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Falconeer

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Posts posted by Falconeer

  1. 2 hours ago, Lord Vader said:

    Hi @void68

    60kts knots wind on ground level is classified as "Violent Storm" on the Beaufort Scale. I honestly don't think these are adequate speeds to use WCMDs or any IDMs that rely on wind calculation. 

    Remember that there is also a weapon limitation factor, there's certainly a calculation to be made between burst altitude and position. If the wind is beyond reasonable limitations, the bomblets will deploy on altitude regardless, they are not guided anymore.

    If you try my mission and lower the crosswind to like say 30-ish knots, the bombs still won't hit the target

  2. Here are some more tracks.

    First is again a mission with strong winds. 2 bombs dropped on 2 different targets, which were designated with the TGP. Both bombs miss and pay speccial attention to the second bomb. It doesn't even lands near the intended target! Also watch the bombs fly to the target, they don't fall straight to the target they move slightly sideways.

    Second test is without TGP, no targets marked with the radar to set a SPI, the coordinates are entered in the UFC (see the name of the files without the word TGP in it) again same mission with same wind condition. 2 bombs dropped, both missed. Again the bombs fly in a slight sideways angle to the target, you can also see clearly with the second drop, the bomb drift to the left side of the intended target. When the canister from the second bomb opens, the bomblets immediately start drifting to the right and miss their target

    Added another track, this time designating the target in visual mode. 2 bombs dropped, both miss their target and again flying slighty sideways to the target. When the canister from mthe second bomb opens, the bomblets immediately start drifting to the right and miss their target, i think this is due to the wind direction?

    F16TGPCBU105.miz F16tgpCBU105miss.trk F16CBU105miss.trk F16TGPCBU105.miz

    F16HUDCBU105.trk

    • Like 2
    • Thanks 1
  3. On 2/10/2023 at 1:55 PM, freehand said:

    I used to have the saitek X65F and in the other sim was very nice in the f16 when flying your mind is convinced the stick is moving more than it was a great experience in f16. 

    I had the X65, loved the feeling when flying, but hated the stick itself. It was way to large for my hands and i needed to lift my hand to press the top buttons

    • Like 1
  4. 25 minutes ago, Moonshine said:

    the current inaccuracy of the TGP might not help with it. same as other GPS guided weapons (like the GBU38) dont hit within their parameters, i dont believe its the weapons fault but more the TGPs lack of accuracy. post for reference: 

    TGP CZ issue (results in shifting Coordinates everytime CZ is pressed) ->  https://forum.dcs.world/topic/315078-cz-function-issues/#comment-5132696

    JDAM inaccuracy (most likely due to the inaccurate coordinates received from the TGP, making bombs miss beyond their 5m CEP) ->  https://forum.dcs.world/topic/317925-jdam-still-inaccurate-beyond-the-5m-cep/#comment-5144779

     

     

     

    That actually might be the same cause here. I did use CZ after i set the altitude from my steerpoint to ground level and slave the TGP to that point 

  5. Hello Nineline, some more info from what i have seen last night.

    If you take a the outside view of the bomb falling towards the target, you can see it's already not going straight to the target but off to the side. When the bomb gets closer you can see it even beter that it's not going straight to the target. 

    I also have a feeling the canister opens too late, causing the bomblets to overshoot the target, even if i get the correct range using the laser from the tgp.

    I'll try to set up a mission and a new track tonight and see if it behaves different.

    Dropping singles and pairs should not matter for accuracy, it only will give you more bomblets over the target area. Dropping pairs with spacing only creates a larger footprint.

    • Like 1
  6. So, i fly on a MP server tonight and noticed that my CBU 105 were hitting nowhere near the aiming spot. I tried manual tracking a target with the TGP and used the LSS function. The F-16 was cold started and fully aligned and the bombs themselves were fully aligned. Out of 4 bombs dropped, al 4 of them missed.

    Could reproduce it in ME (so no alignment issue)

    I have the MP track aswell, but it's 50Mb in size if needed

    F16-CBU105.trk

  7. 6 minutes ago, Bananabrai said:

    Are we not getting a J-8II as well?

    Everybody talks about the J-8PP but I understood we get this after the J-8II (which is the original designation of the J-8B, isn't it?)
    Sorry if I missed something, only read the topic starting from page 6 or 7, too much BS everywhere, but doesn't the B has Chinese avionics?

    No, J-8II is AI only

     

  8. 1 hour ago, Gunfreak said:

    Cockpit is still different,  and I don't think the MLUs ever had the ability for 9X only the M, also unsure about 120C, might only have the B.

    And several variants of the MLUs(and pre MLU upgrade) have access to Sparrows as well as air to sea missiles and some also had drag chute.

    Cockpit is also Block 50/52 standard with dual MFD's. Some versions do have different RWR and CH/FL panel. And our MLU's are 120B/C and 9x capable. 

    And some have a drag chute like you mentioned, but that is optionele, not MLU specific

     

    • Like 1
  9. On 2/4/2023 at 6:28 PM, Exorcet said:

    A models would be great, from the original to ADF's to MLU's. In my ideal world DCS modules would include entire aircraft families.

    We basicly have a MLU with the Block 50. The MLU upgrade was designed to bring it up to Block 50/52 standards.

  10. 1 hour ago, Gunfreak said:

    So I assume it didn't have any lock on ability from the screens?

    The SMS isn't really a screen like a MFD we have now. For the radar, it could track other planes, although basic functions and it lacks features like we have now

    bIRbBBR.jpg

    • Like 3
    • Thanks 2
  11. Well an A model too can have different Blocks, so depending on what you are looking for, i think these are the most noticable:

     

    Cockpitwise:

    As mentioned above, radar display between the pilots legs

    SMS system consists of push buttons

    A different side stick and a smaller HUD

    Consoles are arranged a bit different (no CMDS panel, radios panels, etc)

     

    Outside:

    Different antennas and their locations below intake for example)

    Different launchers (so no LAU129 launchers)

    Smaller horizontal stabilizers

    • Like 1
  12. Hello,

    i experienced a crash while locking a frigate with SEA radar mode, then slaving WMD7 to the target. As soon as the WMD7 has the ship insight, the entire cockpit begins to flicker in black and soon after CTD's to desktop.

    I have had some wierd crashes with DCS in the past, but after altering my pagefile (to 32 GB), i haven't experienced crashes until today

    Through_The_Inferno_CCS_v2.1.6-20230128-182907.trk dcs.log-20230128-175818.zip dcs.log

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