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Posted

Just a small thing but having actually fired these things it kinda bugs me no end.

 

The view of the missile in flight when viewed through the MGS is completely wrong, makes me bang on my desk wrong every-time I fire one in the sim.

 

Rather then explain it I drew a picture for you folks.

TOW.thumb.jpg.8e60bdf02cbe16d92832e89dc82565bb.jpg

Posted

would be nice to see, especially from a chopper.

 

https://www.youtube.com/watch?v=9QC0FDoxBJw

 

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Posted

Bonesaw, that is interesting. If you want to see this in game - you will have to find a way to simplify your diagram (so it doesn't need a translation) and then post it in the Russian Combined Arms thread. This is where some ED devs hang out and talk about stuff like this.

 

Some of the Russian ED devs are quite focused on making ground units and arms look right.

 

Thread is here

 

Russians love their ground units. This you know.

Posted (edited)
Bonesaw, that is interesting. If you want to see this in game - you will have to find a way to simplify your diagram (so it doesn't need a translation) and then post it in the Russian Combined Arms thread. This is where some ED devs hang out and talk about stuff like this.

 

Some of the Russian ED devs are quite focused on making ground units and arms look right.

 

Thread is here

 

Russians love their ground units. This you know.

 

I'm not sure how much simpler I can make that drawing. There's got to be some of those DCS guys who can translate don't you think? Will I get in trouble if I cross post in the thread you mentioned?

 

Oh and here's a great video of how the missile acts after launch. Just the first half of this video, after that they go into the Javelin.

 

https://www.youtube.com/watch?v=7KENtp5keDk

Edited by BoneSaw
Youtube embed didn't work.
Posted
You should totally cross-post that. That won't be a problem.

I just did, I used Google translate. It probably says something silly in Russian.

Posted

similar tow double exhaust can be see on Wags Stream on DCS: W 1.5 Caucasus map. (11:45)

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Posted
similar tow double exhaust can be see on Wags Stream on DCS: W 1.5 Caucasus map. (11:45)

 

Yup but in that clip the rockets burn all the way to the target. I don't know what kind of missile that was but the TOW rockets only burn until about 350 meters.

Posted

So your point is that the entire flight the missile rockets are on while they should be off after 350 meters or 1.6 seconds, relying on inertial guidance?

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

Posted

Hopefully ED will get the time to make some improvements to the ATGMs as they have with the air to air missiles. The TOWs seem like they aren't bleeding off enough energy once they are fired. You can shoot one off and aim it straight up and it will look like a SAM launch with their extended motor burn with little slow down.

Posted

I'm not undermining a real operator's words. I'm just lost. So its the motor appearing to burn at the tail while in reality it's burning from the sides of the missile? I'm no real operator or army, so I have no clue. I've seen a video of TOW and I think I understand what OP is all about. ED must read this.

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

Posted (edited)

Yes, that's correct.

In real life, the flames come out of the sides of the missile. That happens 0.5 seconds after firing.

After some time the rocket motors stop, and the missile flies ballistically to the target (maximum two miles or so IIRC).

 

In DCSW it looks completely different:

The fire comes from the end of the missile, and it burns all the time.

Edited by Aginor
  • 1 month later...
Posted
Yes, that's correct.

In real life, the flames come out of the sides of the missile. That happens 0.5 seconds after firing.

After some time the rocket motors stop, and the missile flies ballistically to the target (maximum two miles or so IIRC).

 

In DCSW it looks completely different:

The fire comes from the end of the missile, and it burns all the time.

 

Not quite right. You said it flies ballistically after the rockets stop firing. "Ballistically" implies an arc that's not what happens. The missile continues to fly strait line and the control surfaces still make corrections all the way to the target, even after the rockets stop. The missile has a hell of alot of iniertia.

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