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Everything posted by karpiyon
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Aerodrome Data and Frequencies - Updated 04 May 2025
karpiyon replied to Minsky's topic in General Tutorials
Can I download this in a spreadsheet format? Excel? -
Founds it already but thanks anyway
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Hi, Many of the functions in the sample export.lua do not exist anymore. Where can i find a list of all the available exported functions for the F-16, using export.lua?
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Does it work for MP now? is it reflected to Export already?
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Aerodrome Data and Frequencies - Updated 04 May 2025
karpiyon replied to Minsky's topic in General Tutorials
Hi, Where can i obtain a spreadsheet of all the airports data? -
Hi, I want to extract all the data for the airfields in a given terrain. Tried to look for this info in the .lua files but it is not there therefore I assume it is generated by the game. I mean this data: null The lat/log TACAN ILS & ILS runway course which is not there. Were can I find all this data? Can I export it somehow when the game us running and if yes how?
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How do I hide the pilot in the F-16 model? I found argument to change the pilot position but not on them hides it completely.
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Hi, I am looking for information regarding DCS plugins. E.g. DCS-BIOS, scratchpad, Tacview... I created a plugin for Voice Attack, I am looking for a way to read game info such as game messages, mission messages, radio menu items, briefing data etc. I currently do that by adding my own function to some of the existing scripts. I am considering making some changes. I want to understand how a plugin interacts with DCS, what is the "...Saved Games\DCS\Scripts\Hooks\" folder used for, it's structure etc. Are there any guides for that? Thanks
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Hi, I noticed that the default kneeboards with the laser code is no longer shown, at least for me. In addition I can't get rid of sticky annoying kneeboard which re not in my: Saved Games\DCS\Kneeboard\F-16C_50\ Nor in the mission itself, theater or ....\DCS World\Mods\aircraft\F-16C\Cockpit\Scripts\KNEEBOARD\ How can I get the one with teh laser code back and get rid off the stick ones? Is there a log which would tell me where they come from? e.g. these: null
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reported Offset Aimpoint (OA) is displayed on the wrong position (HUD)
karpiyon replied to Vigo68's topic in Bugs and Problems
It's a special plugin I created for VoiceAttack. You can download it here and also see the Forum page -
reported Offset Aimpoint (OA) is displayed on the wrong position (HUD)
karpiyon replied to Vigo68's topic in Bugs and Problems
I also duplicated this error. I believe the problem is that when you enter popup data for a specific wp, say wp10, adn your current wp elevation is different, OA data shown on the HUD will be wrong. The only sure way to enter correct OA data is if you first select the current wp (STPT page) and only then enter the OA data to the same wp using DEST page. -
reported earlier Negative offset aim point
karpiyon replied to karpiyon's topic in Bugs and Problems
The problem is that it was only tagged as fixed. It was never fixed since I still see the same thing. I reported it right after this "fixed" -
Hi, @Moonshine @Lord Vader @twistking @BIGNEWY This has been raised more then a year ago and even though it was reported as fixed it was never fixed. In this post and in several others. The triangle indicating the position of OA1 is showing up below ground, despite its altitude being set correctly. Is this still on the Bug list? When will it be addressed?
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JanJan revolutionary plugin for Voice Attack for F16 & FA-18
karpiyon replied to karpiyon's topic in DCS Modding
1.2.0.0 ** Adding Scratchpad support ** ** Adding Config Tab to set CMDS defaults ** * Speed up ICP/MFD commands execution time. * Preventing wrong data entries when closing teh config form. * Adding Startup option to load CMS default during Startup/Startup Hot/Load defaults while in the air * Adding options to add CARA Alow & MLS Floor levels to startup sequence. * Adding an option to replay the same song. * Fixing wrong coordinates when entering Lat/Long. * Add checker for wrong config values * Adding command to select Guns in A/G mode * Adding command to set Guns range * Adding commands to clutter/declutter the HUD * Adding config option to set Debug Mode * Adding config button to Reset the active profile * Adding config button and vocal command to open VA command log * Added new command to load your cockpit default when you start a mission in the air. * Added command *"[say;report][airport;airfiled][runway;runways]"* This will report the 'selected' airfield runways. * Added config option to select the STPT to store the "selected runway" * Added commands to move seat up/down * Fixed wrong Lat/Long entries for West Coord (NAVADA) * Added config buttons to "Show All Phrases" & "Show Theater data" null- 20 replies
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- va
- voiceattack
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Hi, I download a mission were the mission creator used a multiple "X: COCKPIT PERFORM CLICKABLE ACTION" commands. When the mission starts, it appears those command are all performed together, something which may violate the proper command timing delay. It leaves, in this case, some buttons presses (6 & ENTER) as seen below: The problem. in my case is that I am using DCS-BIOS to later press some commands. Since the buttons are not in their normal state it disrupt the entire sequence. It there a limitation on the number of "X: COCKPIT PERFORM CLICKABLE ACTION" which can be sent on the same command? If there isn't then there is a problem.null null
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Hi, I download a mission were the mission creator used a multiple "X: COCKPIT PERFORM CLICKABLE ACTION" commands. When the mission starts, it appears those command are all performed together, something which may violate the proper command timing delay. It leaves, in this case, some buttons presses (6 & ENTER) as seen below: The problem. in my case is that I am using DCS-BIOS to later press some commands. Since the buttons are not in their normal state it disrupt the entire sequence. It there a limitation on the number of "X: COCKPIT PERFORM CLICKABLE ACTION" which can be sent on the same command? If there isn't then there is a problem.null null
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nullHi, In recent openbeta update DCS introduced: New feature. Added F10 Map Coordinates Picker like in Mission Editor. Call it with LALT + Left Mouse click. How can I export the data from the picker? Can I chnage it's default key bindings? Thanks null