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CYPHER11

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Everything posted by CYPHER11

  1. Yeah - some of the commands work some not - even with training - we Well see if there is an update
  2. Not yet - wasn‘t at home yet - next step i will try is to set an own command and train this word - just to figure out if it is a voice recognition or a problem or a problem in the software programming - keep you updated
  3. I guess not - would be perfect as additional feature - I actually don‘t know why they disabled it
  4. Hey @Hollywood_315, most the stuff is working for me - but not the „Track Steerpoint“ command - it is correctly recognized by VoiceAttack but he is just changing the steerpoint, not point the LANTIRN on it - same with map marker - voiceattack recognizes the correct word but nothing happens but beside that - thank you very very much for the very fast implementation of the commands - really appreciate it all the best Cypher
  5. But @draconusthat´s not realistic - i think jester should be able to adjust the antenna and try to find Radar contacts if he see a datalink target - the Rio is there to support the Pilot - so it would be great if he coudl do it, you don´t think so? The second problem is, that if yoiu let him adjust the Radar he will turn it down to -40 - or to 0 if you tell him scan level - it´s totally too much for tracking a target in a specific altitude and distance
  6. Okay - do you have a link to your post? And thank you fortnehme quick answer!
  7. Hi, sorry if this question was already discussed (would love to get a link) - but I have a few questions. Does HB plan to have jester commands to tell him which target you want to attack first in TWS? So a TWS priority? It sucks that I can‘t tell him which target i want to go first second: if I got a human rio and we have datalink set up - and you can see a datalink target with an altitude- than of course my human rio tries to set the radar so you have a radar contact as well - is there any plan that jester will operate the radar in such a way that he tries to get a radar blip for TWS by himself? I often got the problem that If i tell him to scan low, he Scans too low, if he Scans normal, it is too high - so it would be perfect if datalink targets are visible jester try to set the radar accordingly… Are there any news out there about it? thank you in advance
  8. Well, to be honest - I need an AI Lantirn in VAICOM instead of you guys - it extends the engagement range of the F14 very much - so, I want it - and I don’t want to do it with VAICOM turned off. Since it‘s release there is no severe bug report and the system works quite well for me so far - in multi and in singleplayer - so I hope @Hollywood_315 and the VAICOM Team work on and Release it soon
  9. Hey Swson, have the same Problem as you. with Gemini 5.2.0 it won´t work and i guess ED will not fix that in the near Future.... can you sahre the Gemini 5.0 here? i am unable to download an older version from their Website. So i can use it with the old one until it´s fixed? Thank you in Advance ...
  10. Hey @Hollywood_315 today the AI LANTIRN was implemented in the Stable Version. do you have any ETA when it will be integrated? I don‘t want to miss VAICOM and the great Kneeboard just to use the AI LANTIRN. thanks in advance, keep up the great work best of all Cypher
  11. Oh okay - thank you I will have a Look thanks for Info !
  12. Agree here - would be lovely to get the LANTIRN commands. I would also appreciate if we can use the wheel via the „options“command in the normal way it works. Just as a backup. So with TrackIR/VR and the Head movement. Is this possible? keep up the good work - lookin forward thank you
  13. Hey Eagle Dynamics, is it possible to get a normal Picture of the 2D image even if flying in VR? Especially with the Reverg g2 it is nearly impossible to get nice Video footage out of VR - so maybe possible to get the normal 2D picture on the monitor for Capturing even flying in VR without the loss of any Quality? thanks in advance ps: workarounds didn‘t help me, even with OpenVR for OBS and the trick with 4x monitor size didn‘t help to get a nice picture for Videos out of VR. Other games can simply show the 2D screen as it is without VR. thanks in advance for the great work and support always 3 greens and a 3 wire marci
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  14. Hey guys, I guess this question was already discussed but I could not find it. Is there any possibility to built an FOB with an invisible farp next to it to be able to rearm and refuel at any required point? If not, is there a walkaround with a script or anything? would be a massive game changer thanks in advance for the answer
  15. Well - I don‘t like the slingloading option - on most dynamic MP servers you have to fly horrible distances to get to the AO - so just carrying an internal crate would be great but how Mission designers use it in the end depends on them. The feature to rearm/refuel anywhere with the trucks is what we need indeed maybe also with an option in the ME where you can select something like „aircraft able to rearm/refuel next to unit“ or different for me - this little feature would be a game changer
  16. Hey Guys, thank you soi much for this amazing mod I have two Questions about it - is there any Chance to get the Picture of the Targeting Pod to full Size of the Monitor? That would be great for immersion Second Question about the Target System - is there any chance to get the FLIR Image 360 Degrees? SO like the real one you can slew it to the left, right, back and use a valid Point Track? Is there a chance that you guys can make it like the real one? Anyway - have a lot lot lot of fun with this amazing mod Keep up the good Work and Thank you =)
  17. I don‘t get the point here - sorry if I am asking but the best what we could have in DCS is the rearm and fuel truck disconnected from the FARP - so for example 2 Helo’s with CTLD - one carry a fuel truck crate the other ammo truck crate, built them anywhere where it is suitable and then you have the option to rearm and refuel there - would be a massive improvement especially for multiplayer environment - so no fixed farp, dynamically the player is able to place where it is needed. Is this possible @BIGNEWY???
  18. Thank you guys so much for the explanation! Really appreciate:) i will do my best, thanks
  19. Ok yeah got it - but how to know what distance I have to the target? Any chance to evaluate it via the sight? Or anything else?
  20. There is only one graphic - in the manual i can’t see any kind of reference table for the 30mm?
  21. Hey Guys, I’m quite familiar with the Mi8 Weapon Systems right now and it is so much fun blowing up things with rockets and the 12.7 but I can‘t get it managed to fly specific pitch/power/speed/altitude values to bring the 30mm grenades almost nearly into the target. Is there a kneeboard list or any advise how to aim with them through the sight? How can I see how far away I am via the mildots maybe? thank you for any advise - would appreciate if we can get some kind of table to the kneeboard of the Mi-8. always happy landings Cypher
  22. Hi @ElementLT, first of all i really want to thank you for this great Mission. I still have the Problem that CSAR does not work- it says it generates a new task - and then its over - even if i try to take another mission it tells me that i am already assigned to a mission. Any Help? Thanks in advance
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