anlq Posted September 24, 2014 Posted September 24, 2014 Hi Im struggling with learning new (obsolete) radar system of the MiG21. But I find my radar is a little different from the manual. It has no gap in the horizontal line after lock on a target. Anyone has any clue ? Thank you. And this is the manual.
xxJohnxx Posted September 24, 2014 Posted September 24, 2014 The horizontal gap appears after you get closer to the target. As you can see, the vertical bars are just at the edge of the screen, meaning that you are quit far out. The dynamic launchzone (gap in the horizontal bar) appears once you get closer. Check out my YouTube: xxJohnxx Intel i7 6800k watercooled | ASUS Rampage V Edition 10 | 32 GB RAM | Asus GTX1080 watercooled
Leo Showers Posted September 24, 2014 Posted September 24, 2014 Hi Im struggling with learning new (obsolete) radar system of the MiG21. But I find my radar is a little different from the manual. It has no gap in the horizontal line after lock on a target. Anyone has any clue ? Thank you. And this is the manual. What weapons do you have loaded?
MBot Posted September 24, 2014 Posted September 24, 2014 If I am not mistaken, the gaps represent the missile launch envelope (min and max range) for the selected weapon while the vertical bars are the range indicators.
Bushmanni Posted September 24, 2014 Posted September 24, 2014 I think you need to have radar missile set up for firing for the gap to appear. That's clearly not the case in the picture. DCS Finland: Suomalainen DCS yhteisö -- Finnish DCS community -------------------------------------------------- SF Squadron
Dejjvid Posted September 24, 2014 Posted September 24, 2014 No need for DLZ when IR mode. Tone and later green light will indicate that launch parameters are met. Only use the radar in IR mode to range the target. But if it's another player he will go defensive as soon as you lock him up. i7 8700K | GTX 1080 Ti | 32GB RAM | 500GB M.2 SSD | TIR5 w/ Trackclip Pro | TM Hotas Warthog | Saitek Pro Flight Rudder [sigpic]http://www.132virtualwing.org[/sigpic]
anlq Posted September 24, 2014 Author Posted September 24, 2014 What weapons do you have loaded? I have loaded 4 R60 missiles. as you can see in the picture all switches are set. even the target is visually detected, the gap still missing.
Einherjer Posted September 24, 2014 Posted September 24, 2014 Your switch is Set to IR instead of SAR
Corrigan Posted September 24, 2014 Posted September 24, 2014 No need for DLZ when IR mode. Tone and later green light will indicate that launch parameters are met. Only use the radar in IR mode to range the target. But if it's another player he will go defensive as soon as you lock him up. Are you talking about the green light on the ASP, or one of the lights in the column of 3 to the right of the ASP? I can never get the latter to light up. Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5
Tango Posted September 24, 2014 Posted September 24, 2014 one of the lights in the column of 3 to the right of the ASP? I can never get the latter to light up. 40. RS-2US missile 1 readiness light 41. RS-2US missile 2 readiness light 42. R-60 missiles readiness light LN manual, page 45. Best regards, Tango.
Corrigan Posted September 24, 2014 Posted September 24, 2014 Ok, if they're for specific weapons maybe the loadout is wrong in the IR training mission, cause they don't work for me in that. Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5
Tango Posted September 24, 2014 Posted September 24, 2014 I thought I read somewhere that it meant IR missile had a valid lock - not sure where though. Best regards, Tango.
Dirty Rotten Flieger Posted September 24, 2014 Posted September 24, 2014 Was the target jamming before you locked him up? I think I have seen this when locking up a target who was active jamming... denying me range data. could be something else. BuT I have seen this happen with jams
Corrigan Posted September 24, 2014 Posted September 24, 2014 I thought I read somewhere that it meant IR missile had a valid lock - not sure where though. Best regards, Tango. Right, that's what the training mission says, but when I'm 50 m behind something with the pipper following him and lock tone, I expect the missile seeker head to be tracking. Yet, no lights! Probably a bug, or the training mission has the wrong missiles. Was just wondering if those lights come on for anyone else. Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5
anlq Posted September 24, 2014 Author Posted September 24, 2014 I think you need to have radar missile set up for firing for the gap to appear. That's clearly not the case in the picture. You're right. After reviewing the training mission. I found out the "radar" problem is missile selection. R60 is point and shoot, i have to aim the pipper on target, not just locking on. P/s light and lock tone with r60 is a bug.
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