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Posted

The AI SU-27 will fly with leading edge slats extended dependent on airspeed and not angle of attack. With the AI in formation with the player flown Su-27 the AI will have slats extended at speeds under 700 km/h IAS. Once they reach 700 the slats will retract. This bug causes excessive drag and fuel burn for AI aircraft which impacts missions because they will run out of fuel well before the player.

 

The slats logic for AI Su-27s should be based on angle of attack and not airspeed.

Posted

i think AI run out of fuel so soon is mainly due to their unnecessary and inordinate afterburner use..

i7-4790K | Asus Sabertooth Z97 MkI | 16Gb DDR3 | EVGA GTX 980 | TM Warthog | MFG Crosswind | Panasonic TC-58AX800U

 

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