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Vecko

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Everything posted by Vecko

  1. yes, i have backup, just in case, but ,soo far so good...;)
  2. Vecko

    FPS Tweaks/MODs

    Well, solution should be pretty much simple ,only what we need is to lower stuctures rendering distance on MFD/skhval,but there is only one problem...We dont know HOW :P...This problem is with ka-50 too.
  3. heheh...left-right-left-right...Very cute video...:D
  4. Vecko

    FPS Tweaks/MODs

    Oh yes... And here is one solution for ugly looking ground textures when haze(FPS killer) is OFF... http://forums.eagle.ru/showthread.php?t=51555
  5. Vecko

    FPS Tweaks/MODs

    OK moders and tweakers,i have homework for you...FPS drop with skhval ON is crazy(60-->11), i understand that is becaus scenes are rendered on ultra high vis.range all the time while MFD is tourned ON, even if ingame settings is low...One of posible solutions is to delete everything from bazar/scene/structures/high folder ,but that realy is not the point...Any other solution???
  6. It is not issue only with maverics...Just take look on this two pics...FPS drop is outstanding...60-->11!
  7. I think i have find solution...I copyed all cdds ground textures form DCS:BS and now ground ,WITH HAZE OFF, look like this, much better...
  8. On this pic advanced haze is on and everything is OK... I really don't understand why haze on/off settings have such effect on ground textures...
  9. not at all Frazer, i just set 'haze 0' in options. lua in blackshark/data/scripts folder...but i will check that values too... EDIT:Nope, i have check that too, everything look OK...
  10. Even if haze is off?What is your value for haze in options.lua file?
  11. Why ground textures looks like this when advanced hase is tourned off??? I notice same thing in 1.12 and BS but only when i have some mod for ground text. instaled.
  12. bummer, now i have problem,i just can't force AA...I tryed 185.85 /197.15/197.13 drivers and nothing.It is terrible to play like this...:(
  13. That must be the same issue like with BS, i think you need older drivers, like 185.85 for nvidia graphic cards...
  14. Hey,Happy Birthday spamram :P... NHF :thumbup:
  15. Maybe they waiting 1.April,maybe all this is just joke...
  16. No... I the first start. You will need some new patch or mod wich will upgrade your 3D model of frogfoot in DCS: BS.I'm shure that comunity will find solution very fast after FC2.0 is out...
  17. Naaaah, we have to much MIG part distributors this days...:)
  18. Heh,very nice stuff we can see here, i rated this thread with 5 stars...:thumbup:
  19. FC 2.0: Rise of the fallen FC 2.0: Pay back time FC 2.0: THE REVENGE! :devil:
  20. This the best one :lol:. Great thread by the way...I have so many names on my mind...:devil:
  21. Best advice for IFF is, if they are shoot on you, they are not fryendly...:D
  22. This is from lockonfiles.com, looks like they are misunderstand Matt's post...
  23. Only if you are changed fogparam1 and 2 values in graphic.cfg, otherwise no,they are very hard to detect...And yes, enable 4 or 8X AA in drivers settings if find that spoting units is too easy.
  24. Ahahaa, great !!!:lol:
  25. This is the biggest FPS killer in BS( together with placing large amount of units on the small areas) but i think we can not solve that issue without help of someone from ED team!Looks like developers forced fogparam1 12 and fogparm2 1.1 values to evade terible FPS drop with lower setting...By the way,default values for fogparam-s are totaly unrealistic, i mean, deam Nimic carrier is invisible on 10km?! Try to fix that and you see powerlines on 100km on skhval!:mad: Only solution is to delete everything from scene/high folder and i think i will do just that...Maybe i will install Nevada mod too...
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