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Everything posted by kingneptune117
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Mod News: Pretty cool Xtreme list from HJ
kingneptune117 replied to NRG-Vampire's topic in DCS Modding
If he can make a functional F-15E, only then will I consider this the greatest mod ever made -
Looks great! Could you upload!?
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RaMGen: Random Mission Generator 1.0 for LOFC
kingneptune117 replied to DoctorK's topic in DCS Modding
does this work with fc2? -
Ah thank you for your help. It was a problem on my side. I had the old 104th integrity check modman pack, I didnt notice there was a new one. The problem was that the new export.lua thing wasnt installed. This new pack installed that or changed the settings or w/e it does ha. Thanks again.
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crunch, i did that. I also tried uninstalling all the f-15 cockpit modman packs. Unfortunately, I did not back up the files I replaced manually (as this mod requires you to install textures into the temptextures folder). I was talking to one of the 104th guys on TS yesterday, he said there is a problem with this mod and the new integrity check. Not to sure whats going on maybe it is a problem on my side. What I do know is right after I installed this mod the integrity check failed. Could be a coincidence though. Today I will try reinstalling lock on and flaming cliffs 2 and then see if i have any luck.
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Oh yes that would be awesome! Especially during landing more than anything. have a listen to the bumpiness. go to 2:14
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diveplane it would be much appreciated if you could give us those F-15 sounds!! They are amazing!
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this may sound strange but for some reason my integrity check is failing. I also have the jumpers mod on. Would that conflct with the 104th integrity check? could this be because i renamed those files to TGA or whatever it was i had to do to make doctorK's hud work with your mod?
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Warming up for "Project 10"
kingneptune117 replied to Glowing_Amraam's topic in Screenshots and Videos
This is a pretty stupid question, but the footage will be from the actual DCS A-10C, right? In your project 10 "warm up" video im pretty sure that is just the flaming cliffs a-10a. -
I figured out what was wrong. When I uninstall DoctorK mod, everything works. With it installed, the TEWS, Radar screen (the one to the left of TEWS), hud panel, and weapons selection screen do not appear in aero's version. But I would love for this issue to be solved, this way I can use Doctor K's amazing HUD. Thanks for the dedication!
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I cant seem to get the TEWS or hud control panel to work. I put it in the bazar/temptextures folder. I have windows 7 32 bit. Your guages and what not showed up great when I used modman. Any idea of the problem? I should mention im doing the same thing that iraqi-outlaw is with both mods.
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omg that F-15E glass cockpit is sexy!
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Warming up for "Project 10"
kingneptune117 replied to Glowing_Amraam's topic in Screenshots and Videos
have you started work on project 10? -
how do you have access to this real f-22 simulator, or for all i know real f-22 mfd photos? Where are those pics from and how did you get them you could be a real asset here.
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I noticed a long time ago that once you bank up or down to much the rwr stops being effective. Its definitely true.
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I realize I need to stay locked on the target after I fire, but for how long? I was in campaign using them and not a single one out of 5 hit.
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Warming up for "Project 10"
kingneptune117 replied to Glowing_Amraam's topic in Screenshots and Videos
Will your movie include a release window? -
I was just playing in the 104th, and then tried to use tacview. I saw the file in my temp folder for the multiplayer session, but when I tried to open it it gave me an error message about some sort of export settings. Do I need to change my settings to get this program to work with multiplayer?
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Next DCS (US) Fixed Wing Aircraft Wish List
kingneptune117 replied to diecastbg's topic in DCS Core Wish List
The next DCS should either be the strike eagle or F-16C -
Ive shot down multiple enemy fighters in an a-10 before. what you need to do is lure them in close. Do whatever you can to dodge their missles. Turn hard, get a visual on missile, pump out a BUNCH of chaff/flares, whatever. Once hes within range of your heaters, get a lock and shoot him down.
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Interesting. I can see why you would say the next aircraft may be a fixed wing fighter, as they have already done a chopper and are about to release a strike fighter. I wonder what they will decide on. I would personally like to see either the strike eagle, eagle, or a viper. That's just my opinion. I think the strike eagle AKA "the flying tennis court" is really badass in terms of functionality, especially when it comes to avionics. The viper is just an all around awesome aircraft to me, as it has proven itself time and time again in combat. Also, we have a lot of declassified information on its avionics and strike capabilities, so I think DCS would have plenty to work with.
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Good thinking. I don't think it's appropriate to make any sort of assumptions at least until the new patch is released. I'm so excited for this aircraft. It's to bad the flight simulator market isn't larger. I think it is so small because most people do not want to take the time to learn how to fly something as intricate as the blackshark or warthog. Most people want pick up and play games such as modern warfare 2 or bad company 2. Nothing wrong with those games, I own them myself. I just like being able to come home everyday from school and learn something new in a simulator. I find it sort of an adventure.
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thanks. And i did search. I did a simple search on "tacview" and found nothing of interest.
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I was playing in the 104th a few days ago and saw a few people talking about how the A-10C will be incorporated into FC2 multiplayer. They said that you would have a choice between flying the A and C variants. Any evidence of this? I would like to believe them but it seems a little to good to be true.