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okieordie78

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Everything posted by okieordie78

  1. I noticed that I can't get the fuel tanks for the huey loaded. Then I looked for the LUA file for the pylons...can't find it. Any help?
  2. I would be impressed if that could work...but I doubt it.
  3. Not remembering my nomenclature...that's the land based unit. What about the ship based unit? EDIT: I was referring to the pics.
  4. IYOAYAS Chief.
  5. I sill feel the CCIP/CCRP for the 82 and 82s is backwards...doesn't feel right. But who am I?
  6. okieordie78

    AUTO START

    This is the EASIEST a/c to start IMHO...less than 10 steps I think. I fly it just for that.
  7. I have a wishlist, most of them carrier based. But there are some mods which fulfill that. Would like to see a lot of Vietnam era aircraft. (A6, A4, F4). I don't mind eastern A/C...but waiting/finding an English pit is...dreadful sometimes.
  8. Was it the M8I8 Transport or the Ural? Those are the only two I've had any luck with. Although I think the list has been extended.
  9. Isn't there a key combo to start the reload?
  10. @ Jar I downloaded the Hornet mod from the Stinger site. Is it the same hornet model in this thread? If so, I take it is meant only for DCS 2, (stated somewhere, readme I think). Another thing, I still can't get the A/G mode to work in the A model. All I get when pressing keys 2 through 7, is "INST" on HUD. Plus, none of the instruments work in the plane. RPM readout, fuel, etc... The C model seems to work just fine for A/A, but that's about all I can get. Am I missing something?
  11. Then I am having a hard time using the avionics...I can't get them to work. I just remembered too...I can't see the HUD in any model. EDIT: To clarify the HUD, it's the view...too high or something.
  12. I forgot to mention I am aware of the unguided bomb technique. I was referring to guided weapons. The F-18A does not have a SU25 cockpit, I still see the F15 cockpit for both the A and C models. Maybe another mod is messing it up?
  13. So how are we supposed to use the A-G weapons in the F15 cockpit? Your post says many usable A-G weapons for the F18, but I don't see how that is feasible in the Eagle pit. Am I missing something?
  14. +1. I see nothing when I push 7. Using 1.5.1.
  15. I'm betting it's from the VNAO mod for FC2.
  16. Wow, I haven't seen an F-14 pit since the VNAO mod for FC2.
  17. The only complex fast mover out right now is the Mig21. I'm not sure about the Mirage, but if I remember right in the announcement, it will only have an SFM upon release with either AFM or EFM released later. (Which is disappointing...but, what can ya do?) I know the trainers are out, but I'm not counting those.
  18. I want Nevada and I want to go to Las Vegas!
  19. Wow! This looks very promising. I'm going to look up your guardians campaign.
  20. How do we fix custom liveries that I downloaded?
  21. So I have the A7 and F18 installed, what other mods are compatible with 1.5.1?
  22. Is there a certain procedure to fire weapons for the f18A? The TV pod unlocks targets too soon after I drop laser guided weapons. AGM65 (G model I think) just rolled to the left and blows up. I wasn't able to fire the AGM 85. The only thing I can successfully put on target are dumb bombs. It is fun to fly with though. Thanks!
  23. Is the A7 compatible with 1.5.1 or is it only for 1.12?
  24. I get confused on the wings of Russia sight, how do we install their mods? especially the hornet and a7
  25. So the CC, is it just not ready yet? Or did something get broke in the new update? You talk about a LIGHT payload for that a/c. 4 mk84 , 2 winders and a gun pod put it around 167 overweight. Even on the lightest payload just below 100, the a/c still uses up all of the runway plus some to take off. But I noticed the AI aren't using the flaps. (It does have flaps right?) Can't wait to try this bird.
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