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Sinky

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Everything posted by Sinky

  1. Is this what your talking about by any chance? http://forums.eagle.ru/showthread.php?t=68301
  2. Ground smoke was changed alot through the beta, it was thicker and moved with the wind but that is not in the final release anymore. I wouldn't rule out the possibility of them bringing it back, failing that a mod might be possible.
  3. +1 especially "De oppresso liber". Nice pictures, 1680x1050 would be appreciated though.
  4. I've seen people use it on landing after taking heavy damage because there main wheel brakes wouldn't work or wouldn't work effectively ( due to lost hydraulic power? ).
  5. Nice videos :). I wouldn't really call this a movie, but I will post it here anyways. Just a video to test codec and upload quality for further videos, was just messing around hence the weird approach and the fact I didn't fence out. Riddled with bullet holes, MFD's damaged, engines were getting hot at the top end from the damage, but no major control surface damage at all.
  6. Took it's time but my brain finally kicked into gear.
  7. Not for me, I've changed it many times and it changes how much it zooms me out when entering the cockpit, try it for yourself. Just had a brain wave, it probably is editing the one you say it is and when the zoom back kicks in it makes it zoom back further than usual, giving the effect that I'm only adjusting that. Thanks Nate.
  8. One nice feature I forgot to mention is if the vehicle is on the move and you point lock it with the TGP then switch to the mav, the maverick will track the target on the move, even without a lock.
  9. Looks like I was wrong then, I knew it was either in the snapview file or the view file, but I can't find which line to edit and I've tried editing a few with no luck. Editing the min and max fov in the view.lua yeilded no results, still goes back to a low fov when pressing num pad enter. Nate: The answer you gave was for setting up the default fov when entering the cockpit, I have already done that, my problem is that after zooming in for a guns run then pressing num pad enter to reset my zoom it takes me to a small field of view rather than the 83 I prefer. The value of 83 has been input into line 1059 and that zooms me out once I enter the cockpit just fine, but like I said once I reset the zoom it goes to a field of view around 60-70ish.
  10. I'm trying that file right now, will let you know how it goes. I'm still sure Nate's response was to the other guy considering the advice he gave was how to set the zoom out level and thats not what I'm looking for. It won't let you, you need to save the file to the desktop for example and then drag it back into the folder and overwrite, remember to backup though.
  11. Match the line's I posted above with Nate's instructions, make sure yours is set to your desired field of view and not 83 which is my preference. That value is what it zooms you out to, do some guess work with the number and if you get it spot on then it shouldn't zoom in or out at all.
  12. It's not a problem at all mate, you got your question answered. I think DocSigma might have the solution, missed his post before. Doc was the line he edited the one with "{20, 120}" in it? It takes the average of the two numbers and that is determined as your fov, I will give it a try and get back to you all. Nate was answering your question, nearly sure of it.
  13. Isn't that the game mode view? You can get a view similar to that by pressing LALT+F1, but instead of the aircraft in the middle you see the hud image and the MFCD's are at the bottom of the screen.
  14. Follow nate's advice, here's what I've changed in the file, it's the viewAngle bit. Edit the SnapViewsDefault.lua but be sure to backup the old file, if you edit just SnapViews.lua you will have to tell the game to not use the default file. Snap[11][13]["y_trans"] = -0.041336805555555564 Snap[11][13]["x_trans"] = 0.36 Snap[11][13]["hAngle"] = 0 Snap[11][13]["viewAngle"] = 83.0 Snap[11][13]["vAngle"] = -23 Snap[11][13]["rollAngle"] = 0 Snap[11][13]["z_trans"] = 0 If you zoom in for a gun run though and reset the view afterwards using num pad enter it will reset to a fov of around 60-65, need to find out where I can change that value.
  15. No problem, I was frustrated till I found out about it.
  16. Most people seem to be getting freezes and stutters when it loads new terrain areas. It's being discussed in this thread http://forums.eagle.ru/showthread.php?t=67803.
  17. What EvilBivol-1 said, key bind for it by default is LSHIFT + P. Check this thread from the other day if you need more info. http://forums.eagle.ru/showthread.php?t=67808
  18. I know how to set the fov value that the game automatically sets you to once you enter the cockpit, but does anyone know which value I should edit to set the fov value for the num pad enter view reset? Thanks.
  19. Yeah you can usually achieve a lock at around 7nm. As for lofting, I tried it once on a SAM site, disaster. Suppose it could possibly work if you build up some speed in a dive before hand.
  20. There should be no need to slew the mav. Make the target SPI through the TGP and switch to the mav, you might have to slave it to the SPI but once doing so just press TMS Up Short and it will try and lock, if it doesn't lock just try the button again. No need to start slewing and trying to keep it on target to get the lock. If you want a video for better explanation I think Tiger from the 104th did one. Hope this helps.
  21. I remember that now from the weapons training mission, he attacked my SPI first with a mav, told him to rejoin but the bugger still rippled off another three mav's before he rejoined. I will give it a test tomorrow anyway.
  22. Have they edited this in for the final release? It's one of the few things I've left to test on the final, on the beta you could only give him an area around your SPI and a target type, couldn't point him onto a single target.
  23. Just keep trying the different ftp's, you will get in after a while, I did. Good luck. rexehuk: Thanks for the video, I don't know what I did wrong for the 97's not to work the first time. Tried again around two hours ago on a group of around 7 or so T72's, there wasn't much left put it that way.
  24. Anyone tried the CBU-97's? They seem to act exactly the same as the 87's for me. Maybe I'm just being an idiot though.
  25. There is no beta anymore, they released the final version. You can find the beta forums under "DCS: A-10C Problems".
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