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PB0_CEF

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Everything posted by PB0_CEF

  1. Just a small list of planes and helicopters which should appear in this campaign : - F-4E Phantom II (of course) - F-4B (Navy) - F-4C (USAF optional) - F-8 Crusader (AI) - F-100 Super Sabre (AI) - A-4E-C (Navy on CV or Marines on airbase) - RF-101 Voodoo (AI) - RC-5 Vigilante (AI) - F-105D Thunderchief (AI) - F-105G (AI) - A-6 Intruder (AI) - EA-6B Prowler (AI) - F-5E - C-130 - B-52 (AI) - EC-121 AWACS (AI) - A-37 Drangonfly (AI) - OV-10 Bronco - O-1 (AI) - A-1 Skyraider (AI) - UH-1H Huey - OH-6 - OH58 - AH-1G (AI) - CH-47 - CH-46D (AI) - MiG-15/17 - MiG-21 PFM - MiG-21 MF - MiG-19
  2. One question for DCE campaigns players : the new NAM campaign will heavily use Mods for planes and ground objects (mainly Tete and VAP). Is the use of all theses mods a problem for you ? We will give all the the links for Mods and skins …
  3. Sorry for the late answer To obtain airbases coordinates I put different planes on each base (runway start) then I look in the mission file : I obtain the base ID number and coordinates
  4. No problem We had to be be clear with the fact that some really old campaigns are not playable anymore because of the huge updates me makes to DCE. We are not able to work on those campaigns because it's not ours. After NAM release we will work on all our campaigns to update them massively I hope
  5. I would also like to update and clarify the help documentation while allowing users to better utilize the capabilities of DCE_Manager. One or more videos would be a plus, but that's an area I'm not at all familiar with...
  6. Indeed, DCE isn't dead! We've neglected updates a bit because, while working on a rather ambitious new campaign, I've been asking Miguel a lot to code new things. I think we need to be clearer in the first post to properly differentiate between older campaigns that are no longer being maintained by their creators and that didn't use DCE_Manager from the start. I'm actually planning to start a new thread dedicated to DCE_Manager to be clearer. EDIT : Change the first Post only After the release of NAM, I'm going to try to update all our campaigns to take full advantage of the new features introduced in the latest campaigns or DCS updates.
  7. Excellent ! Each new version brings surprising new features that enhance the immersion in the Vietnam War era. Thank you.
  8. Nice Can the Ec-121 be used like a kind of AWACS in a mission ?
  9. Well, this campaign is quite old and I’m not sure it’s author is still working on it
  10. Well I'm wrong : it seems my tests were in shallow waters so the junks were plenty of water but unable to sink ! In Deep waters it works fine Thank you again for this link ! (Could be a good addition to your mod pack maybe )
  11. Thanks for the link Those Sampan and junks are beautiful ! Alas it seems that they cannot sink ... they are destroyed with rockets but there no way to see it : junks don't disappear at all or don't have any damage model ... Sinking should be enough for me A small drawback too is that it seems to be impossible to put live boat on my NAM rivers only statics but it's not a big problem for me. It could be a nice hidden harbor addons ! We are waiting for you new version impatiently thanks
  12. Hello we are using intensively your great Mod for our forthcoming NAM's DCE Campaign and I'm looking for a Junk, or even better, a lightly armed Junk to diversify the targets in Search and Destroy missions using helicopters or light aircraft. I haven't found anything like it. Would this happen to be in your future projects?
  13. Hum sometimes you must wait for the other flights to take off. Did you look at the timings and at what time before take off you spawn in the deck. By default this timing is often quite long to prepare mission slowly. You can change it in conf file
  14. Nice ! Just one question : for the coming NAM campaign we introduce Escort Jammer. It needs to install EA-6B Prowler Mod because there’s no existing jamming planes usable for US campaigns in DCS. Do you think it can be a problem if we propose this feature in option with few files to install in this campaign ?
  15. After selecting salute TWO times in the crew chief menu then I have this : and it works as usual ... Can you please try the autostart to see if it's not a checklist problem : that's just what I have done to test ...
  16. So you have this text :
  17. Well I was able to take off with crew management on … Do you have at least the sentence on the screen telling they are waiting for your salute or nothing at all ? I will put a screenshot as soon as I am at home
  18. Si after the briefing and your spawn on the CVN bridge, you make your Hornet startup and then you can not be managed by deck crew ? I misunderstood your problem sorry … I thought it was a mission generation bug…
  19. I was able to start this campain without problem ... can you show me what screen you have to begin the campaign ? Here is mine : Do you use the DCE Manager ?
  20. I will try this campaign again to see what the problem can be … For Sa-10 the best solution should be saturation and SEAD (human SEAD should work better)
  21. Can you please try this link : https://www.digitalcombatsimulator.com/fr/files/3316150/ It's the same link I provided in the readme but it seems to work for me :
  22. Did you try to follow the links provided in the user file read me ? It should permit to install the mods needed in the saved games/dcs/Mods/aircraft folder…
  23. Well your installation seems perfect ! it seems that this old campaigns is with an outdated system : now we are making only one campaign per side with the possibility to choose which aircraft to fly but this one is not yet converted I will look at it as soon as possible ! You can try Iran Iraq war campaign on the red (Iraq) side to fly Mig-21 but it’s a hard one against F-4 and F-14 !
  24. It’s an old campaign but can you please show me how it is installed ? it should be in : saved games\DCS\Mods\tech\DCE\Missions\Campaigns
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