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jayst0r

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Everything posted by jayst0r

  1. Hi, there seems to be a problem witch the dogfight switch aft function. Testet witch custom mission and the Instant action Mission "Offensive Basic Fighter Maneuvers". First go Dogfight Switch forward to enter missle Override mode. This works as intented AIM120C is selected, now go dogfight switch aft. Normally AIM9 should be selected but is not. There is a second problem with the dogfight aft switch, if you switch from forward through middle then aft(BOAT Switch Throttle Warthog) a few times within one second sometimes (mostly after 3-4 times) the radar bugs out. on the HUD it then says "DGFT" but the "No RAD" message does not appear when in this state the Egg on the Helmet mounted cueing system is not visible when selecting special radar modes. And it will not lock in special mode. Further more the FCS page on the MFD shows OSB20 and OSB19 for range change active. So I suspect it did not enter DGFT mode.
  2. YAP can confirm happend to mee too, very rare though.
  3. Hi, has anyone else seen this behaviour that the mode4 response moves off the track and off the MFD screen. It starts at the radar tracksymbol, but then stays where it was while the track is moving due to manuvering. Really only is a problem in dogfights where you are fairly close sub 5/10 nm I made a Track in Singleplayer, but in multiplayer it way worse. Like 3 times as much offset, and if the other plane is manuvering and your are, then the mode 4 iff is only visible for like, 0.3 sec untill it moves off screen. iff moves .trk
  4. Jup, it started slowly only 2 false enemys per 6hours, and now after 2 patches it occurs as soon as you join.
  5. Track autopilot does not disable2.trk
  6. There is actually you have to enable "user snapview saving" and the you can manipulate the postion with: Important: Disable/Pause your Track-IR/Head-tracker while doing it ! Keys to use when setting up the view: "Num/ - RCtrl - RShift" Cockpit Camera Move Back "Num5" Cockpit Camera Move Center "Num2 - RCtrl - RShift" Cockpit Camera Move Down "Num* - RCtrl - RShift" Cockpit Camera Move Forward "Num8 - RCtrl - RShift" Cockpit Camera Move Up "Num8" Turn Cockpit Camera Up "Num2" Turn Cockpit Camera Down "Num/" FOV- aka Zoom-in "Num*" FOV+ aka Zoom-out "NumEnter" Default FOV aka Zoom Press RAlt+Num0 - The snap view should now be saved. Or you could change the max values for an axis if you use an axis for zoom. then you would have to recenter zoom axis once and itll stay at your newe zero point.
  7. Hi I made a post in the Bug section, double check that the AP altitude hold is not engaged, If you are using a Switch which stays on the alt Hold wont disengage correctly some times. For me it was the otherway aroud she always pulled up. Maybe your issue is related
  8. Has anyone else noticed that sometimes the FCS is pulling up full back stick although you are not making any inputs? The joystick in the cockpit is also in the neutral position. Had it happen clean jet 900 pds of fuel left was about to, land level flight all of a sudden the Jet pulled up violently at 280 knots indicated. Second time 4500 punds of fuel cat3 4 CBU 97 and 2 GBu 12 still on board, dropt one bomb made a shallow right turn when I leveled off again the Plane pulled up hard, had to full foward stick to keep it somewhat level. IAS 380 Knots. Holding down FCS reset did only work while holding the button. Opening and closing the refuling port though kept it level. Flaps on auto. But what i noticed then looking at the wings is that the flaps fully deployed even at ias 400 knots, when i hold down fcs reset they retracted and instantly redeployed after next slight turn. Until the next turn after which the plane pulled up again. Trim was neutral. Even full pitch down trim wont counter this. Also above 420 knts it seems to be normal again untill you get slower. Unfortunatly I have no Track was after 2hrs in Multiplayer **** edit i found the issue it is the auto pilot att/alt hold somehow was not disabled and it is fine while turning with a decent bank, but once you level off it wants to go back to altitude really agressively ** THe AP turns off automaticly if you pull harder on the stick, but my issue was that if have set it to a 3 way switch and as the middle positon curretly does not work i have set disable to a diefrent butten. Now if you leave the 3 way switch up for example and pull hard the ap wont disable because the switch is still in the up position. So the f16 wants to disable it but recognizes the switch is still up and then wont disable it :-D
  9. yep have seen it too once in 3 hr multiplayer session.
  10. Yes could be, I have had landings where i could not keep the plane on the runway always went off to the right side, when aero braking. Granted there was quite a bit of wind, it was controllable while still airborn and 2 m over the rundway, but as soon i touch down it went crazy full left rudder and still went off to the right. The plane even wanted to flip over to the left. both rear tires were on the ground speed about 100 IAS. had to put in full right stick to compensate.
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