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Posted

The CQC Experiment (Short Range)

 

Here is some comments I got / experienced:

  • It's different, more dangerous and more stressing
  • The warehouse system is bugged for ships so carrier planes can still load up missiles :mad:
  • Designed with a bigger Conflict Zone, Tuapse mission is a bit to big for CQC experiment

Next test:

 

  • I am going to transfer the CQC test to Khashuri mission
  • I am going to remove the 2 ships in the mission

Mirknir

My old server:

The Thread

Posted

Lol^! Now I need a donation link for new keyboard after spilling my ramen!

[sIGPIC][/sIGPIC]1000 miles of road will take you around town, a 1000 feet of runway can take you around the world...unless your in a Huey, you can go anywhere with no runway in a Huey!

 

multiplayer name ''DustOff=3=6''

Posted (edited)
Lol^! Now I need a donation link for new keyboard after spilling my ramen!

 

This is where I spilled my vodka turning like crazy :lol:

 

I bled so much speed like a baddie ; god bless the helmet targeting.

 

Then, the mistake against the all seeing AIs....

Merged.jpg.75e0de4c5792f2ad61e141a3551dadb7.jpg

781316238_Toolate.jpg.ada0fe6040d801c663f9feacca01181b.jpg

Edited by Mirknir

Mirknir

My old server:

The Thread

Posted

Wow look at that incredible turn radius! Nice job mirk! Definitely gonna have to get tac view license so I can study these tracks again.

[sIGPIC][/sIGPIC]1000 miles of road will take you around town, a 1000 feet of runway can take you around the world...unless your in a Huey, you can go anywhere with no runway in a Huey!

 

multiplayer name ''DustOff=3=6''

Posted
Wow look at that incredible turn radius! Nice job mirk! Definitely gonna have to get tac view license so I can study these tracks again.

 

Study?? No, Tacview is to create art pieces :lol:

Look at young-and-innocent-su33-pilot-Mirknir practicing with new-on-mig21-Vyrtuoz :D

 

[ame]

[/ame]

Mirknir

My old server:

The Thread

Posted
I did that today! Me and an amazing pilot Hummel and other guy whose name I foolishly can't remember did a 3 Huey gunship flight to the Listening Post. Then Hummel and I returned to finish it off (I didn't know to attack the buildings next to the towers, I was attacking the towers). A hilarious bit of fail where me and the other guy crashed our choppers trying to do a rescue; Hummel had to rescue us. Then we reshipped and flew on to take out the Spec Ops incursion without dying.

 

You're praising me way too much, I am just a casual pilot. :music_whistling:

But it was some great Huey action indeed. I hope we fly again sometime. :thumbup:

 

 

Rest in pepperoni Hummel

 

As if I would stand a chance against THE Ralfi. :megalol:

 

I had him on radar but when I got in lock distance he vanished. Then I was trying to find him again and tried setting up my radar. The time before he guned me I got distracted by the damn AI bomber. :doh:

After the hit my right engine died immediately and a couple seconds later the left followed right in my left turn. Oh and AWACS was definitely not helping.

 

 

So Ralfi has noticed the server and gives you his approval. Congratulations Mirknir, your server has now entered a special hall of fame.

 

From now on things will get pretty crowded :D

MiG-29G :thumbup:

:joystick:

UH-1H - FC3 - SU-25T - A-10C - Mi-8MTV2 - BS2 - CA - MiG-21bis - P-51D - M-2000C - F-5E

Posted
Nope.

 

I know you are going to say 'datalink gnagna yada yada blah blah blah' but AWACS is also the only IFF and sometimes awareness tool for some aircrafts.

Without ET, the combo stealth/IR should be less lethal.

 

But we will see.

 

I think its not really about the missiles, as soon as you have somewhat equally capable weapons, but damn that Datalink makes fighting so easy on Open Conflict. M2K has its missiles bugged, Mig21 is a sitting duck (got blown up while AWACS was telling me targets in enemy protected zone). Especially if you look at the roles these aircraft have been designed for, it seems like the Flanker has such a big advantage. An air superiority fighter who gets all the info that GCI planes, like Mig21 and M2K need.

 

Balancing a simulator is hard, i know, but it somehow gets to a point where the full fidelity modules just cant keep up with a Su33 that saw you scince you took off and has a ****ton of missiles waiting.

 

Could it maybe be an option to remove DL aswell as AMRAAMs? I would love to see how that would play out..

Posted

Couldn't agree more. I mean unless mirk turns labels on the disadvantage to full fidelity fighters is so unmatched it can become extremely frustrating especially when a player completely uses the AWACS DL to it's full advantage, at that point you might as well practice new startup procedures and just shut down and start up again. Saves you a couple of minutes :)

[sIGPIC][/sIGPIC]1000 miles of road will take you around town, a 1000 feet of runway can take you around the world...unless your in a Huey, you can go anywhere with no runway in a Huey!

 

multiplayer name ''DustOff=3=6''

Posted

Oh and by the way, AWACS yada yada blah blah blah :lol:

#istillspiltmyramen! This will be avenged ... At some point!

[sIGPIC][/sIGPIC]1000 miles of road will take you around town, a 1000 feet of runway can take you around the world...unless your in a Huey, you can go anywhere with no runway in a Huey!

 

multiplayer name ''DustOff=3=6''

Posted (edited)

But but.. Mirage 2000 and MiG-21 both have access to AWACS which can function like a psuedo-GCI. Datalink is an advantage yes, but where is the complaints when the F-15C has a 10 year leap in missile technology? That is just fine apparantly.

 

R-27ER/ET is 1986~

R-27R/T is 1983~

Super 530D is 1988~

AIM-7M is 1982~

AIM-120A is 1994~

AIM-120C is 1996~

 

Edit: Just to clarify, you won't see me in the Su-27 on Open Conflict.

Edited by Skjold
Posted (edited)
I think its not really about the missiles, as soon as you have somewhat equally capable weapons, but damn that Datalink makes fighting so easy on Open Conflict. M2K has its missiles bugged, Mig21 is a sitting duck (got blown up while AWACS was telling me targets in enemy protected zone). Especially if you look at the roles these aircraft have been designed for, it seems like the Flanker has such a big advantage. An air superiority fighter who gets all the info that GCI planes, like Mig21 and M2K need.

 

Balancing a simulator is hard, i know, but it somehow gets to a point where the full fidelity modules just cant keep up with a Su33 that saw you scince you took off and has a ****ton of missiles waiting.

 

Could it maybe be an option to remove DL aswell as AMRAAMs? I would love to see how that would play out..

 

I am not happy with the current balance in Open Conflict ; it's more a case of best of bad solutions.

However, yea, it's a simulation so still a F15 will have a technical advantage over the P51 even if I script and give the P51 a Datalink and RWR.

 

Here are some thought to consider before calling datalink OP or dismissing kills by su27 because they have datalink (like I see sometimes in chat).

I've tried a lot of stuff in OC history :)

 

Additional Situational Awareness

 

  • Datalink indeed provides an additional awareness by displaying the AWACS information in a neat manner.
  • It's limited by AWACS 'vision' (that I can't easily control sadly, except by trying to move it closer or further from CZ)
  • The same information is accessible by other aircrafts by radio (of course, it's less well presented)
  • The datalink information can be communicated to teammates like I usually do when I fly with a non DL wingman
  • It's not like the DL is restricted to a coalition
  • It's a multiplayer game, not every aircraft can be lone wolfed.

 

What happened when I removed the datalink:

 

  • The next best technology became the new stuff people grunt about
  • Fox3 and TWS kills
  • US RWR that is basically a mini datalink for radar emission comparing the RUS one

 

"M2K has its missiles bugged"

 

  • I know it's a trend in DCS to release half finished products and permanently run betas but I can't compensate for that
  • Half finished features, I don't use them but half finished planes, I still have to add them

 

"Mig21 is a sitting duck"

 

  • I don't think it's that bad but at the same time, the mig21 is an old plane.
  • It definitely seems like it's harder to master and get kills but I've almost been killed by mig21 even with my OP DL :)
  • After fighting some very good mig21 pilots and reviewing some tacview, I've seen a pattern of staying low and undetected (mig21 has very low radar signature), using awacs guidance and poping short range to fight.
  • My datalink didn't help me win the fights because the mig21 was constantly disappearing (very low radar signature)
  • If anything, I won or not lost the fight because the mig21 was betrayed by its old missiles ; with R73 or R27, I might have suffer some losse.

 

 

Cool story bro but how will you solve this?

 

  • Guns Only map :lol:
  • Besides that, I am going to experiment more with AWACS altitude and position to dampen a bit its detection
    • Again it's a simulation and all but man, if only I could put a detection zone for AWACS, this would simplify my job
    • The AWACS is a black box so there is not that much I can do.

     

Edited by Mirknir

Mirknir

My old server:

The Thread

Posted (edited)

[*]I know it's a trend in DCS to release half finished products and permanently run betas but I can't compensate for that

[*]Half finished features, I don't use them but half finished planes, I still have to add them

 

The Mirage missiles were recently bugged, not a product of the "beta" or "WIP" status but rather just this. ETA is fix next friday AFAIK.

HTisMpC.jpg

Edited by Skjold
Posted
The Mirage missiles were recently bugged, not a product of the "beta" or "WIP" status but rather just this. ETA is fix next friday AFAIK.

 

Ok, unfinished or untested or bugged. Still the result is the same.

The server is still recovering from 1.5.4 and still suffering from 2 new major crashes.

I can't wait for DCS to be back to one unique version ; must be hard to support several.

Mirknir

My old server:

The Thread

Posted

In Map: Open Conflict Khashuri - v6.3.5

 

 

  • Fix CAP Su27 not having 100% fuel
  • Decrease the number of objects (the map still remains a bit heavier than Tuapse)
  • Lower the AWACS altitude and move them a bit further from the CZ to decrease their perception

Mirknir

My old server:

The Thread

Posted
In Map: Open Conflict Khashuri - v6.3.5

 

 

  • Fix CAP Su27 not having 100% fuel
  • Decrease the number of objects (the map still remains a bit heavier than Tuapse)
  • Lower the AWACS altitude and move them a bit further from the CZ to decrease their perception

 

I am trying to make AWACS perception good over your side of the Conflict Zone and worse as you go deeper in the enemy's.

 

It could be a good compromise as it would be a good tool for defense and not so good for offense.

Mirknir

My old server:

The Thread

Posted

Tacview for the win! I'm sold!

[sIGPIC][/sIGPIC]1000 miles of road will take you around town, a 1000 feet of runway can take you around the world...unless your in a Huey, you can go anywhere with no runway in a Huey!

 

multiplayer name ''DustOff=3=6''

Posted

Found your great server this weekend. I've two questions:

a) is there a open TS to communicate with the other pilots?

b) Did you think about putting NAV-Point 1 to the Bullseye?

Bullseye-Training

Hardware: TrackIR5 | Buddy-Fox UFC | TM Warthog | Saitek Pro Flight Rudder Pedals | i7-4790k | GTX 980 | 32GB RAM

Modules: F/A-18C | A-10C | M-2000C | F-5 Tiger II | UH-1H

Posted
b) Did you think about putting NAV-Point 1 to the Bullseye?

 

I am glad you appreciate the server :thumbup:

 

Due to the sandbox style of mission, putting waypoints to aircraft can be tricky ; plus there are like 300 playable aircrafts :helpsmilie:

Mirknir

My old server:

The Thread

Posted (edited)
...putting waypoints to aircraft can be tricky ; plus there are like 300 playable aircrafts...

 

That's true! But on the other hand, all (fighter) on each side have a reference point.

A-10C and M-2000C can enter Nav-Points in the INS - now there are only ~250 aircrafts left. :megalol:

 

Edit: Played today 2 rounds - it was very nice with TS. I noticed that both red-side-tankers racetrack pattern far away (behind the airfield from Bullseye). So it's easier to refuel the aircraft after landing. Have you think about an other position of the tankers?

Edited by chrisrucksack

Bullseye-Training

Hardware: TrackIR5 | Buddy-Fox UFC | TM Warthog | Saitek Pro Flight Rudder Pedals | i7-4790k | GTX 980 | 32GB RAM

Modules: F/A-18C | A-10C | M-2000C | F-5 Tiger II | UH-1H

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