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R0NiN

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About R0NiN

  • Birthday April 11

Personal Information

  • Flight Simulators
    DCSW, Elite: Dangerous, MSFS, XPlane11
  • Location
    Colorado
  • Interests
    Helicopters, film editing, motorcycles

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  1. Things I was hoping to see, but didn't- my home away from home for 12 months in 2009 was not modeled at all- FOB Shank. There are buildings all around, especially Pul-i-Alam (the nearest "city"), which is not accurate to IRL. The FOB is there- at least sat pasted data, but no 3D objects rendered, and as of 2014 was one of the top 5 largest bases in RC East. Pretty disappointing considering it had multiple helicopter points, a C-130 rated runway, and housed an artillery battery, hospital, and logistics supply point. The red circles show buildings that do not exist. The entire base is flat on the terrain and features zero buildings. Here is the Google Earth image of the same place: Notice minimal buildings in the surrounding areas. I hope they fix this, as there were a lot of really interesting operations that came out of this area and my unit built up this base when I was there. null
  2. I think it depends on how you structure and build missions. I made a mission just yesterday where I provide reconnaissance for a convoy going from one place to another, with an enemy position/checkpoint in between. I spot the checkpoint, and can either destroy it, or call in heavier air support (2 AH-64s). Since I put the enemy forces in, I already know where they are, and the waypoints programmed for the 64s are already based on that, but if you were just playing the mission without knowing, it would feel like you're discovering the enemy troops, passing on that information, and the Apache team coming in and taking care of business based on your intel. It can be done, it's just not live and organic like how MP can work.
  3. Huge missed opportunity in not having Barundus or Casmo narrate the tutorials.
  4. Tesla Industries designed a power supply unit specifically designed to implement the M134 to the OH-58, but I think the army retired it before that ever became a possibility. I know Tunisia had requested the OH-58 for a foreign sale and on the request was an M134 system, but as far as implementation, I do not know if that ever came to fruition. Based on the picture posted, it looks like it did somewhere. I highly doubt PC will incorporate it, though. But I would love to be proven wrong.
  5. THIS! I noticed it setting up my keybinds the other day. I have the X56 (not because I'm cheap but because I'm poor ), and the switches on the base are only two way- it would be great to get the master arm switch or the position lights switch to be two clicks up for arm, one down for safe/two up for bright one down for off. This is one of my few gripes that is actually kind of a PITA. Especially when I can't arm my weapons systems while flying without having to turn on AI to grab the mouse and hit the switch manually. Great point here RangerGav!
  6. R0NiN

    Paintkit?

    AFAIK Polychop didn't release one... I'm not sure how there are liveries already (I've seen one set from a user on FB), but people must be manipulating the texture file manually without the aid of the paintkit.
  7. Super helpful! Thanks Sydy! It's people like you who make this community so great! Keep it up!
  8. Absolutely. I use an X-56, and it works just fine for me, but it's how I learned.
  9. Tried it... no issues- it's just a pedal turn. What's the big deal? The real question is, is the actual reason you don't like the FM because you are struggling to learn it? I have seen no issues with the FM. Granted, I was never a helicopter pilot IRL, but I think I'll defer to an actual guy who has BTDT like Casmo. The Flight Model is just fine. Not to be mean, but maybe this is a case of "get gooder."
  10. I would really like to see them add more variety in infantry assets. As of right now, using the CH added forces mod, US forces look way better. Although I would love to see them add Maxxpro MRAPs, RG-31 and 33, Cougar and Caiman. But really I want to see expanded insurgent infantry units. More variety than just the single insurgent with an AK- maybe have a few different types with AKs, then one with a RPK, a static PKM emplacement, and a couple RPG insurgents. This would definitely add to the immersion and provide a better variety of targets for the AH-64, OH-58 and various aircraft to hit. Just my $.02.
  11. That worked! Just tested it and it seems to have worked.
  12. I'm somewhat new to triggers and whatnot in the mission editor- and I'm trying to set up an OH-58 Recon mission where the player controlled unit can trigger actions of ground forces via the radio menu. What I'm trying to do is make it so that a convoy departs a location and holds at a certain point and once my helicopter is airborne I can hit an option in the radio menu to have them stop holding and continue on their waypoints. Then they'll hold once more until I select a second option in the radio menu for them to move again. And finally, I have a QRF staged so that if/when (really when) the convoy encounters enemy forces I can hit another button in the radio menu to get the QRF moving. What I've done: put waypoint options on each point in the route for them to hold with the stop conditions at flag 1, 2, and 3 (3 being for the QRF to not start moving). Then I added in triggers 3 add radio item triggers each flagged as 1, 2, and 3. Did I do this right, or am I way off? Is this method even possible? TIA.
  13. I know this topic is old as dirt, but my $.02 if ED is really going to do an Afghanistan map... 1. Balkans- to include maybe N. Greece, and some of Italy for Blue land bases. This would be cool to do some historical Balkans conflict missions. 2. Korean Peninsula- historical Korean War battles, but also some neat future scenarios like DPRK crossing the 38th Parallel. 3. Obligatory request for Vietnam.
  14. "Hello valued viewers, today we're going to shoot down some Migs with our M4s in the cockpit of our F-14 Tomcat."
  15. Mine is crashing too. It could be that I have an older PC (replacement is in the works, once I have a little more money to build a new one with a modern chipset), with a GTX 1060, but got loaded in, started up, and then when I went to take off- boom! CTD.
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