No mods to get in the way, simple as you could get, still no joy
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