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All the information below is public and posted by ED. The R-27R in DCS has a 20% energy reserve compared to EDs real-life Su-27 DLZ simulator at all altitudes. The R-27ER does not. It is noticable that the difference between the graph from the manual and the DLZ in the real Su-27 is always 20%, no matter which R-27 variant or what altitude. What this means is that either all the documents are wrong, and the DCS R-27R is overperforming by about 10%, or the R-27ER is underperforming by about 10%. I could not find the DLZ values for 5 and 10km for the R-27ER, but the difference between the diagram and DCS is the biggest at low altitude. Hit condition is target speed+150 m/s. Uncut version of the documents below: Tracks: ER_ingame_1km.trk R_ingame_1km.trk R_ingame_10km.trk DLZ simulator proof:
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Hi I was explaining laser bomb delivery to a friend of mine and noticed there is discrepancy between cockpit and manual when it comes to fuze settings. Manual page 215: How to Use Laser-Guided Bombs in AUTO Mode 5. Set MFUZ to OFF and EFUZ to INST Also page 216, Figure 83. LGB UFC CODE is also outdated it seems. In cockpit, the MFUZ shows for GBU-24 only, but the above pertains to the Paveway II Series, as GBU-24 starts on page 217. NoMFUZ.trk
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There is not one good official description of how exactly SAM sites need to be set up, how they communicate with other groups (if they do at all) what types of groups they can communicate with. What do the skill levels in SAM systems actually do. I've been setting them up for a while now and understand how to make most systems work but there just isn't information on what the game is actually capable of doing with SAM sites. I don't know how much of the real world capabilities DCS actually models and based on my struggles trying to research this for the past years, I'm not so sure that anyone else really knows either. Most videos on explaining how the mission editor works give of the vibe of "Well I do it this way and it seems to work" This is also true with the logistics system, I would love to make use of this, but how the hell does it work? It's not in your manual which looks like it goes back like 10 years when the only aircraft was the Black Shark. There are also not any videos that describe the whole system. If you don't want to update the actual manual then maybe wags needs to do a series on like, actually using the editor, like a big series, that explains every part of what DCS is capable of from a mission editor point of view. I think a lack of good and accessible documentation on the game generally is a contributing factor to the game being hard for new players to get into.
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To All Agile Spear Aircrew, If you need them, the campaign documentation is now available in the User Files section of DCS World at: https://www.digitalcombatsimulator.com/en/files/3322224/ However, the installation instructions SHOULD state to install them to: Program Files\Eagle Dynamics\DCS World\Mods\campaigns\Agile Spear\ Ultimately, it doesn't really matter where you put them as long as you can get to them when you need them. Thanks again and I hope you are challenged and have fun flying the campaign, John
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So I know the documentation, such that it is and unofficial etc, but here: https://wiki.hoggitworld.com/view/DCS_singleton_net It says that there are many functions, including 'log', in that singleton. However, when looking into it via Visual Studio Code (https://github.com/asherao/DCS-Scripting-Library), log and many of the others, is no longer inside 'net'. e.g. I understand these are a third party creation so they can't be relied to be The Truth. So, I did an investigation. I made a logging script with a logging function: function LogWrite(moduleString, level, message, ...) -- THIS FAILS net.log.write(moduleString, net.log[level:upper()], string.format(message, ...)) -- THIS WORKS log.write(moduleString, log[level:upper()], string.format(message, ...)) end If log is supposed to exist inside the 'net' singleton, then the first line should work, however it only works as it's own 'singleton' or a global function. Can we get some clarification on this please? @Grimes Do you have any thoughts or knowledge about why log breaks with net.log?
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