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Posted

MWS stands for Missile Warning System.

 

It is NOT functional.

I need, I need, I need... What about my wants? QuickSilver original.

"Off with his job" Mr Burns on the Simpsons.

"I've seen steering wheels / arcade sticks / flight sticks for over a hundred dollars; why be surprised at a 150 dollar item that includes the complexities of this controller?! It has BLINKY LIGHTS!!" author unknown.

 

 

These titles are listed in the chronological order I purchased them.

[sIGPIC][/sIGPIC]

Posted

Wasn't this a feature in the past? I could have sworn in the past I received “incoming missile” warnings. Long ago...

[sIGPIC][/sIGPIC]

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Posted
Wasn't this a feature in the past? I could have sworn in the past I received “incoming missile” warnings. Long ago...

 

There is evidence that some kind of MWS was installed. There is an MLWS.lua and it describes detection limits and voice warnings. Don't know why it doesn't work now. It makes use of the generic lock on sounds which are still present in the DCSW sound files (even before the FC3 update).

'Frett'

Posted (edited)
Omg omg! Turbohog, do some magic now!!! :)

 

From looking at Devices_init.lua the only thing that disables MLWS is the radio assist. If it's turned on MLWS should work according to this file...

 

So to make it work in Sim mode one has to change the conditions as described in this bit of code:

 

if LockOn_Options.flight.radio_assist then

creators[devices.MLWS] = {"avMLWS",

LockOn_Options.script_path.."Devices_specs/MLWS.lua",

{{"betty", devices.VMS}}}

end

 

 

 

Just change the if/then to sim mode options (I don't know the exact lines for that) and it should work.

Edited by TurboHog

'Frett'

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