Jump to content

Recommended Posts

Posted (edited)

As the topic says:

 

1) Has anyone created an offline, 1:50.000 scale, topographical map of the Black Sea theater including at least an MGRS grid?

 

2) If not, does anyone have any suggestions on how to create such a map in a more efficient way than making screenshots of the mission editor map when set to 1:50.000 and collating the pieces? In addition to the huge time requirement involved, this method would have the disadvantage that a blue MGRS square in the mission editor covers 10 km x 10 km in the virtual world but measures 19 cm x 19 cm with a ruler, which would in effect be a scale of 1:52632, which is not particularly helpful.

 

I have found various 1:500.000 scale maps, but these do not suit my needs.

Edited by Bestandskraft
Posted

Both excellent suggestions (didn't know mappingsupport.com), the problem is that real world maps do not precisely reflect the game content, i.e. a factory in the real world might not be included in the game, and an in-game factory might not be there in the real world.

 

Even assuming the game coordinates and/or elevations match the corresponding real-world figures exactly, due to the first mentioned issue one could still not use a real-world 1:50.000 map for in-game attack planning (which is my intent behind trying to get a 1:50.000 map in the first place).

  • 4 weeks later...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...