Stratos Posted May 3, 2014 Share Posted May 3, 2014 How's called the knob that you need to rotate to shoot rockets and guns? The one behind the pilot, right side. And is there a list that links each position with the proper weapon? Thanks! I don't understand anything in russian except Davai Davai! Link to comment Share on other sites More sharing options...
Yurgon Posted May 3, 2014 Share Posted May 3, 2014 How's called the knob that you need to rotate to shoot rockets and guns? The one behind the pilot, right side. And is there a list that links each position with the proper weapon? Look at section "PPK-800 Systems Preparation and Check Panel" in the manual: “НР/АКС” selector. Unguided rocket and gun pods ballistics data settings. o 0 – S-8KOM rockets with anti-tank/antipersonnel warhead o 1 – S-8TsM rockets with smoke warhead o 2 – S-13 rockets o 3 – S-24 heavy rockets. Not used o 4 – S-8M HE rockets o 5 – UPK-23 gun pods, twin 23mm The ballistic data is used for impact point calculation. The selector position must match the selected weapon; if not, the impact point will not be calculated correctly. At the start of a mission, the rocket selector switch will be automatically set to comply with selected rockets from the mission planner. If more than one rocket type is selected, the selector will set first rockets by hard point number (outer on the left wing is #1 and outer on the right wing is #4). Before a second rocket type is used, you must select the dial position manually for the rocket type of gun pod. The same operation must be done after rearming the helicopter during a mission. Link to comment Share on other sites More sharing options...
Fishbreath Posted May 3, 2014 Share Posted May 3, 2014 This thread from 2010 lists what the remaining modes are for (unguided bombs). Black Shark, Harrier, and Hornet pilot Many Words - Serial Fiction | Ka-50 Employment Guide | Ka-50 Avionics Cheat Sheet | Multiplayer Shooting Range Mission Link to comment Share on other sites More sharing options...
ShuRugal Posted May 3, 2014 Share Posted May 3, 2014 if you get Ricardo's HD cockpit skins from this thread, it puts a placard beside the knob with the different settings listed. You'll also get a placard on the doorframe with radio frequencies for the fixed airports. 1 Link to comment Share on other sites More sharing options...
Stratos Posted May 4, 2014 Author Share Posted May 4, 2014 That placard on Ricardo cockpit is a great idea! Thanks!! I don't understand anything in russian except Davai Davai! Link to comment Share on other sites More sharing options...
Stratos Posted May 5, 2014 Author Share Posted May 5, 2014 I installed Ricardo cockpits PART 1 and " with Modman, but my textures are not updated. Any idea? I don't understand anything in russian except Davai Davai! Link to comment Share on other sites More sharing options...
ShuRugal Posted May 6, 2014 Share Posted May 6, 2014 i don't use modman, i just dump the files into the folder and overwrite the stock images with them. Link to comment Share on other sites More sharing options...
tietze Posted May 7, 2014 Share Posted May 7, 2014 The Blue version of Ricardo+Devrim's HD cockpit comes in a JSGME-ready package ready to install. The procedure for manually installing is also described there and it is the same for the black cockpit (as far as I remember): http://forums.eagle.ru/showthread.php?p=2022453#post2022453 Please fix the KA-50 bugs :-) Black Shark: Controller profile & setup, TrackIR profile, pit. Warthog HOTAS: Lubing the stick and extending the stick. Posts on howto customize switches in DCS & . Must-have mods for DCS World and KA-50 (mostly JSGME). Casual couch pilot, watching capped.tv... Link to comment Share on other sites More sharing options...
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