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bfeld

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Everything posted by bfeld

  1. I thought that shouting was just when not asking for permissions to taxi and take off?! But I'm not sure, it's been a long time since I asked for those permissions ;)
  2. Hi, which keyboard layout do you use? With the german layout, it should be the '#'. Probably the physical position is the same in every layout, should be above RSHIFT and left to RETURN :) Bye bfeld
  3. Hi, maybe I got you wrong, but tearing is not directly related to game- and display frequency. It appears, if the image is displayed while the new image is already drawn to the video buffer. Thus, you see two different images, horizontally tiled. The only way to avoid this is to not fill the image buffer while displaying -- which is done with vsync, vertical synchronization. Otherwise, your 60 Hz display will most probably be not in sync with your 60 Hz game frequency. To view it from another perspective: it doesn't matter which frequency your game or your display runs, if vsync is on, tearing is avoided. Bye, bfeld
  4. bfeld

    Windows 7

    Hallo allerseits, ich habe Windows 7 64bit seit mehreren Wochen (über MSDNAA) am Laufen. Black Shark funktioniert mit dem Saitek X52 pro sowie TrackIR 4 pro mit Software Version 5 ohne Probleme. Das auch bei anderen Simulationen wie IL-2 oder Live for Speed. Vista hatte ich nie, konnte aber im Vergleich zu WinXP einen deutlichen Performance-Schub wahrnehmen, der sich in etwa mit dem deckt, was hier bzgl. Vista wegen des besseren Multiprocessings angeführt wurde. Viele Grüße, bfeld
  5. Hello, Warbird_242, I'm not convinced yet :). Everything I can find about the theoretical limit of helicopter forward flight is stated with the precondition of a more or less stable flight. From what I understand e.g. http://www.aerospaceweb.org/design/helicopter/main.shtml (see also chapter 'Maximum Speed') it's a stall at some inner part of the rotor blades as well as the mentioned sound barrier. But since some people are talking about diving in a way of stalling -- why not?! Maybe you will produce a shock wave, maybe the inner parts of the blades will reach an instable state... but maybe you will "fall" faster than the theoretical limit of stable forward flight without losing your blades :unsure: Cheers, bfeld
  6. @dooom: nice list, I didn't know that tactics thing (3) @EvilBivol-1: Your absolutely right in my opinion. If there's some spare time at work and I read a bit in the forums, sometimes really interesting links are posted. Most of the time I think: I read about the XYZ tutorial in three threads, it'll be easy to find. Back at home, I don't no what to search for. Some sort of wiki would be great. Same applies for news etc: I spotted several links to the screenshots for A10-C, others to information in the russian part of the board, but I would never find them again easily.
  7. That would be nice, I don't like the german version too much. Apart from this, since the cockpit is also english (not talking about tooltips), it's even more consistent.
  8. Hi igormk, relying on this quote, I think the hot building phase for missions has just begun: Enough time left to create some nice missions :thumbup: Cheers, bfeld
  9. Maybe this First Person Shooter thing should then be arcade mode. In simulation mode, on the other hand, DCS: Human could be introduced: if you get wounded by bullets, you have to vet your fully simulated body. There is only little need for modification of the hydraulics engine to simulate your whole blood vessel system. :smartass:
  10. Hallo allerseits, um noch einmal auf die Ausgangsfrage zurück zu kommen: Ich habe gerade am Wochenende von Windows XP Pro x86 auf Windows 7 Pro x64 umgestellt. An den viel zitierten Geschwindigkeitsvorteilen unter Vista (und entsprechend W7) hatte ich -- zumindest das Ausmaß betreffend -- meine Zweifel. Jedoch waren diese absolut unberechtigt. Mit W7 habe ich bei maximaler Sichtweite noch deutlich mehr FPS als zuvor bei XP mit minimaler Sichtweite (und das, obwohl die Sichtweite nicht gerade geringfügig die FPS beeinflusst). Alles funktioniert ohne Probleme, X52Pro, TrackIR etc.. Und die Aussage betreffs großer Geschwindigkeitssteigerungen kann ich nun ruhigen Gewissens bestätigen! Viele Grüße
  11. Thanks for the motivation, maybe I should just give the handbook a little rest and jump in at the deep end :).
  12. @Dragon: Yes, it's not that nothing works. Cold startup, flying, landing and shooting 'airport inventory' ;) with various weapons works, but I've never touched anything when it comes to navigation, data link, etc... still a lot to learn before going into combat :book:
  13. Oh guys, I don't know how to say, but... I'm afraid of this new A-10C release, the sooner it'll be released, the more afraid I am :). Why? - Because I didn't even start any (apart from one 'free flight') missions or campains, I'm still learning to use all the different systems. I feel under pressure to master the BS before A-10C is released ;). The only reason that makes me looking forward to a sooner release is the backporting of (graphics/simulation engine) features to BS,... I guess. Maybe I'm just trying to find a reason for myself to be patient... :music_whistling:
  14. Jetzt bin ich auf die Reaktion der 'Community' gespannt. Erinnert mich irgendwie an die Firma Egosoft mit der X-Serie und dem dortigen Forum. Erst ist alles super, ED forever, ein Lob auf die tolle Arbeit des anstehendes Patches. Dann tritt ein Problem auf, und es wird geschimpft, was das Zeug hält. Am Ende heißt es dann wieder: ED sind die Geilsten. :music_whistling: Dass es ärgerlich (gewesen) ist, verstehe ich, aber die emotionalen Posts, die mit jedem (abgeknickten) Strohhalm, der Hoffnung bietet, die Stimmung wechseln, bringen mich manchmal zum Schmunzeln. Nichts für ungut. :smilewink:
  15. Hi everyone, I just read a thread about helicopters simulated in FSX. Someone mentioned the dodosim add ons. While browsing their page I read the following: I thought something similar could be a good functionality for lessons/training concerning the various systems. Maybe like a keyboard shortcut for requesting help (to highlight the system/button/panel to go on with). Bye, bfeld
  16. I don't think that there will be a linux version or anything playable (be it performance or running at all) using wine or virtualization in the near future. Apart from this, I'd love it. See, the hardest thing was not to buy HOTAS or TrackIR, but creating a Windows partition again ;).
  17. Congratulations stevie52, I've never reached the "finally" feeling with keyboard-only controls (fortunately, it was just two days ;)). But then, with the X52pro and TrackIR 4 it didn't take long. Now I'm just looking forward to buy rudder controls, which will hopefully make it "even more final" :captain:.
  18. Ahh, okay. That sounds plausible, humidity should be important. Think it was a clear sky. The last two quotes outline my notion quite good. Although I do not demand for every little system failure to be modelled, I'm curious what the simulation engine is capable of (A lot about the main systems can be read on the DCS page, so it mostly boils down to the initial question about all those system checks. For example, what is really linked/related to the electric system?).
  19. @WickedPenguin: Nice, strange failures is what I hoped for :) @Weta43: Thanks for testing, I will test when I'm home again. Maybe I somehow did not correctly save the weather parameter, I will check that mission again, since I didn't even get a warning. Now, I have to go to work, it's mild summer and nobody wants me to crash anything there :cry:.
  20. That sounds good, maybe I'm doing something wrong. Of course it won't stop me from starting, I flew around, gaining height and at the limit of ~6000m I accelerated simulation time (was a little bored then :)). First thing that happened was an empty fuel tank. Again, I set up the mission to freezing -50°C :cold:. I would love to experience this ;), I'll have to start a warm hovering session.
  21. Hello again, yes, JG14_Smil, the mission editor settings you mentioned is just what I meant in my first post. It's "only" the engines, hydraulics and autopilot systems. I don't want to demand something here, it is already a very comprehensive simulation. I'm just a little curious, because I was disappointed when unsuccessfully trying to break my systems (sounds funny, I know ;)). As I wrote, I tried a scenario at -50°C, but with anti-ice systems disabled. Nothing happened. I thought, it was maybe because of the helo already running. So I changed to a dark and cold start-up scenario, but again, everything worked fine. As soon as the gauges worked, they showed only some degrees below zero. I tried another scenario: +50°C outside temperature. I gave full throttle and tried a lot of things to overheat the engines, but I couldn't make it. In another thread, they asked why the engines still work, when fuel pumps are shut off during flight. The explanation (enough pressure by running turbines) was plausible, but it was also said they might shutdown depending on height, thus air pressure. Again, I tried a lot, but did not manage to force a malfunction of the engines. [see EDIT]So I am just curious, if all these things like temperature are just for show (not meant negatively, I'd just like to know). I see them working, but do they really cause malfunctions depending for example on outside conditions? At the moment, I got a feeling that many of them are just simulated to feed the instruments. So, as I already asked: do I really need all these checks to not risk a start with a malfunction (just concerning the simulation, can they really occur)? EDIT: I read the simulations description on the main dcs homepage again, especially the part about the power plant. It all seems to be simulated, maybe this beast is more robust than I thought. But still, what's about all those checks?
  22. Hi all, I recently watched that Leading Edge Training movie which explained the startup procedure. Since you are supposed to check several systems, I was suddenly wondering how detailed the systems or better their failures are modelled. There's not this kind of description on the dcs homepage. In the mission editor, there are a just few failures you can force to occur. So, is there a chance for the anti-ice system not to work on startup? Or can it happen, that a warning system does not work? I didn't even manage to produce any failure when setting the surrounding temperature to minimum (think it was -50°C) and fly without anti-ice systems. Is checking on startup just for reality purposes or do I really risk to overlook a malfunction because I didn't check? Cheers, bfeld
  23. Hi Oldflyer2, this comment shows, that your first attempts to fly the Ka-50 are at least better than mine :). The first thing I did in this simulation was trying to go fast, so I gained some height and then went both, nose and pitch down. And guess what, I got fast, so approaching ground level, I immediately gave full collective pitch, cyclic back and soon I listened to the wonderful sound of touching blades. :doh: Have fun, bfeld
  24. Now I am not sure if I know what you mean, but anyways, this is a very interesting point :) : Perhaps it feels better to replace randomness by noise. The world is full of (technically speaking: signal-) noise that you will neglect in a pure digital simulation. E.g. if you have a three dimensional box (take a book for a practical example) it has three main axes. Rotation is stable around the axis with the highest mass moment of inertia and the lowest, respectively. The other axis (taking the book again, it's the axis from left to right through the book, when looking at its cover, assuming a standard book format) is instable. Try it, by throwing the book, spinning it around the axes. In the letter case, it will whirl around. Now, instability means, that there is exaxtly one point of stability (around that axis), that you will hardly find in reality, due to noise. In a digital simulation, you will most probably stay within this stable point. So you need to add some sort of noise. I was told that in the beginning of digital simulators they had real problems with stability. Before that time, they had analogue circuits to solve differential equations that already were subjected to noise. I'm really curious if there's some kind of noise modelled in DCS, in a sense of positive randomness :) . Cheers, bfeld
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