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Everything posted by Sinky
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Mk-82 Dive Angle, Airspeed Recommendation
Sinky replied to polygonpusher's topic in DCS: A-10C Warthog
Yeah the problem that I encounter sometimes using 15 degrees is the speed at which the target moves down the PIBL, you have to have good reactions to hit release at the right time and you can still mess it up. I think I might try out your technique. -
No worries. I never said it was correct, just pointing out that for me at least it seems to lock a mile or so sooner, up to now anyway.
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GPS Guided weapons can't engage moving targets.
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How to safely engage T-72 tanks for a guns kill?
Sinky replied to -Ice's topic in DCS: A-10C Warthog
Give them a burst in their weak spot at around 0.8 and get the hell out of dodge? Haven't tried it but I know they tend to engage me at around 0.45. If I'm up against multiple tanks in close proximity I take time to plan my attack angle. All the planning in the world can't make up for having an unlucky day though. Would be nice to see what Wags technique would be. -
Mk-82 Dive Angle, Airspeed Recommendation
Sinky replied to polygonpusher's topic in DCS: A-10C Warthog
Started using the CBU's recently and they make me nearly have a crisis ( you won't understand if you don't watch top gear ). I usually go with the flow when releasing dumb bombs but I tend to average around 15 degrees and releasing at around 2000. -
Gah, which model should have it?
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How to safely engage T-72 tanks for a guns kill?
Sinky replied to -Ice's topic in DCS: A-10C Warthog
Against active tanks they only get a shot or two off at me, once my rounds land he is incapable of firing. Extending the range seems to involve using a ridiculous amount of ammunition in my experience ( against MBT's ). If your worried about the AAA then hit them first even if you just have the cannon at your disposal. The GAU-8 has a slight range advantage over the Shilka for a reason, sorry but I can't remember the exact slant range to engage and break off at safely. -
Haha yeah, must admit it has killed me on one occasion whilst trying to sneak in under the radar.
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How to safely engage T-72 tanks for a guns kill?
Sinky replied to -Ice's topic in DCS: A-10C Warthog
Yeah it's possible to use wags method and not overfly the target, I do it a lot. You will be engaged though. Thank you, happy flying. -
Nice HOTAS. My TrackIR tends to go loopy when I'm having a smoke.
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How to safely engage T-72 tanks for a guns kill?
Sinky replied to -Ice's topic in DCS: A-10C Warthog
What StrongHarm said. I use Wags method of firing at 0.5 until 0.2 slant and I get a kill nearly every time. Only use around 100 rounds average. Para: To my knowledge the PAC won't engage with the speed brakes deployed will it? -
Haha. Best reason to carry H's in the day time is the ability to use force correlate.
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Each to their own mate :). I think it might stem from the fact I strictly only flew the A-Frog in FC & FC2. Obviously if I know I will be up against some serious threats then I will take a TGP. In training I find it helps to keep my eye sharp so even if I'm using the TGP I have a good chance of spotting a strela or shilka at the last minute that I missed with the TGP. Hopefully you can see where I'm coming from.
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Looks like most people carry two of each. As stated earlier I keep my D's for SAM threats because of the increased lock range which increases my stand-off and use my H's on tanks and zeus's. My personal preference is to only carry the TGP when hauling GBU's, keeps my Mk1 sharp. Tyger: I never stated using the H at night, I was under the impression this thread was talking about day time. 99% of the time in daylight conditions the D will obtain a lock sooner than the H for me, but the difference is so small it only matters for me when I go up against a SAM threat. Are you able to replicate the IR protection in-game? I have yet to experience this, might give it a thorough test later though.
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I thought I would take a screen shot to illustrate my spotting statement between the two seekers. Both taken at the same range using active pause, don't know about you but I find it easier to spot them on the H model at this range. The D model would still obtain a lock earlier than the H model though, I should think.
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Everything I have said is in theory, in my experience you can spot targets better with the H in some instances, it seems to have a higher resolution than the D for me at least. Try it yourself and you might realise there's a time and a place for each one. I run 256 resolution on the MFD's btw. You might be better off taking only D's because I guess you use the TGP to find the targets. I don't always carry the TGP so I can see the advantages of each seeker head. Just remember everything I've said is based on using the mav to seek out and lock targets, no TGP at all.
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Once the recording starts press LALT+C then move your mouse off of the screen. Just tried it while replaying a track and my guy is still clicking switches in the cockpit but there is no cursor since I've moved it off the screen.
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Wouldn't the AGM-65H have a harder time locking up a target in a very dark green field? Don't know if you've noticed but on the darker terrain you can barley see the vehicle in daylight with the H model, that tells me the seeker would have some trouble. I usually carry two of each, keeping the D's for the most dangerous targets. Edit: Also, the cloud shadows may effect the H's seeker but don't quote me on that, haven't tested it.
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I might get a kick in the face for posting this since it isn't an A-10 but since your from the UK, chances are you love the harrier. Q8bmk4yZAJI
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The key word in your post being MODDED cockpits from lockon. Textures are significantly better than lockon or black shark for all of us. Looks like the problem is on your end somewhere.
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I feel exactly the same and this may be only me but it seem's the FLIR got even worse in the final release.
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Not really a HUD tape but it has comms on it, I quite like it anyway.
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And you reached this conclusion how?