malibu43 Posted March 26, 2014 Posted March 26, 2014 I recently fired up FC3 after not having played in a while. It took a few minutes of confusion/frustration before I realized that CBU-97's were only working in CCRP mode. Trying to use them in CCIP mode resulted in some weirdness on the HUD. I loaded up with Mk82's and was able to switch between and use CCIP and CCRP just fine. Tried CBU-97s again and still wasn't able to use CCIP. Is this "as intended" or a bug?
71st_Mastiff Posted March 27, 2014 Posted March 27, 2014 (edited) Edited March 27, 2014 by Mastiff "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||
HiJack Posted March 27, 2014 Posted March 27, 2014 Good video but that was CCRP Mastiff, he had problems with CCIP ;)
kontiuka Posted March 27, 2014 Posted March 27, 2014 I find the CCIP does work for the CBU-97 but you have to dive at a much steeper angle than say with the CBU-87. Maybe 45 degrees or more. At a steep enough angle, the bomb reticle/pipper will show up.
71st_Mastiff Posted March 27, 2014 Posted March 27, 2014 I find the CCIP does work for the CBU-97 but you have to dive at a much steeper angle than say with the CBU-87. Maybe 45 degrees or more. At a steep enough angle, the bomb reticle/pipper will show up. yes that is correct, I'll show another one with that.:thumbup: "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||
Madbrood Posted April 10, 2014 Posted April 10, 2014 97's have a much more "straight down" trajectory as opposed to 87's, hence the steeper dive angle required. i7-4770k | EVGA GTX 980 SC | 16GB DDR3 | TrackIR 5, TM Warthog HOTAS, Saitek Pro Flight Rudder Pedals DCS: F-16C, F/A-18C, F-14A/B, AV-8B, FC3, A-10C, Black Shark II, UH-1H, F-86F, MiG-21bis, Mirage 2000C, AJS-37, F-5E :pilotfly:
marluk Posted April 10, 2014 Posted April 10, 2014 (edited) I wouldn't be surprised that CCIP mode is disabled for CBU. Cluster bombs are not precise weapons and it is totally not good practice to risk with CCIP mode. Moreover, similarly as the low-drag ammunition, they require very high dive angle. Very very risky to use CCIP mode as it brings you closer to the ground and the enemy. Using CCRP is recommended. Edited April 10, 2014 by marluk [B]*NOB* Lucky[/B] [SIGPIC][/SIGPIC] Tko vrijedi leti, tko leti vrijedi, tko ne leti ne vrijedi
fjacobsen Posted April 10, 2014 Posted April 10, 2014 The nature of clusterbombs means that the best way to drop them is in CCRP mode. Normally they are dropped in a string to cover an area and inorder to have control over the pattern means that a level delivery is required, thus CCRP. | i7-10700K 3.8-5.1Ghz | 64GB RAM | RTX 4070 12GB | 1x1TB M.2. NVMe SSD | 1x2TB M.2. NVMe SSD | 2x2TB SATA SSD | 1x2TB HDD 7200 RPM | Win10 Home 64bit | Meta Quest 3 |
Flagrum Posted April 12, 2014 Posted April 12, 2014 97's have a much more "straight down" trajectory as opposed to 87's, hence the steeper dive angle required. To illustrate this a bit more: the 87 follows a ballistic path, even when the bomblets are released. The 97 on the other hand follows a ballistic path only up to the point where the BLU-108 submunitions are set free. These then go straight down on their parachute - so the forward motion suddenly stops, the impact point is shorter than for the 87. 1
malibu43 Posted April 15, 2014 Author Posted April 15, 2014 Thanks for all the insight guys. Definitely makes more sense now. I guess I'll have to make some pre-mission decisions if I want the ability to do ad-hoc pop-up attacks with CBU-87s or be limited to CCRP with the more lethal CBU-97.
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