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Posted

There seems to be a strange light bug.

 

During the night, the moon seems to be the primary light source.

However, when the sun start coming up, the world becomes suddenly very dark as if the moonlight stopped suddenly.

 

For example, if we start a new mission, and set the time to 10/09/1993 at (10th of September) and set the time to 06:15, it's quite bright outside, as the moon is almost at its highest.

However, at 6:20 it starts getting darker, until the moon completely disappears from the sky at 06:21.

 

This makes it quite hard to create missions in the morning.

  • 2 years later...
Posted

Needs bumped. Any mision time extending over dawn or dusk will be unrealistic with the dark crossovers. Night flying is a mess between moonlight and no moon lighting, it's just inconsistent, either dark beyond any darkness with no ambient lighting, or extremely bright with units reflecting light as brighter-than-venus stars from ranges beyond 50nm, leaving a UAZ to be more easily spotted at night from 50nm than day from 2 miles. It's just broken.

___________________________________________________________________________

SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *

  • 1 month later...
Posted

My excuse for not learning the CASE III recovery:

Night flying was always a pain in the a**.

Since they reworked the night lighting, it looks absolutely awesome to fly over the desert with a shining moon!

But now we have those "white dot labels" on every single unit/object/weapon.

An infantry squad looks like an angry mob with torches from above.

 

Please ED, get this fixed :cry:

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