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51thPolux

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Everything posted by 51thPolux

  1. Hi, are you having any communication issues with the F-4E with two players on the plane? We are at the beginning of the training and it is impossible to contact the control tower. No problem making contact with the tankers. Alone in the F4-E the ATC contact is ok. Polux
  2. No, no worries with the RWR. I'm just asking if it's normal to see the R-77 on radar (TWS). And so, to be able to hang it and shoot it ...
  3. Hello, sorry if the question has already been addressed, but is it normal to spot the R-77s on the F-14B radar?
  4. On a multiplayer flight, an airplane has its weapons and additional tanks pulled out, following its leader... Exaggerated turbulence? of course not:) now it's turbulence, off
  5. Will the aircraft carrier face the wind for take-offs and landings ? Could he be told to stand in the wind?
  6. Wait a minute, they'll be back on the F-18 soon.
  7. Hello Capt, any news on the progress of the pit ? Thank you.
  8. put the model over \__ __/
  9. it works, thanks for the help ;)
  10. --autoexecute sample for model viewer --mount_vfs_liveries_path("CoreMods/aircraft/FA-18C/Liveries/FA-18C_hornet") --mount_vfs_texture_path("Mods/aircrafts/Wunderluft/Textures/base_zip_package") LoadModel("CoreMods/aircraft/FA-18C/Shapes/fa-18c.lods") LoadLivery("FA-18C_hornet","Australian 75th Squadron") SetArgument(0,0) SetArgument(3,0) SetArgument(5,0) local lfs = require("lfs") local function service_file(file) return file == "." or file == ".." or file == ".svn" or file == "_svn" end function scan_for_textures(path) local lower_case = path:lower() if lower_case:find("liveries") then mount_vfs_liveries_path(path) return end local is_texture_path = lower_case:find("texture") ~= nil local mounted_already = false for file in lfs.dir(path) do if not service_file(file) then local fn = path.."/"..file local attr = lfs.attributes (fn) if attr.mode == "directory" then scan_for_textures(fn) elseif is_texture_path then local ext = string.sub(file,-4) if '.zip' == ext then mount_vfs_texture_path(fn) elseif not mounted_already and ( '.dds' == ext or '.bmp' == ext or '.jpg' == ext or '.png' == ext or '.tga' == ext) then mount_vfs_texture_path(path) mounted_already = true end end end end end function scan_for_environment_cubes(path) local lower_case = path:lower() for file in lfs.dir(path) do if not service_file(file) then local fn = path.."/"..file local attr = lfs.attributes(fn) if attr.mode == "file" then local ext = string.sub(file,-4) if '.dds' == ext then AddEnvironmentMap(file) end end end end end print("----------------------------------------------------------------") print("scan for textures and liveries") scan_for_textures("CoreMods") print("----------------------------------------------------------------") scan_for_textures("Mods") scan_for_environment_cubes("Bazar/EffectViewer/envcubes") print("scan done") print("----------------------------------------------------------------") --LoadLodModel("tech.lds"); --[[ LoadModel("d:\\Projects\\trunk\\LockOnExe\\Bazar\\World\\Shapes\\farp.edm"); Move(0, -1.22, 0); local d = 10; local f = LoadLodModel; local file_name = "tech.lds"; --local f = LoadStaticCharacterModel; local file_name = "tech_animation.chanimgpu"; --local f = LoadCharacterModel; if f ~= nil then for i = -d,d do for j = -d,d do --f("d:\\Projects\\trunk\\LockOnExe\\Data\\tech_animation.lua") --f("d:\\Projects\\trunk\\LockOnExe\\Data\\tech_animation.chanimgpu") --f("tech_animation.chanimgpu") f(file_name); Move(i, 0, j); end; end; end; --]]
  11. platforms
  12. ok for the LODS but the loadlivery does not work ... it will always look in the f-18c.zip
  13. it's ok for the model but not for the texture. What do you use for the path of texture? LoadModel("CoreMods/aircraft/FA-18C/Shapes/fa-18c.edm") LoadLivery("CoreMods/aircraft/FA-18C/Liveries/FA-18C_hornet/","Australian 75th Squadron")
  14. there is a trick to update the texture without restarting the program? reload livery does not update ...
  15. ok it's good you have to look for the FA-18C hornet in the list and it's towards the end .... thanks for the help ;)
  16. Hello, thank you for your answer. It does not work at home. I just have some skins in the livery. and not all the available skin in your path \ Eagle Dynamics \ DCS World \ CoreMods \ aircraft \ FA-18C \ Liveries \ FA-18C_hornet if I choose the 3d model of F-18c.edm and I click "load livery" nothing happens ... Your modelviewer is in DCS World OpenBeta \ bin \ ModelViewer.exe?
  17. hello, I make a new folder to put my DDS files and lua for a new skin for the F-18C. Once open modelviewer and my model of F-18C loaded, how did I give my file to take into account my new dds and lua?
  18. Is the data cartridge planned in the near or distant future? ews programming, defense ground, floot .... thank you
  19. it's a joke ? F-15C not use a 120 or a special 120 ? How many years the F-15 is in DCS ?
  20. Big surprise....
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