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Showing results for tags '3d modeling'.
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My name is Enrique, I’m a 3D artist with experience in visualization and game development, and I’d like to introduce a personal project I’ve been working on: the Fokker Dr.I Triplane, a highly detailed and historically faithful recreation of this legendary aircraft for DCS World, currently in development as a future free mod. The goal of this project is to pay tribute to aviation history by bringing to life one of the most iconic fighters of World War I, famously flown by the Red Baron. I’m focusing on historical accuracy and professional-quality modeling and texturing to ensure an immersive experience. The mod is still in progress, but I plan to share regular updates. I’d really appreciate any feedback from the community, especially from those with experience in historical mods or an interest in WWI aviation. The gauge textures are temporary, the entire cockpit will be fully interactive." Thanks for the warm welcome to the forum—I'm open to suggestions and collaboration. For more pictures of this project: https://www.artstation.com/artwork/JvXOYa Best regards. Enrique
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- fokker
- 1 world war
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Я скачал скрипт, засунул его в Макс 12, делал все по инструкции, указываю путь к папке Shapes а модельки не открывается, приложу видео для просмотра проблемы более понятно, заранее спасибо большое за помощь VID_20250110_190403_802.mp4 I downloaded the script, put it in Max 12, did everything according to the instructions, I specify the path to the Shapes folder, but the models do not open, I will attach a video to view the problem more clearly, thank you very much in advance for
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Got my hands back on 3DS thanks to a good friend so i can hopefully finish what i've once started. Figured that lights only work when you use your object as ground/fortification. What bothers me so far is that all my objects are not even with the ground when the ground is not even.. ehh.. just take a look It allready has a working collision shell Any Ideas?
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- ground
- static object
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My Models RoadMap actualy: Ships -Pr.205 [OSA I] FAC: Beta Status (limited functionality and textured). -Pr.183 Torpedo boat: On Hold (3D model export make conflict, DCS: W CTD with launch mission). -Pr.204 ASW Corvette: On Hold (early 3D model, no functionality) -Pr.877 [Kilo] Sub: On Hold (advanced 3D model, no functionality by DCS: W no submerged operations implemented) -Project 11451 Sokol-2 [Mukha class] On Hold (early 3D model, no functionality) -LaFayette Class Frigate On Hold (advanced 3D model, limited functionality) -F-100 Class Frigate On Hold (early 3D model, no functionality) -LCM-1E On Hold (early 3D model, no functionality) -CVN-71 On Hold (early 3D model, no functionality) Weapons: Antisubmarine: -RGB-60 ASW rocket On Hold (Complete 3D model, no, textured, no functionality) -90R ASW active ASW rocket On Hold (Complete 3D model, no, textured, no functionality) -375 Bofors antisubmarine rocket On Hold (Complete 3D model, no, textured, no functionality) -Novator 81R RPK-2 Vyuga On Hold (Partially Complete 3D model, no, textured, no functionality) Antiship: -P-15 Termit [sS-N-2 Styx] Radar version Alpha Status (limited functionality and partial textured) -P-15 Termit [sS-N-2 Styx] IR version On Hold (Complete 3D model, no textured, no functionality) -Exocet Block III On Hold (Complete 3D model, no, textured, no functionality) -KS-10S [AS-2 Kipper] On Hold (Partially Complete 3D model, no, textured, no functionality) -Raduga KSR-2 [AS-5 Kelt] On Hold (Complete 3D model, no, textured, no functionality) -Mk.13A2 Torpedo On Hold (Complete 3D model, no, textured, no functionality) -KS-1 Komet [AS-1 Kennel] On Hold (Partially Complete 3D model, no, textured, no functionality) -53-40 Torpedo On Hold (Complete 3D model, no, textured, no functionality) -AMD-500 Moored Mine On Hold (Complete 3D model, no, textured, no functionality) -Moored Mine On Hold (Complete 3D model, no, textured, no functionality) -Novator 3M-54E01 On Hold (Complete 3D model, no, textured, no functionality) Amunition: -23mm BTZ round On Hold (Complete 3D model, textured, no functionality) -23mm OFTZ round On Hold (Complete 3D model, textured, no functionality) -23mm case On Hold (Complete 3D model, textured, no functionality) -100mm ABP-412 HEAT ammunition On Hold (Complete 3D model, no textured, no functionality) -100mm ammunition case On Hold (Complete 3D model, no textured, no functionality) -100mm OF-412 HE ammunition On Hold (Complete 3D model, no textured, no functionality) -120mm 2S1 HE mortar round On Hold (Complete 3D model, no textured, no functionality) -120mm M830 HE round On Hold (Complete 3D model, no textured, no functionality) -120mm M830A1 MP-AT round On Hold (Complete 3D model, textured, no functionality) -125mm 3BK12M HEAT ammunition On Hold (Complete 3D model, no textured, no functionality) -125mm 2A46 propeller charge On Hold (Complete 3D model, no textured, no functionality) -125mm BM-15 SABOT On Hold (Complete 3D model, no textured, no functionality) -125mm 3OF19 HE ammunition On Hold (Complete 3D model, no textured, no functionality) -9H210 Uragan rocket sub-munition On Hold (Complete 3D model, no textured, no functionality) -ZAB-2.5 (A, B, C Type) incendiary Sub-munition On Hold (Complete 3D model, textured, no functionality) -BLU-77/B sub-munition On Hold (Complete 3D model, no textured, no functionality) -CBU-59B smoke sub-munition On Hold (Complete 3D model, no textured, no functionality) -BLU-24/B sub-munition On Hold (Complete 3D model, no textured, no functionality) -BLU-73/B FAE Bomb On Hold (Complete 3D model, no textured, no functionality) -PTAB-2.5KO antitank sub-munition Release (On first page) -AO-2.5RT sub-munition Release (On first page) -BM-1 depth charge On Hold (Complete 3D model, no textured, no functionality) -BB-1 depth charge On Hold (Complete 3D model, no textured, no functionality) Bombs: -BETAB-500 Bomb On Hold (Complete 3D model, no, textured, no functionality) -ZAB-100-150 bomb On Hold (Complete 3D model, no, textured, no functionality) -RBK-500 ZAB bomb On Hold (Complete 3D model, no, textured, no functionality) -FAB-9000M54 Bomb On Hold (Complete 3D model, no, textured, no functionality) -BLU-10/B Napalm Bomb On Hold (Complete 3D model, no, textured, no functionality) -AN/Mk-33 1000Lb Armour Piercing Bomb On Hold (Complete 3D model, no, textured, no functionality) -AN/Mk-1 1600Lb Armour Piercing Bomb On Hold (Complete 3D model, no, textured, no functionality) -AN/M66 2000Lb Bomb On Hold (Complete 3D model, no, textured, no functionality) -AN/M65 1000Lb Bomb On Hold (Complete 3D model, no, textured, no functionality) -AN/M59 SAP 1000 Lbs Bomb On Hold (Complete 3D model, no, textured, no functionality) -AN/M40 23 Lbs ParaFrag Bomb On Hold (Complete 3D model, no, textured, no functionality) -AN-M47A4 100Lb bomb On Hold (Complete 3D model, no, textured, no functionality) -AN/M-57 250 Lbs Bomb On Hold (Complete 3D model, no, textured, no functionality) -AN/M58 500 Lbs AP Bomb On Hold (Complete 3D model, no, textured, no functionality) -AN/M31 300Lb demolition Bomb On Hold (Complete 3D model, no, textured, no functionality) -AN/M40 23 Lbs Bomb On Hold (Complete 3D model, no, textured, no functionality) -Mk-77 fire bomb On Hold (Complete 3D model, no, textured, no functionality) -CBU-59B disperser (With open parts) On Hold (Complete 3D model, no, textured, no functionality) -CBU-72 FAE Bomb (Low Velocity version) On Hold (Complete 3D model, no, textured, no functionality) -CBU-72 FAE Bomb (High Velocity version) On Hold (Complete 3D model, no, textured, no functionality) Equipment: -F/A-18E CFT fuel tanks On Hold (Complete 3D model, no, textured, no functionality) -F/A-18E A/A42R1 Refuel Pod On Hold (Partialy 3D model, no, textured, no functionality) -F/A-18E EWP Weapon Pod On Hold (Complete 3D model, no, textured, no functionality) -F/A-18E Fuel Drop tank On Hold (Complete 3D model, no, textured, no functionality) -AN/ALE-55 Fiber-Optic Towed Decoy On Hold (Complete 3D model, no, textured, no functionality) -AN/AWW-13 Datalink Pod On Hold (Complete 3D model, no, textured, no functionality) -AN/ASQ-228 ATFLIR On Hold (Complete 3D model, no, textured, no functionality) Launchers -SUU-14/A launcher On Hold (Complete 3D model, no, textured, no functionality) -KMGU PTAB Disperser pod On Hold (Complete 3D model, no, textured, no functionality) -SR-375 rocket launcher On Hold (early 3D model, no functionality) Missiles and guided bombs: -AGM-123 Skipe II On Hold (Complete 3D model, no, textured, no functionality) -AGM-84H SLAM On Hold (Complete 3D model, no, textured, no functionality) -AGM-65F Maverick On Hold (Complete 3D model, no, textured, no functionality) -AMD-141 TALD A / B / C Decoy On Hold (Complete 3D model, no, textured, no functionality) -AMD-141 ITALD Decoy On Hold (Complete 3D model, no, textured, no functionality) Others: -Navy Crew (initial 3D model, no, textured, no functionality) Gentlemen, I have thrown away the mud, to see what comes of this .... For now do not want to throw me a lot of hands to her head and I decided to start with simple things, weapons. SD_Mod v.0.1 for DCS:World 1.2.X (no tested on previous versions). available for download here DCS Files or Mediafire Armament: Update models: -AO-2.5RT (on KMGU-2) -PTAB-2.5KO (on KMGU-2) Pr-183 Torpedo Boat v.0.1 for DCS:World 1.2.4 (no tested on previous versions). available for download here DCS Files (Awaiting ED aproval) No collision model / Weapons fail and more etcs...