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Showing results for tags 'aerial refueling'.
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https://www.digitalcombatsimulator.com/en/files/3328191/ All missions take place in various regions of the Caucasus map. A series of quick missions (Most take 3-10 minutes though 'Advanced' and 'Expert' missions may take longer), designed to help Viper pilots practice their systems workflow, refine their key binds and HOTAS controls, axis curves, and employment proficiency with a variety of both air-to-air and air-to-ground weapon systems, Air-to-Air refueling, as well as some more advanced scenario based training, that will test your flying abilities while expanding your Viper skills. These are designed to be quick and hassle-free ways to practice selecting the weapon systems, picking your modes, options, ripple patterns, etc. in order to ingrain good muscle memory and habits so it becomes second nature when flying real missions. If a mission has a live threat present, it will always be noted in the mission briefing. Missions are broken down into 5 categories for easy navigation: - 'Fun' - Just that. Fun scenarios, doing silly things, to just enjoy flying the Viper. No stress. No threats. - '.Basic': Essential skills for new pilots. Landing, formation flying, spotting, etc. - 'Weapons' - Threat free environments to practice weapons employment. The bedrock that this mission pack is built on. - 'Advanced' - Scenario-based training. Live threats may be present. Read all mission briefs in full. - 'Expert': - High level scenario-based missions. May contain multiple types of live threats and/or difficult flying conditions. Limited use of F10 and labels. Read mission briefs thoroughly. These are not tutorials. I include some helpful tips here and there, but there are no step by step directions telling you how to select and employ the systems required. These are practice missions. A basic understanding of the jet is required. (Though they could be useful if you're following along with Tutorial videos or checklists.) There is a briefing accompanying each mission letting you know your airspeed, altitude, situation and overall objective. The F10 map, Labels and Active Pause are available in all missions, except for Expert level scenarios. NOTE: If you have any version older than v.3.2 it is strongly recommended that you delete all old missions and download the latest version. Numerous missions will not function properly due to patch updates. ** MOST RECENT UPDATE **: v3.6 - July 29th, 2025 *Changelog:* THE SNIPER POD IS HERE - All missions where the Targeting Pod is relevant (About half the mission pack) Have had additional client aircraft added with the ATP equipped on the jet. All aircraft are labeled with either 'LITENING' or 'SNIPER' tags, but if I missed one, just remember, if it doesn't say 'Sniper', it has the old pod. Other Changes: - '.Basic - Air to Air Guns' has been moved to Advanced. This was one of the earliest missions I made and it is absolutely not a true beginner test of skill. - A new mission: '.Basic - Aerial Gunnery Basics' has been added with unresponsive, unmoving F4 Phantom drones for a truly basic AA guns practice mission. - A LITENING & SNIPER pod client has been added to the 'Fight the Phoenix' mission, for those of you who want to practice your BVR target ID skills. - Targeting pod client aircraft have been added to the 'Weapons - AG Guns & Unguided Rockets' mission. Includes the following Categories & Missions: Fun: - Airshow Demonstration - Marianas Tanker Shoot - Carrier Landings Weapon systems: - AIM-9M Sidewinder - AIM-9X Sidewinder High Off Bore shots - AIM-120C RWS Mode - AIM-120C TWS Mode - CBU-87 - CBU-97 - CBU-103 - CBU-105 - GBU 10 & 12 (Single mission for both.) - GBU 24 - HARM - HARM with Datalink - IR Mavericks - TV Mavericks - JDAM - JSOW - Mk 82 & Mk 84 unguided bombs (single mission for both) - Mk 82 Snakeyes - Air to ground guns & Unguided rockets (single mission for both) - Air to Air Guns - Maverick Boresight Practice Basic Skills: - Air to Air Refueling - Cold Start & Takeoff - Cold Start & Takeoff at Night - Air to Air Refueling (Easy comms, no external tanks) - Visual landing: low light & fog - Visual landing: clear night - Visual landing: clear day - Visual landing: rain and light wind - Instrument Landing System (ILS) Practice - Ground Moving Target radar - SEA Mode - Beginner Formation Flying - Spotting Practice: Air to Air - Mark Points/GMT Radar Employment - TNDL Datalink Advanced Skills: (All BFM Scenarios have a randomly selected enemy jet with a random skill level.)- Air to Air Refueling (No easy comms/Tacan required, external tanks) - Air to Air Refueling - Night (Easy comms, labels on) - BFM - Neutral - Fox 2s. - BFM - Neutral - Guns Only. - BFM - Defensive - Fox 2s. - BFM - Defensive - Guns Only. - BFM - Defensive - 2v1 Guns Only. - BFM - Defensive - 2v1 Fox 2s. - BFM - Offensive - 2v1 Guns Only. - BFM - Offensive - 2v1 Fox 2s. - BVR with AWACS - BVR without AWACS - DTOS Mode w/ CBUs (No Threats) - DTOS Mode w/ CBUs (AAA & Manpads present) - CCRP Low level toss bombing attack - Bad weather low altitude Maverick employment - Low level CCRP Strike w/ high-drag bombs (Mk. 84 or Snakeyes; your choice) - Wild Weasel: SA-2 - Wild Weasel: SA-10 - Wild Weasel: SA-3 - Wild Weasel: SA-6 - Wild Weasel: SA-11 - Wild Weasel: SA-8 - Wild Weasel: SA-15 - Wild Weasel: SA-5 - Wild Weasel: AAA & MANPADS - Sustained Formation Flight - Sustained Night Formation Flight - Flameout Landing Approach - Fight the Phoenix - Air to Air Guns on Maneuvering Targets Expert Level Scenarios: - 'Two Dogs' Refuel - 500lbs of fuel remain. Hit the tanker before your engine flames out. - 360 Degree BFM - All points on the compass. Get your head on a swivel. - (2 Player Possible)Go for the Head - Take out critical communication bunkers before enemy CAP arrives. - (2 Player Possible)Gecko Hunt - This mission has received a massive overhaul (as of 7/9/23) in order to increase replayability and now has five possible scenarios that go off a random trigger at mission start, all still involving hunting moving SA8s. Some scenarios involve MANPADS and enemy helicopter threats. Now has three available client aircraft armed with either IR Mavs, TV Mavs, or GBU-12s. - (2 Player Possible)On The Run - Search and Destroy on enemy HVT fleeing via speedboat. (Tanking required) - Fox 3 & Fox 1 Unknown Adversary - Fox 2 Unknown Adversary - Air to Air Refueling - Blackout - Dusk & Night Wild Weasel - ILS Landing Approach - Dense Fog (Huge thank you to Mulder76 for creating this one!) To install: Unzip folder and extract the Folder titled 'Viper Proficiency v2.X. Copy and paste to: Users -> *Your username folder* -> Saved Games -> DCS.openbeta (Or DCS if you're running stable version)-> Missions Then go to the 'Missions' tab on the main menu of DCS and at the top should be the folder containing all missions. Viper_Proficiency_v3.6.zip
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Hello, I’m gonna give those fresh f14 pilots some useful tips for aerial refueling, I will provided in a list of tips. You could correct me if I’m wrong, I’m happy to accept your opinion 1 TRIM THE AIRCRAFT, tomcat doesn’t have fly by wire which requires some but not constant trimming to balance the aircraft’s AoA and vertical speed, if you don’t trim but instead wrongfully use full stick to control the aircraft then you will be impossible to refuel as it will pitch up&down drastically, so LEARN TO TRIM. 2 CONSTANT THROTTLE ADJUSTMENTS, tomcat both A&B requires CONSTANT &small while sometimes slightly excessive throttle adjustment to control the approach and leave speed to the basket, if you only make slow and nearly static throttle control, then you will quickly realize that you will either overspeed, or simply to slow to react to the speed of tanker, if you make constant adjustments, you will realize that tomcat is much easier to control in speed than a nearly static throttle , furthermore, the throttle also exert a massive impact on the unpredicted sink or rise due to turbulence, correctly adjusted the throttle up and down together with slight stick control will magically and effectively reduce the effects of turbulence, trust me 3 Don’t be rushy to catch up the tanker, many fresh f14 pilots are rushy to catch up the tanker and result in excessive overspeed and outpace the tanker, like I said, constant throttle adjustment is the magic wand to approach to tanker steadily without excessive overspeed. 4 The correct way to control the throttle is like pushing it forward slightly to certain extent to engage an approach and return slightly when it is too fast, and with constant small adjustments to throttle up and down will make f14 apparently more controllable in approach speed, and you will also find that you don’t need too much stick adjustment to stabilize to aircraft. 5You would need some slight but not too much stick movement before the contact and after to stabilize, you would need experience to learn it 5 The DLC thumb wheel will also help you to extent and retract the leading edge slats to compensate the undesirable pitch, heatblur didn’t mention this functionality in the manual but it act works. Trust me 6 You will realize that throttle adjustment will result in significant oscillation which is reasonable since you are not flying perfectly flat but with a little pitch up as seen in your hud ladder, if you realize that you have pilot induced oscillation, try to correct it with small throttle adjustment and small stick movement, you need experience to learn it so be careful, many people don’t realize this issue and had caused serious problems when contact so BE AWARE And lastly, get yourself a good flight sim rig, it’s straight impossible to refuel with keyboard
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REDFOR CARGO AND TANKER (AWACS) PLANE: IL76MD/78M MODULE FOR DCS WORLD After the announcement of the C130 in both cargo and tanker versions, it would be nice if ED would consider to develop a REDFOR equivalent for cargo and aerial refueling operations. This would contribute to a better ballance between opposing forces in DCS, and overall more possibilities for logistic operations in DCS. Why is the IL76 base the perfect choise for these tasks in DCS World? The IL76 is since the 70s in constant production and was delivered to many different nations like RUSSIA, CHINA, INDIA, PAKISTAN, SYRIA, BELARUS, UKRAINE,ALGERIA, IRAN, and many more. There the plane proved its reliability in decades of intense use in many different airforces. This makes the IL76 perfect for the most versatile military and civilian missions in DCS World. An IL76 Module could be use for aerial refueling (IL78) AWACS operations (A50/A100) cargo transport, aswell as cargo and paratrooper drops (IL76). The IL76 was also used on many of the digital battlefields we have in DCS World. This and the versatile capabilities make the IL76 perfect as a possible new DCS aircraft. Data and system modelling: I hope that because of the long production time there should be many diffrent documents and databases available for the IL76. The long production time is also conductive to modeling different versions of the aircraft, as its not necessary to use the most modern (likely) classified version for refference.