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paco2002

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Posts posted by paco2002

  1. 21 hours ago, Zapon said:

    you can't park correctly if too damaged, formerly you could just turn off the engines and then have them repair you\

    You have a key combo to teleport to parking in those cases. F-18C - Supercarrier section

    • Like 2
  2. On 11/2/2023 at 2:15 AM, Chump said:

    This script is a few years old, but I would guess that it still works (see attached). You assign the SeaEagle target on the F10 map using a text mark that says "seaeagle". It could probably be done a bunch of different ways, but you get the idea.

    Install this plus MiST in the mission.

    seaEagle.lua 4.33 kB · 111 downloads

    Hi @Chump. Unfortunately I've been trying to use it, but with no joy, I create the mark but no info appears on the script running, it shows that the 1.0v is working, but after creating a F10 mark with "seaeagle" nothing happens, any idea on how to make it work? (MIST added before the seaeagle.lue script SeaEagle.miz

    There you have the miz in case you want to check anything

    Best regards,

    Also, any update on this @fausete @Vibora It's been a while without updates 🙂

     

  3. 5 hours ago, MAXsenna said:

    Read again? I pretty much said both. And probably why it isn't happening. You should probably make a post in the general wishlist, with a link to this thread.

    Sent from my SM-A536B using Tapatalk
     

    Probably yes, but I prefer if @Vibora considers it to move it to the weapon issues if it is on EDs side, or leave it here if its on AvioDev side

  4. 3 minutes ago, MAXsenna said:

    Don't forget that as soon as a weapon "leaves the rails", ED has full control. So they would have ED on board with this too. I think this is the reason getting new weapons/modes into DCS takes so long. 

    Then this should be reviewed by ED or AvioDev, one of them (or both) should address this 🙂

  5. 5 hours ago, Jokkr said:

    OK, all of a sudden Normandy 2.0 is not working. It doesn't even show in the list of available terrain maps in mission nor campaigns'

    Path. Owned both Channel map and Normandy 1.0. Upgraded to 2.0 by the special offer. 

    All DLC's Normandy terrains show up as owned in steam library.

    They did work, but quit during a recent upgrade, timing uncertain as I've been playing Phantom multiplayer for past few months

    Tried refreshing the game with file refresh.

    any Suggestions

     

    Note I bought all terrains from Steam. They do not show up using license check on this site

     

    jokkr

    Please contact support, that is weird

  6. 49 minutes ago, Rudel_chw said:

     

    The weapon may be real, just not on the C-101 ... Wikipedia is not always accurate, the trials that Chile did were made with missile mock-ups .... not one of these missiles was ever launched on those trials. Eventually FACH realized that launching such missiles from a platform that did not had an air-surface radar was pretty impractical, and the project was shelved in favor of purchasing Exocet missiles for our Cougar helicopters, a weapon that was in fact used operationally during a long time.

    Hey Rudel! I get your point... But it would take more or less about an hour or two to make a MINIMAL implementation of the missile, I'm not going to enter on fictional o real... If we do so, we can be hours and hours talking about other things, but let's stay on topic. I just ask for a missile that IT IS in the module, to work on current days. It makes zero sense to be forced to prepare it in the mission editor. There should be a way to be able to use the weapon on MP servers:

    I propose the next.

    Use a simple scheme, that the missile goes straight and looks for a cone in front of him (Faster and easier to implement)

    or

    Use a mark on the map with an exact name (Can be hard for newcomers)

     

    Also, hope we all go in the same way, in terms of getting better modules that we already have, and less on projects, since it is ok to have projects, but it is better to upgrade what we already have 🙂

     

    • Like 2
  7. On 10/3/2024 at 5:52 PM, S3ntry said:

    Is there any hope of getting an update to make the Sea Eagle usable in MP/TOO scenarios similar to the Viggens anti-ship missiles? It severely limits the otherwise awesome capabilities of the jet. @Vibora

    Any update on this? Could the community help for this in any regard? We can do anything if it helps, there are people that made a simple script that search for an F10 Mark with a exact name and sends the missile there.

    It's a shame that there have been no changes in 4 years

    • Like 1
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