diveplane Posted December 19, 2011 Posted December 19, 2011 ok made a nice night vision mod as well, will be out shortly, tested in mp and single player works great. https://www.youtube.com/user/diveplane11 DCS Audio Modding.
hassata Posted December 19, 2011 Posted December 19, 2011 Nice one. Maybe a dual-release for Christmas! [sIGPIC][/sIGPIC]
Mustang Posted December 19, 2011 Posted December 19, 2011 Is there any difference between this modification and this one here? http://forums.eagle.ru/showthread.php?t=80313
diveplane Posted December 19, 2011 Author Posted December 19, 2011 Is there any difference between this modification and this one here? http://forums.eagle.ru/showthread.php?t=80313 not much of a diff really , mine is a slightly bigger field of view. https://www.youtube.com/user/diveplane11 DCS Audio Modding.
213 Posted December 19, 2011 Posted December 19, 2011 nice, but the eye doesn't function like a camera, we have wider horizontal perspective therefore the view of the goggle would be slightly more oval.
PeterP Posted December 19, 2011 Posted December 19, 2011 ... but your Eyes are still looking through Round lenses. And the image you see trough them isn't influenced by your FOV in any kind of way. -So the image is round and not a oval one. Please rethink your theory again - http://forums.eagle.ru/showthread.php?p=1308738#post1308738
diveplane Posted December 24, 2011 Author Posted December 24, 2011 this mod has been uploaded to user files section , modman install version https://www.youtube.com/user/diveplane11 DCS Audio Modding.
Xxx Posted December 24, 2011 Posted December 24, 2011 Sorry Peter, when you look through NVG's for long periods, the Brain will "fill in" the blank areas. You end up with a complete field of view. You do not see what is depicted in the screen shots. There are no round images or oval ones, with black "blind spot" masking effects. Thats only in old WW2 naval films........... A quote from the referenced article;- "The interesting thing about the blind spot isn’t so much what we don’t see as what we do. The fact that there’s no visual information there doesn’t lead the brain to leave a blank in your visual field; instead, it paints in whatever background is likely to be there. If the blind spot falls on a dragonfly resting on a sandy beach, your brain doesn’t blot it out with a dark smudge; it fills it in with sand. " REF. http://discovermagazine.com/1993/jun/thevisionthingma227 Happy Christmas to all. ;) [sIGPIC][/sIGPIC]i7 Haswell @ 4.6Ghz, Z97p, GTX1080, 32GB DDR3, x3SSD, Win7/64, professional. 32" BenQ, TIR 5, Saitek x55 HOTAS. Search User Files for "herky" for my uploaded missions. My flight sim videos on You Tube. https://www.youtube.com/user/David Herky
diveplane Posted December 24, 2011 Author Posted December 24, 2011 Sorry Peter, when you look through NVG's for long periods, the Brain will "fill in" the blank areas. You end up with a complete field of view. You do not see what is depicted in the screen shots. There are no round images or oval ones, with black "blind spot" masking effects. Thats only in old WW2 naval films........... A quote from the referenced article;- "The interesting thing about the blind spot isn’t so much what we don’t see as what we do. The fact that there’s no visual information there doesn’t lead the brain to leave a blank in your visual field; instead, it paints in whatever background is likely to be there. If the blind spot falls on a dragonfly resting on a sandy beach, your brain doesn’t blot it out with a dark smudge; it fills it in with sand. " REF. http://discovermagazine.com/1993/jun/thevisionthingma227 Happy Christmas to all. ;) this effect your on about cannot be done ingame atm, not unless dev team decide to alter it. https://www.youtube.com/user/diveplane11 DCS Audio Modding.
HiJack Posted December 24, 2011 Posted December 24, 2011 Does your mod also require windowed mode diveplane?
diveplane Posted December 24, 2011 Author Posted December 24, 2011 Does your mod also require windowed mode diveplane? not sure what your talking about here?, ingame options window mode or full screen? tested on full screen mode. https://www.youtube.com/user/diveplane11 DCS Audio Modding.
HiJack Posted December 24, 2011 Posted December 24, 2011 Yes thats it. Thanks. By the way, can this mod replace the Ka-50 night vision?
diveplane Posted December 25, 2011 Author Posted December 25, 2011 Yes thats it. Thanks. By the way, can this mod replace the Ka-50 night vision? sure it could but would require you to rename the file. https://www.youtube.com/user/diveplane11 DCS Audio Modding.
PeterP Posted December 25, 2011 Posted December 25, 2011 (edited) Sorry Peter, when you look through NVG's for long periods, the Brain will "fill in" the blank areas. You end up with a complete field of view. You do not see what is depicted in the screen shots. There are no round images or oval ones, with black "blind spot" masking effects. Thats only in old WW2 naval films........... A quote from the referenced article;- "The interesting thing about the blind spot isn’t so much what we don’t see as what we do. The fact that there’s no visual information there doesn’t lead the brain to leave a blank in your visual field; instead, it paints in whatever background is likely to be there. If the blind spot falls on a dragonfly resting on a sandy beach, your brain doesn’t blot it out with a dark smudge; it fills it in with sand. " REF. http://discovermagazine.com/1993/jun/thevisionthingma227 Happy Christmas to all. ;) Hi Accipiter, what has the "blind spot" to do with the masking area of binos and the FOV you have while using them? - and how the small area of the Binos can fill up your complete FOV while you can look beside the binos inside the cockpit? The blind spot is a particular area in the retina where you have no photoreceptor cells because there is the nerve tract that goes to the brain. So your quoted part of the article is right about the blind spot but this isn't fitting in any way in the context about what you see through Binoculars that are mounted in front of your eyes. Sorry, it seems that you mixed something up here. The only thing that can get oval is the area that the tube of the binos are masking but the image image they deliver is round - caused by your stereoscopic vision when using both eyes- another image that illustrate this: original post: http://forums.eagle.ru/showthread.php?p=1308780#post1308780 Edited December 25, 2011 by PeterP
PeterP Posted January 5, 2012 Posted January 5, 2012 (edited) Never mind the double-post: Following the motto : Tell me and I will try... ...show me and I will understand! I made a video tutorial how to make the focus.png fit with multi-monitor setups. In this example I use a setup with two 1920x1080 monitors side by side. But this method can be applied to all different combinations when you start with a screen-shoot of your setting. Watch it in full screen ! And for a better compatibility I made presents for all common aspect-ratios of Diviplanes focus.png. So the NVG image will always be a circle instead of being stretched when used on a different aspect than 16:9 - as it is right now. I added also presents for Triple-head setups. Download pre-sets: http://forums.eagle.ru/attachment.php?attachmentid=60918&d=1325747866 Diveplane, maybe you can edit your upload(s) and add these pre-sets. and also link the video in your description. Edited January 5, 2012 by PeterP
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