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paco2002

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Everything posted by paco2002

  1. Hi Max, please, upload a track to test your issue in other machines, I will try on mine as soon as you upload it.
  2. It could be that the auto-stop sequence activates the wheel chokes but the auto-start doesn't removes it? Puede ser que el auto-apagado active los calzos de ruedas, pero que el auto-arranque no los quite?
  3. Hi, I've been testing, and it looks like there are no raindrops on canopy, tested on Syria, in SP and track attached ReportNoRaindropKA50.trk
  4. Hi! This is a request to add the ability to remove the dust covers on the engine By default, the engine comes with dust covers (Photo 1) If damaged, ONLY RIGHT engine will lose its dust cover (Photo 2) To my surprise if you clip inside the LEFT engine, the one who doesn't loses the dust covers has the inside engine modelled the same way as the RIGHT engine, even tho you cannot see it due to the dust cover (Photo 3) It would be too hard to make this a feature of the module? For sure, not the best if it's going to operate on a dusty place, but having the ability to remove would be great to see
  5. Is there an update on this?
  6. Hi! The gusight camera appears on the cockpit even the gunsight camera has been selected as dismounted in the client special options, while joining a MP server (host cannot be the client) This bug has been running for years, please fix! Specials options should work no matter what server you join nullServer used for testing: 4YA TRINING CAUCASUS PVE V2.0 US 1
  7. In case you are heavy with bombs, I recommend you to use the MPR switch to give your engine an extra boost on takeoff. No limit of time for that engine mode, but you will consume more fuel
  8. There are major 3D bugs reported from December 2020 and still not addressed, so I wouldn't bother on asking for a fix. It isn't going to come
  9. That thing should be included in the module!!!!!!
  10. Mate, how the heeeeeeeeeeeell are you going to shoot the Sea Eagle if you cannot make it lock into the objective? It cannot be configured from the cockpit
  11. Hello! This might be a bit technical, but I will try to make it clear. I've been trying to remove the gunsight (without removing weapons) to see better. Trough model viewer, I found that the argument is 926, but I made custom skins to modify it the same way you modify external models, but I had no luck with it, so I kindly ask if someone can help a bit with this. I add a couple of photos to help understanding. In case someone is wondering why I want it to make it trough a livery is because I mainly play dynamic servers, and the only way of modifying this things are trough livery. Thanks!nullnull
  12. If that script is client-side, please share it!!!!
  13. Yes, I still see this as a kind of high priority, at least, some temporary way of programming the Sea Eagle to fly to a point and destroy a ship. Something like adding an F10 mark with a name, like Viggen does for the Flight plan, to fly to the point and search for a ship on a certain area, of let's say, 5-10NM (?) and attack a ship if found. Hope this idea gets moving, since this thread is old, and there is people asking for it every now and then.
  14. Both of you have the same issue. Moving the power fast, makes the turbine enter a freewheel state, wich basically, is like having a car in one gear, go full throttle, and full clutch at the same time. To avoid that, you need to move CAREFULLY the power on the Gazelle, that way, it wont be snappy.
  15. Happened 4 days ago in a server and a couple of friends, will try to make a local track and share it here, hope it got fixed!
  16. So... 6 month later... Still not fixed for something that costs money and leaves your plane unusable... Not good honestly
  17. Hello! Been trying last days to do an ACLS landing on the F14, but had no luck! All the steps that I followed a year ago are no longer working!!! I add a track, it's done quick and dirty, on the training landing mission.Heatblur Report ACLS F14B not working.trk In less words, all systems setted up, but the only light that is missing is the A/P CPLR, wich doen't let me give the control to the autopilot EDIT: Nevermind!!! I was not setting the DLC correctly, wich is a big facepalm!!!!! Sorry for making this thread, already marked it as NO BUG
  18. What a post, congrats on finding that info. +1 for more untis
  19. Its not that High, Rotorheads also has high number of units and doesn't happen, It may be something related to the Draw function? Or might be something else, but please set it in top priority, not beign able to play the game due to the lack of UI is very bad...
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