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Nahemoth

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Everything posted by Nahemoth

  1. MT version seems to be fine with OpenXR support, but if I try with SteamVR I get a lot of spikes. Someone else is getting this problem?
  2. Hi, Is there any improvement in switching to .284 beta version of Pitool? I continue with the current stable version, over the 8KX old version at 60Hz, and everything works fine with OpenXR. Thanks
  3. Hi, Some time ago I moved all my purchased licenses in Steam to the standalone version. And today I realized that the licenses have gone, getting a message about the installed modules will be disabled in 2 days. What is going on? Thanks Edit: for some reason that I do not understand, the licenses went back to Steam...
  4. It worked following your indications, and I also have those shader problems. How much memory do you allocate?
  5. Thank you for the advice, I will try again with Crossover. In my case the processor is M1 Pro, let´s see its performance...
  6. Hi, did you install DCS on the Macbook Pro? I'm trying to do it with Parallels but I get an error during installation, saying that I need an x64 platform. I just want to run DCS for quick testing... not for flying. Thanks
  7. What is the function of such mode? Thanks!
  8. Just a silly question... what is the turbo mode?
  9. Today I have been tuning and flying... it is awesome! I found quite sensible with the default settings, mainly for AAR and carrier landing. But I created some profiles, which are your settings? I also found very useful the hardware trimming, but a bit confusing respect the DCS trimming. They seem to be inverted, I don't know if I need to tweak something else.
  10. Finally I got the F16SGRH V2 with the MKII ULTRA, this night I receive it officially
  11. Hi, This could be a silly question, but... how do you manage to store you headset after playing and shutting down the PC? For my personal case it has become a small nightmare due to the cables, and trying to find a space to safely leave the headset... it is a Pimax 8kx. How do you solve it? Thanks
  12. Good to read this, finally I ordered my 4090...
  13. Thank you for the information, I was a bit worried about the RS_HID_DEV_TOOL. Probably I will go for that one and the base. How hard was the adaptation to the sensing force?
  14. It is going to be very interesting...
  15. Hi, I'm thinking on getting a F-16 grip, and I see that there are available two models of the same grip: F16SGRH V2 and F16SGRH-AS V2 After seeing the features list of each model, it is not so clear for me which should I get. Apart from the BLE module, which is not so important, I'm sure how critical is the availability of the RS_HID_DEV_TOOL, or the analog axes. Any advice? Thanks!
  16. With my 10900K and 3090 I manage to get 60 FPS in SP (decreasing the quality settings to something acceptable), sometimes also in MP but just for dogfighting... so for the moment I will wait, taking into account that I should upgrade the CPU and also the case...
  17. I mean around 12k, secure enough to avoid the MANPADS mainly (the other SAMs are supposed to be disabled with the EW flights)
  18. Finally I managed to hit those SCUDs
  19. HI, I have also tried to approach the SCUDs but no luck finding them, due to the smoke mainly. I take the route from WP6, but no difference. Even I tried going low but nothing. I know they are there using tacview log. Thanks!
  20. Thank you for the information! BTW, who is André?
  21. Hi, I'm thinking about getting this device, but I'm wondering if it is possible to attach it to the Monstertech mountings. I would like to put in the center table mount ( right now populated with the winwing take off panel). BTW, I want to use it in VR, just for maximising the immersion. Thanks!
  22. Yes, it breaks to the side where I am. I didn't see it with enough time and suddenly I was a ball of fire. I could realise about what happened seeing the tacview log.
  23. I was returning to base after destroying my target in M7, and a Flanker started chasing me. He was on my right in formation, and when some Mirages came to help me, the Flanker turned to the left, crashing against me. I had to avoid him or maybe it is an AI failure? Thanks!
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